Player Matchup

Ishtar
Ishtar
AndrewTateTheory
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,364 Elo+
Solo
Jing Wei
Jing Wei
NEROavenger6
Jing Wei
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 119L
1,292 Elo+
Solo
Cthulhu
Cthulhu
Normanpatata
Cthulhu
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
207W - 235L
1,456 Elo+
Solo
Athena
Athena
Owenpro325
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,313 Elo+
Solo
Nu Wa
Nu Wa
SmokeThe Grub
Nu Wa
Level 89
God Stats
4W - 1L
1,719 SR
Queue Stats
298W - 325L
1,346 Elo+
Solo
Team Averages
Level 54
1,544 SR
1,354 Elo+

VS

Team Averages
Level 59
1,502 SR
1,457 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ArquaX1471
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,732 Elo+
Solo
Gilgamesh
Gilgamesh
VodkaSourGirl
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,409 Elo+
Solo
Merlin
Merlin
qemirai
Merlin
Level 66
God Stats
4W - 4L
1,512 SR
Queue Stats
344W - 335L
1,408 Elo+
Solo
Eset
Eset
tfisyourbuild
Eset
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
8,549
570
8,779
18,912
10,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
NEROavenger6
Jing Wei
16
2 / 8 / 4
9,231
615
9,014
14,926
7,083
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Normanpatata
Cthulhu
18
4 / 7 / 3
10,976
732
11,854
18,962
27,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Athena
Owenpro325
Athena
15
3 / 9 / 6
9,712
647
9,045
22,746
24,185
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 4 / 9
10,475
698
17,692
13,251
6,875
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 4 / 21
10,795
720
14,784
12,964
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
ArquaX1471
Zhong Kui
20
12 / 4 / 16
12,127
808
21,679
17,465
12,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
VodkaSourGirl
Gilgamesh
20
12 / 3 / 19
12,158
811
17,055
18,956
20,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Merlin
qemirai
Merlin
20
5 / 0 / 19
12,238
816
13,807
9,911
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 4 / 17
10,320
688
12,652
16,894
6,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
130
13
Kills
38
38
Deaths
15
25
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
4
21
3.63
L
1
10
3
0.25
W
Zhong Kui
ArquaX1471
Zhong Kui
12
4
16
5
L
Jing Wei
NEROavenger6
Jing Wei
2
8
4
0.5
L
Cthulhu
Normanpatata
Cthulhu
4
7
3
0.79
L
Athena
Owenpro325
Athena
3
9
6
0.67
L
3
4
9
1.88
W
Gilgamesh
VodkaSourGirl
Gilgamesh
12
3
19
7.17
W
Merlin
qemirai
Merlin
5
0
19
14.5
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,384
Damage
79,977
88,797
Taken
76,190
75,622
Mitigated
50,223
13,243
Healing
31,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,784
1,400
933
2,313
12,964
5,279
726
7,246
5,718
33,361
4,495
L
8,779
4,002
212
1,054
18,912
10,054
49
13,970
4,477
0
18,978
W
Zhong Kui
ArquaX1471
Zhong Kui
21,679
2,562
671
7,402
17,465
12,841
1,730
8,388
9,077
38,488
0
L
Jing Wei
NEROavenger6
Jing Wei
9,014
6,764
1,281
1,355
14,926
7,083
107
10,348
4,414
0
21,825
L
Cthulhu
Normanpatata
Cthulhu
11,854
599
808
1,059
18,962
27,425
154
13,454
5,170
27,747
435
L
Athena
Owenpro325
Athena
9,045
2,859
644
1,672
22,746
24,185
0
14,374
8,120
12,204
0
L
17,692
5,588
1,096
4,062
13,251
6,875
265
8,656
4,311
31,279
3,716
W
Gilgamesh
VodkaSourGirl
Gilgamesh
17,055
4,029
433
2,372
18,956
20,781
946
9,468
9,488
623
24,550
W
Merlin
qemirai
Merlin
13,807
955
3,572
4,929
9,911
4,477
1,165
5,195
4,716
45,882
0
W
12,652
1,493
1,867
6,715
16,894
6,845
466
5,991
10,903
29,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,943
Gold Earned
57,638
191
Minions Killed
215
0
Camps Cleared
0
1,253,922
Distance Traveled
1,293,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,795
720
43
3
0
269,041
0
L
Ishtar
8,549
570
29
2
0
250,324
0
W
Zhong Kui
12,127
808
31
2
0
253,358
0
L
Jing Wei
9,231
615
55
4
0
243,635
0
L
Cthulhu
10,976
732
48
3
0
276,566
0
L
Athena
9,712
647
6
0
0
225,721
0
L
Nu Wa
10,475
698
53
4
0
257,676
0
W
Gilgamesh
12,158
811
17
1
0
231,325
0
W
Merlin
12,238
816
92
6
0
296,541
0
W
Eset
10,320
688
32
2
0
243,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role