Player Matchup

Anhur
Anhur
BattleKeK_14
Anhur
Level 77
God Stats
2W - 1L
1,718 SR
Queue Stats
396W - 406L
1,604 Elo+
Party 3
Nemesis
Nemesis
MOJO JOJO6399
Nemesis
Level 121
God Stats
0W - 3L
1,260 SR
Queue Stats
261W - 210L
1,620 Elo+
Party 1
Scylla
Scylla
Mr-Beagz
Scylla
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Vastwood6723
Sun Wukong
Level 28
God Stats
1W - 2L
1,831 SR
Queue Stats
175W - 122L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
schick241Nacken
Jormungandr
Level 79
God Stats
7W - 5L
1,867 SR
Queue Stats
478W - 461L
1,815 Elo+
Party 3
Team Averages
Level 84
1,635 SR
1,624 Elo+

VS

Team Averages
Level 114
1,471 SR
1,511 Elo+
Janus
Janus
BigBokske
Janus
Level 126
God Stats
8W - 9L
1,638 SR
Queue Stats
70W - 63L
1,543 Elo+
Party 4
Bacchus
Bacchus
SUMP_MaTriXX
Bacchus
Level 118
God Stats
5W - 2L
1,148 SR
Queue Stats
36W - 39L
1,508 Elo+
Party 4
Thor
Thor
dsqfqq
Thor
Level 76
God Stats
5W - 4L
1,390 SR
Queue Stats
70W - 67L
1,477 Elo+
Party 4
Skadi
Skadi
silas0911
Skadi
Level 106
God Stats
2W - 1L
1,680 SR
Queue Stats
65W - 63L
1,514 Elo+
Party 2
Anubis
Anubis
xHaulrigx
Anubis
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 75L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,147
468
1,013
8,403
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
11
0 / 1 / 0
5,903
537
3,433
8,515
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Mr-Beagz
Scylla
8
0 / 4 / 0
4,828
439
1,581
6,566
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Vastwood6723
Sun Wukong
11
0 / 0 / 0
5,938
540
3,575
9,910
7,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
schick241Nacken
Jormungandr
9
0 / 2 / 0
5,205
473
6,430
7,992
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigBokske
Janus
11
2 / 0 / 5
6,913
628
5,505
3,387
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SUMP_MaTriXX
Bacchus
11
3 / 0 / 2
6,884
626
5,001
5,583
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
dsqfqq
Thor
12
3 / 0 / 3
7,152
650
6,508
9,089
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
silas0911
Skadi
11
2 / 0 / 1
6,545
595
3,448
5,402
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
xHaulrigx
Anubis
12
0 / 0 / 0
7,288
663
4,613
6,731
3,142
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Janus
BigBokske
Janus
2
0
5
4.5
L
Nemesis
0
1
0
0
L
Scylla
Mr-Beagz
Scylla
0
4
0
0
W
Bacchus
SUMP_MaTriXX
Bacchus
3
0
2
4
L
Sun Wukong
Vastwood6723
Sun Wukong
0
0
0
0
W
Thor
dsqfqq
Thor
3
0
3
4.5
L
Jormungandr
schick241Nacken
Jormungandr
0
2
0
0
W
Skadi
silas0911
Skadi
2
0
1
2.5
W
Anubis
xHaulrigx
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,032
Damage
25,075
41,386
Taken
30,192
20,965
Mitigated
14,720
6,857
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,013
645
0
2,309
8,403
3,158
0
2,165
6,238
0
28,753
W
Janus
BigBokske
Janus
5,505
572
88
1,008
3,387
1,145
428
1,333
2,054
48,471
0
L
Nemesis
3,433
917
0
1,494
8,515
2,780
0
1,528
6,987
0
51,986
L
Scylla
Mr-Beagz
Scylla
1,581
229
0
0
6,566
2,072
0
3,470
3,096
24,389
0
W
Bacchus
SUMP_MaTriXX
Bacchus
5,001
1,174
0
1,700
5,583
5,043
0
2,747
2,836
28,871
0
L
Sun Wukong
Vastwood6723
Sun Wukong
3,575
673
0
2,346
9,910
7,677
0
4,500
5,410
553
52,107
W
Thor
dsqfqq
Thor
6,508
1,334
0
4,695
9,089
3,353
0
930
8,159
0
49,849
L
Jormungandr
schick241Nacken
Jormungandr
6,430
2,616
0
708
7,992
5,278
30
3,456
4,536
34,879
408
W
Skadi
silas0911
Skadi
3,448
1,115
0
717
5,402
2,037
991
2,593
2,809
0
41,898
W
Anubis
xHaulrigx
Anubis
4,613
603
0
5,417
6,731
3,142
492
103
6,628
66,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
34,782
348
Minions Killed
389
0
Camps Cleared
0
1,102,201
Distance Traveled
1,141,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,147
468
52
5
0
203,911
0
W
Janus
6,913
628
85
8
0
243,518
0
L
Nemesis
5,903
537
87
8
0
261,966
0
L
Scylla
4,828
439
43
4
0
168,373
0
W
Bacchus
6,884
626
36
3
0
233,506
0
L
Sun Wukong
5,938
540
106
10
0
245,904
0
W
Thor
7,152
650
82
7
0
257,175
0
L
Jormungandr
5,205
473
60
5
0
222,047
0
W
Skadi
6,545
595
74
7
0
227,301
0
W
Anubis
7,288
663
112
10
0
180,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role