Player Matchup

Tyr
Tyr
LegionOfTheWolf
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
eliko2000
Baron Samedi
Level 131
God Stats
6W - 4L
1,468 SR
Queue Stats
108W - 123L
1,478 Elo+
Solo
Apollo
Apollo
stroker99
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,530 Elo+
Solo
Team Averages
Level 94
1,489 SR
1,503 Elo+

VS

Team Averages
Level 118
1,568 SR
1,576 Elo+
King Arthur
King Arthur
DizzyWallins
King Arthur
Level 125
God Stats
4W - 7L
1,500 SR
Queue Stats
228W - 226L
1,481 Elo+
Party 1
Skadi
Skadi
Komaji
Skadi
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
302W - 316L
1,459 Elo+
Party 1
Yu Huang
Yu Huang
Potatollord
Yu Huang
Level 125
God Stats
4W - 0L
1,704 SR
Queue Stats
13W - 5L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,476
648
6,258
12,592
9,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
eliko2000
Baron Samedi
12
1 / 2 / 1
7,060
706
5,507
7,310
3,175
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
stroker99
Apollo
11
3 / 3 / 1
7,202
720
4,976
11,476
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DizzyWallins
King Arthur
12
0 / 1 / 5
6,636
664
6,587
9,471
9,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
Komaji
Skadi
11
1 / 2 / 4
6,780
678
6,245
7,101
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Potatollord
Yu Huang
14
6 / 1 / 1
8,097
810
15,196
3,908
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
7
7
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DizzyWallins
King Arthur
0
1
5
2.5
W
Skadi
Komaji
Skadi
1
2
4
1.5
L
0
2
3
0.75
W
Yu Huang
Potatollord
Yu Huang
6
1
1
6.5
L
Baron Samedi
eliko2000
Baron Samedi
1
2
1
0.75
L
Apollo
stroker99
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,741
Damage
28,028
31,378
Taken
20,480
17,104
Mitigated
13,337
7,578
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DizzyWallins
King Arthur
6,587
983
0
3,910
9,471
9,177
0
2,232
7,239
0
15,553
W
Skadi
Komaji
Skadi
6,245
2,625
0
0
7,101
2,465
66
1,938
5,163
0
16,073
L
6,258
573
230
2,843
12,592
9,221
0
4,808
7,784
0
12,434
W
Yu Huang
Potatollord
Yu Huang
15,196
720
0
994
3,908
1,695
90
1,245
2,663
40,026
2,165
L
Baron Samedi
eliko2000
Baron Samedi
5,507
281
380
1,615
7,310
3,175
105
3,561
3,749
32,119
482
L
Apollo
stroker99
Apollo
4,976
2,065
0
2,510
11,476
4,708
0
6,198
5,278
0
32,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,738
Gold Earned
21,513
137
Minions Killed
106
0
Camps Cleared
0
559,661
Distance Traveled
570,226
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,636
664
23
2
0
192,809
0
W
Skadi
6,780
678
23
2
0
177,746
0
L
Tyr
6,476
648
16
2
0
216,217
0
W
Yu Huang
8,097
810
60
6
0
199,671
1
L
Baron Samedi
7,060
706
75
8
0
169,744
0
L
Apollo
7,202
720
46
5
0
173,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role