Player Matchup

Ah Puch
Ah Puch
MorluG
Ah Puch
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
372W - 308L
1,623 Elo+
Party 2
Horus
Horus
NativeClutch
Horus
Level 119
God Stats
10W - 7L
1,715 SR
Queue Stats
128W - 110L
1,641 Elo+
Party 4
Hachiman
Hachiman
Sweetdreamsbb
Hachiman
Level 221
God Stats
16W - 8L
1,542 SR
Queue Stats
443W - 363L
1,637 Elo+
Party 2
Yu Huang
Yu Huang
VersisBro
Yu Huang
Level 163
God Stats
10W - 9L
1,500 SR
Queue Stats
568W - 528L
1,643 Elo+
Party 2
Achilles
Achilles
pudgepug
Achilles
Level 156
God Stats
6W - 10L
1,742 SR
Queue Stats
520W - 451L
1,738 Elo+
Party 4
Team Averages
Level 163
1,600 SR
1,656 Elo+

VS

Team Averages
Level 142
1,478 SR
1,507 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Rіch
Baron Samedi
Level 220
God Stats
13W - 2L
1,827 SR
Queue Stats
432W - 351L
1,627 Elo+
Party 1
Neith
Neith
SundaeD
Neith
Level 62
God Stats
0W - 1L
1,238 SR
Queue Stats
8W - 17L
1,302 Elo+
Party 3
Atlas
Atlas
thezander1212
Atlas
Level 205
God Stats
7W - 8L
1,327 SR
Queue Stats
941W - 673L
1,696 Elo+
Solo
Fenrir
Fenrir
tiltedbitties
Fenrir
Level 67
God Stats
14W - 6L
1,498 SR
Queue Stats
67W - 88L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MorluG
Ah Puch
14
0 / 0 / 1
8,506
567
11,777
12,676
10,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 9
8,457
564
5,478
14,946
15,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Sweetdreamsbb
Hachiman
16
8 / 1 / 1
10,165
678
8,346
12,233
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
VersisBro
Yu Huang
14
4 / 1 / 2
8,657
577
8,846
11,124
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
pudgepug
Achilles
15
3 / 0 / 4
8,790
586
11,765
15,330
8,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 0 / 0
7,709
514
8,184
14,740
17,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Rіch
Baron Samedi
13
2 / 5 / 1
7,629
509
13,033
13,241
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
SundaeD
Neith
11
1 / 3 / 2
6,839
456
6,586
7,462
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
6,812
454
7,129
15,188
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 6 / 0
6,094
406
4,259
15,809
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
3
4
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Ah Puch
MorluG
Ah Puch
0
0
1
0.5
W
2
2
9
3.25
L
Baron Samedi
Rіch
Baron Samedi
2
5
1
0.5
L
Neith
SundaeD
Neith
1
3
2
0.67
W
Hachiman
Sweetdreamsbb
Hachiman
8
1
1
8.5
W
Yu Huang
VersisBro
Yu Huang
4
1
2
5
W
Achilles
pudgepug
Achilles
3
0
4
5
L
0
3
3
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,212
Damage
39,191
66,309
Taken
66,440
43,566
Mitigated
48,884
27,993
Healing
21,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,184
1,717
0
8,243
14,740
17,930
0
10,462
4,278
67,240
0
W
Ah Puch
MorluG
Ah Puch
11,777
1,477
0
7,611
12,676
10,700
0
6,206
6,470
71,474
0
W
5,478
2,034
1,500
5,540
14,946
15,242
0
6,530
8,416
0
20,773
L
Baron Samedi
Rіch
Baron Samedi
13,033
839
1,097
4,208
13,241
6,546
0
4,085
9,156
64,612
951
L
Neith
SundaeD
Neith
6,586
3,096
0
1,168
7,462
3,762
0
349
7,113
0
45,819
W
Hachiman
Sweetdreamsbb
Hachiman
8,346
3,482
0
5,032
12,233
4,814
1,372
1,696
10,537
0
94,085
W
Yu Huang
VersisBro
Yu Huang
8,846
336
134
5,468
11,124
4,588
188
7,054
4,070
62,823
891
W
Achilles
pudgepug
Achilles
11,765
5,444
0
2,708
15,330
8,222
0
6,918
8,412
0
85,946
L
7,129
2,327
0
4,044
15,188
14,566
0
2,775
12,413
25,615
0
L
4,259
727
0
2,742
15,809
6,080
0
2,619
13,190
0
44,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
35,083
518
Minions Killed
438
0
Camps Cleared
0
1,525,777
Distance Traveled
1,483,411
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,709
514
173
12
0
273,006
4
W
Ah Puch
8,506
567
123
8
0
272,133
2
W
Horus
8,457
564
18
1
0
314,161
2
L
Baron Samedi
7,629
509
104
7
0
275,672
0
L
Neith
6,839
456
71
5
0
274,693
1
W
Hachiman
10,165
678
142
9
0
261,894
1
W
Yu Huang
8,657
577
121
8
0
307,948
2
W
Achilles
8,790
586
114
8
0
369,641
0
L
Atlas
6,812
454
33
2
0
310,923
0
L
Fenrir
6,094
406
57
4
0
349,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role