Player Matchup

Kumbhakarna
Kumbhakarna
Adepute
Kumbhakarna
Level 69
God Stats
5W - 2L
1,701 SR
Queue Stats
154W - 202L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
AlphaX_37
Tsukuyomi
Level 77
God Stats
0W - 2L
1,250 SR
Queue Stats
10W - 14L
1,362 Elo+
Party 2
Ra
Ra
SoraDuWTF333
Ra
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 14L
1,338 Elo+
Party 2
Team Averages
Level 100
1,484 SR
1,399 Elo+

VS

Team Averages
Level 90
1,436 SR
1,505 Elo+
Mulan
Mulan
I_ShOoTiX
Mulan
Level 99
God Stats
14W - 19L
1,308 SR
Queue Stats
58W - 56L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Wasure_Kokoro
Baron Samedi
Level 105
God Stats
10W - 11L
1,500 SR
Queue Stats
65W - 69L
1,507 Elo+
Party 1
Skadi
Skadi
cloudsenpai
Skadi
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
24W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adepute
Kumbhakarna
16
1 / 3 / 3
10,076
630
12,327
17,932
20,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
AlphaX_37
Tsukuyomi
16
2 / 2 / 3
10,410
651
8,044
11,898
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 5 / 3
10,755
672
16,861
12,594
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
I_ShOoTiX
Mulan
18
2 / 2 / 8
10,825
677
11,461
17,022
19,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Wasure_Kokoro
Baron Samedi
19
6 / 0 / 4
11,626
727
14,293
12,112
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 3
9,638
602
8,003
14,385
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
10
10
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Adepute
Kumbhakarna
1
3
3
0.83
L
Tsukuyomi
AlphaX_37
Tsukuyomi
2
2
3
1.75
W
Mulan
I_ShOoTiX
Mulan
2
2
8
3
L
3
5
3
0.9
W
Baron Samedi
Wasure_Kokoro
Baron Samedi
6
0
4
8
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,232
Damage
33,757
42,424
Taken
43,519
34,587
Mitigated
30,115
8,621
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Adepute
Kumbhakarna
12,327
496
0
4,044
17,932
20,632
84
7,906
9,711
35,122
0
L
Tsukuyomi
AlphaX_37
Tsukuyomi
8,044
1,313
0
432
11,898
7,807
60
3,138
8,449
0
33,679
W
Mulan
I_ShOoTiX
Mulan
11,461
648
0
4,456
17,022
19,022
126
7,463
9,007
0
41,108
L
16,861
643
1,782
2,363
12,594
6,148
1,240
3,293
8,881
70,333
3,119
W
Baron Samedi
Wasure_Kokoro
Baron Samedi
14,293
458
2,685
5,741
12,112
6,462
135
8,226
3,677
53,215
0
W
8,003
3,176
0
490
14,385
4,631
109
11,067
2,885
0
33,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
32,089
217
Minions Killed
181
0
Camps Cleared
0
924,767
Distance Traveled
844,913
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,076
630
46
3
0
305,641
0
L
Tsukuyomi
10,410
651
54
3
0
325,039
0
W
Mulan
10,825
677
53
3
0
293,799
0
L
Ra
10,755
672
117
7
0
294,087
0
W
Baron Samedi
11,626
727
84
5
0
299,672
1
W
Skadi
9,638
602
44
3
0
251,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role