Player Matchup

Cthulhu
Cthulhu
Dr EZ E Money
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 61L
1,328 Elo+
Solo
Thor
Thor
KS_NicolasR
Thor
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 31L
1,374 Elo+
Solo
Tyr
Tyr
KamaWarrior
Tyr
Level 61
God Stats
1W - 1L
1,755 SR
Queue Stats
20W - 27L
1,489 Elo+
Solo
Sol
Sol
Lliamk
Sol
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Trainsick
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Team Averages
Level 99
1,594 SR
1,438 Elo+

VS

Team Averages
Level 126
1,585 SR
1,467 Elo+
He Bo
He Bo
GravityDude
He Bo
Level 209
God Stats
6W - 0L
1,500 SR
Queue Stats
334W - 337L
1,290 Elo+
Solo
Xing Tian
Xing Tian
Suspense sK
Xing Tian
Level 81
God Stats
2W - 2L
1,716 SR
Queue Stats
158W - 124L
1,516 Elo+
Solo
Medusa
Medusa
TisOk2HavFun
Medusa
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 140L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Wrong hole foo0
Jing Wei
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 106L
1,516 Elo+
Party 1
Scylla
Scylla
kushinmysystem0
Scylla
Level 154
God Stats
2W - 2L
1,708 SR
Queue Stats
115W - 115L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 0 / 0
4,816
688
0
0
0
8
0 / 1 / 2
5,157
737
340
1,711
519
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
2 / 2 / 2
6,501
929
5,222
7,773
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
Lliamk
Sol
14
1 / 2 / 2
6,550
936
7,715
5,344
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Trainsick
Nu Wa
11
1 / 2 / 1
5,879
840
4,852
3,984
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,260
1,037
3,750
5,098
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Suspense sK
Xing Tian
13
2 / 1 / 5
7,724
1,103
2,401
7,436
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
12
1 / 2 / 4
6,975
996
4,236
5,292
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
12
0 / 1 / 5
6,594
942
2,480
4,928
1,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 3
7,193
1,028
3,711
4,395
1,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
6
7
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
0
0
W
2
1
3
3.5
L
0
1
2
1
L
2
2
2
1.5
L
Sol
Lliamk
Sol
1
2
2
1
W
Xing Tian
Suspense sK
Xing Tian
2
1
5
4.5
W
Medusa
1
2
4
1.5
L
Nu Wa
Trainsick
Nu Wa
1
2
1
0.75
W
Jing Wei
0
1
5
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
16,578
18,812
Taken
27,149
9,776
Mitigated
15,971
5,897
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
3,750
47
1,297
1,493
5,098
2,120
175
2,064
3,034
14,125
0
L
340
0
0
0
1,711
519
0
1,436
275
0
2,621
L
5,222
394
539
2,283
7,773
5,289
0
3,065
4,708
0
9,513
L
Sol
Lliamk
Sol
7,715
344
0
1,226
5,344
2,383
0
2,848
2,496
15,952
178
W
Xing Tian
Suspense sK
Xing Tian
2,401
413
437
1,337
7,436
8,094
84
2,901
4,535
5,173
0
W
Medusa
4,236
1,526
997
1,938
5,292
1,963
1,904
2,314
2,978
0
11,478
L
Nu Wa
Trainsick
Nu Wa
4,852
1,389
1,056
793
3,984
1,585
0
2,513
1,471
11,708
0
W
Jing Wei
2,480
2,045
295
1,345
4,928
1,977
844
3,152
1,776
0
9,280
W
3,711
454
522
1,746
4,395
1,817
184
2,099
2,296
17,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
35,746
53
Minions Killed
96
0
Camps Cleared
0
480,225
Distance Traveled
727,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,816
688
0
0
0
0
0
W
He Bo
7,260
1,037
23
3
0
147,678
0
L
Thor
5,157
737
3
0
0
53,130
0
L
Tyr
6,501
929
7
1
0
163,160
0
L
Sol
6,550
936
25
4
0
129,249
0
W
Xing Tian
7,724
1,103
4
1
0
163,164
0
W
Medusa
6,975
996
27
4
0
142,903
0
L
Nu Wa
5,879
840
18
3
0
134,686
0
W
Jing Wei
6,594
942
9
1
0
137,243
0
W
Scylla
7,193
1,028
33
5
0
136,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role