Player Matchup

Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Lozengee
Loki
Level 45
God Stats
2W - 0L
1,835 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TossedCoronet1
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 96
1,612 SR
1,500 Elo+

VS

Team Averages
Level 119
1,553 SR
1,637 Elo+
Heimdallr
Heimdallr
CrowClaw935
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Ymir
Ymir
IISlyKillerII
Ymir
Level 128
God Stats
2W - 3L
1,660 SR
Queue Stats
29W - 40L
1,616 Elo+
Party 1
Ra
Ra
ading312
Ra
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 64L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 3 / 13
9,651
804
8,752
11,924
8,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
14
5 / 3 / 9
9,398
783
11,616
8,565
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TossedCoronet1
Morgan Le Fay
15
8 / 2 / 8
10,285
857
13,165
8,673
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrowClaw935
Heimdallr
13
3 / 3 / 2
8,458
705
6,073
8,279
3,634
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 7 / 6
7,879
657
5,420
17,937
17,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 6 / 2
8,768
731
8,341
9,738
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
16
Kills
7
8
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
3
13
3.17
L
Heimdallr
CrowClaw935
Heimdallr
3
3
2
1.33
L
0
7
6
0.43
W
Loki
5
3
9
3.17
W
Morgan Le Fay
TossedCoronet1
Morgan Le Fay
8
2
8
6
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
19,834
29,162
Taken
35,954
15,580
Mitigated
24,818
6,003
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,752
3,214
529
2,308
11,924
8,123
83
5,072
6,838
599
32,738
L
Heimdallr
CrowClaw935
Heimdallr
6,073
2,094
0
930
8,279
3,634
602
3,264
5,015
0
32,124
L
5,420
900
0
1,163
17,937
17,415
0
6,341
11,596
15,460
0
W
Loki
11,616
2,373
0
503
8,565
3,629
0
4,583
3,957
0
32,359
W
Morgan Le Fay
TossedCoronet1
Morgan Le Fay
13,165
1,658
610
2,053
8,673
3,828
0
4,292
4,364
39,289
0
L
8,341
471
629
885
9,738
3,769
0
3,869
5,869
34,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,334
Gold Earned
25,105
142
Minions Killed
154
0
Camps Cleared
0
800,132
Distance Traveled
582,342
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,651
804
48
4
0
300,906
0
L
Heimdallr
8,458
705
59
5
0
212,540
0
L
Ymir
7,879
657
24
2
0
165,762
4
W
Loki
9,398
783
34
3
0
261,651
0
W
Morgan Le Fay
10,285
857
60
5
0
237,575
2
L
Ra
8,768
731
71
6
0
204,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role