Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BebuSan
Discordia
Level 167
God Stats
2W - 1L
1,568 SR
Queue Stats
131W - 72L
1,681 Elo+
Party 1
Hun Batz
Hun Batz
RaaulGS
Hun Batz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 86L
1,681 Elo+
Party 1
Team Averages
Level 161
1,523 SR
1,621 Elo+

VS

Team Averages
Level 19
1,500 SR
1,500 Elo+
Bacchus
Bacchus
Foegurt
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Kielivän
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
oakynn
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
6 / 0 / 11
9,563
956
6,876
7,626
7,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
BebuSan
Discordia
14
4 / 0 / 13
8,507
851
9,754
3,094
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RaaulGS
Hun Batz
13
7 / 1 / 8
8,491
849
9,903
7,644
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Foegurt
Bacchus
9
0 / 4 / 1
6,352
635
2,686
8,520
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
Kielivän
Anubis
10
1 / 7 / 0
6,633
663
4,081
8,894
3,327
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
oakynn
Cthulhu
9
0 / 6 / 1
6,302
630
3,142
11,515
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
1
1
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
11
11.5
W
Discordia
BebuSan
Discordia
4
0
13
10.5
L
Bacchus
Foegurt
Bacchus
0
4
1
0.13
L
Anubis
Kielivän
Anubis
1
7
0
0.14
W
Hun Batz
RaaulGS
Hun Batz
7
1
8
11
L
Cthulhu
oakynn
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
9,909
18,364
Taken
28,929
11,908
Mitigated
18,400
7,350
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,876
2,124
2,232
3,039
7,626
7,162
289
3,903
3,723
0
19,630
W
Discordia
BebuSan
Discordia
9,754
671
0
718
3,094
1,412
882
1,775
1,319
41,865
1,499
L
Bacchus
Foegurt
Bacchus
2,686
365
0
1,094
8,520
6,943
0
3,368
5,152
7,801
0
L
Anubis
Kielivän
Anubis
4,081
197
0
1,558
8,894
3,327
0
3,072
5,822
22,027
0
W
Hun Batz
RaaulGS
Hun Batz
9,903
4,137
0
1,361
7,644
3,334
1,788
4,305
3,339
0
38,901
L
Cthulhu
oakynn
Cthulhu
3,142
520
214
388
11,515
8,130
0
2,793
8,722
7,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
19,287
151
Minions Killed
55
0
Camps Cleared
0
586,128
Distance Traveled
484,668
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,563
956
19
2
0
208,674
0
W
Discordia
8,507
851
72
7
0
181,623
2
L
Bacchus
6,352
635
9
1
0
183,308
0
L
Anubis
6,633
663
34
3
0
145,180
0
W
Hun Batz
8,491
849
60
6
0
195,831
0
L
Cthulhu
6,302
630
12
1
0
156,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role