Player Matchup

Tyr
Tyr
byFrodos33
Tyr
Level 127
God Stats
1W - 2L
1,654 SR
Queue Stats
51W - 56L
1,526 Elo+
Party 3
Baron Samedi
Baron Samedi
julisotort4
Baron Samedi
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 49L
1,541 Elo+
Party 3
Athena
Athena
mmarvinedge
Athena
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,562 Elo+
Solo
Loki
Loki
schecks07
Loki
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,482 Elo+
Solo
Sol
Sol
tizi40
Sol
Level 109
God Stats
2W - 3L
1,753 SR
Queue Stats
60W - 55L
1,541 Elo+
Party 3
Team Averages
Level 102
1,581 SR
1,531 Elo+

VS

Team Averages
Level 83
1,493 SR
1,464 Elo+
Loki
Loki
Doritos162007
Loki
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,545 Elo+
Party 1
Ravana
Ravana
Kunogi
Ravana
Level 156
God Stats
6W - 2L
1,483 SR
Queue Stats
210W - 195L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
N0TCR4ZU00
Danzaburou
Level 85
God Stats
8W - 3L
1,483 SR
Queue Stats
170W - 170L
1,533 Elo+
Party 1
Terra
Terra
Sawory
Terra
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 12L
1,327 Elo+
Party 2
Hades
Hades
luyss1609
Hades
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 75L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,032
457
2,103
6,557
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
julisotort4
Baron Samedi
10
0 / 3 / 1
5,883
535
2,479
5,475
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
7
0 / 2 / 2
4,872
443
3,251
12,247
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
8
1 / 3 / 0
5,108
464
1,556
6,692
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
tizi40
Sol
9
3 / 3 / 1
5,827
530
10,070
6,748
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,748
523
3,234
6,376
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
Kunogi
Ravana
13
6 / 1 / 4
7,356
669
4,746
4,755
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
N0TCR4ZU00
Danzaburou
10
4 / 2 / 1
6,105
555
10,835
10,667
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Sawory
Terra
9
0 / 2 / 3
5,533
503
1,498
9,388
4,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
luyss1609
Hades
11
1 / 0 / 4
6,334
576
3,817
7,141
2,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Ravana
Kunogi
Ravana
6
1
4
8
W
Danzaburou
N0TCR4ZU00
Danzaburou
4
2
1
2.25
W
Terra
Sawory
Terra
0
2
3
0.75
L
0
2
0
0
L
Baron Samedi
julisotort4
Baron Samedi
0
3
1
0.17
W
Hades
luyss1609
Hades
1
0
4
3
L
Athena
0
2
2
0.5
L
Loki
1
3
0
0.33
L
Sol
tizi40
Sol
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,459
Damage
24,130
37,719
Taken
38,327
15,527
Mitigated
17,485
8,360
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,234
419
0
1,041
6,376
3,950
0
717
5,659
1,799
30,880
W
Ravana
Kunogi
Ravana
4,746
1,650
0
2,812
4,755
1,949
0
488
4,267
0
53,330
W
Danzaburou
N0TCR4ZU00
Danzaburou
10,835
6,200
0
4,084
10,667
4,173
412
6,354
4,313
0
46,606
W
Terra
Sawory
Terra
1,498
414
2,673
2,857
9,388
4,453
0
6,512
2,876
11,582
0
L
2,103
214
0
2,285
6,557
2,451
0
280
6,277
0
26,702
L
Baron Samedi
julisotort4
Baron Samedi
2,479
134
140
1,171
5,475
2,495
0
2,154
3,321
41,420
0
W
Hades
luyss1609
Hades
3,817
446
170
4,694
7,141
2,960
38
1,729
5,412
46,928
0
L
Athena
3,251
1,283
0
1,731
12,247
7,137
0
1,746
10,501
9,980
0
L
Loki
1,556
106
0
1,764
6,692
1,591
0
833
5,859
0
21,199
L
Sol
tizi40
Sol
10,070
5,177
0
1,269
6,748
1,853
0
654
6,094
44,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
31,076
246
Minions Killed
315
0
Camps Cleared
0
984,957
Distance Traveled
1,036,454
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,748
523
60
5
0
209,705
0
W
Ravana
7,356
669
94
9
0
238,624
0
W
Danzaburou
6,105
555
63
6
0
180,954
0
W
Terra
5,533
503
14
1
0
199,419
6
L
Tyr
5,032
457
41
4
0
163,505
0
L
Baron Samedi
5,883
535
75
7
0
193,349
2
W
Hades
6,334
576
84
8
0
207,752
0
L
Athena
4,872
443
9
1
0
218,278
3
L
Loki
5,108
464
42
4
0
222,582
0
L
Sol
5,827
530
79
7
0
187,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role