Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ApexSquid
The Morrigan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,495 Elo+
Party 1
Medusa
Medusa
KaiserHeinlein
Medusa
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,144 Elo+
Solo
Ra
Ra
LowCaliVagoMx
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Fafnir
Fafnir
cheeseyaboi
Fafnir
Level 98
God Stats
2W - 1L
1,736 SR
Queue Stats
28W - 31L
1,552 Elo+
Party 1
Team Averages
Level 88
1,547 SR
1,438 Elo+

VS

Team Averages
Level 98
1,500 SR
1,454 Elo+
Vamana
Vamana
AttackGoose93
Vamana
Level 66
God Stats
9W - 5L
1,500 SR
Queue Stats
358W - 333L
1,483 Elo+
Solo
Izanami
Izanami
BomTomdaBil1325
Izanami
Level 132
God Stats
9W - 12L
1,500 SR
Queue Stats
475W - 509L
1,482 Elo+
Solo
Ishtar
Ishtar
Liquor_Snurf_69
Ishtar
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 186L
1,149 Elo+
Solo
Terra
Terra
MysticalBacca
Terra
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 77L
1,692 Elo+
Solo
Bastet
Bastet
cratos02
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 2 / 5
10,453
697
12,971
11,027
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
ApexSquid
The Morrigan
17
3 / 5 / 5
10,169
678
19,432
8,259
3,876
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 5
9,277
618
11,874
13,631
6,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 9
9,738
649
11,321
13,646
5,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
15
1 / 6 / 8
9,481
632
6,932
23,549
32,860
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 12
11,233
749
13,144
17,007
15,291
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
7 / 3 / 11
11,736
782
17,849
13,135
6,319
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 0 / 16
12,040
803
12,270
9,311
4,865
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 4 / 14
12,126
808
9,291
25,232
31,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
cratos02
Bastet
16
2 / 4 / 12
10,379
692
13,664
14,311
6,996
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
12
Kills
24
24
Deaths
13
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
2
5
3.75
L
The Morrigan
ApexSquid
The Morrigan
3
5
5
1.1
W
6
2
12
6
W
7
3
11
4.17
L
2
4
5
1.13
W
4
0
16
12
L
1
7
9
0.79
W
5
4
14
3
L
Fafnir
1
6
8
0.83
W
Bastet
cratos02
Bastet
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,530
Damage
66,218
70,112
Taken
78,996
53,955
Mitigated
64,758
23,827
Healing
33,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,971
1,556
1,199
3,233
11,027
5,250
0
866
10,161
23,413
998
L
The Morrigan
ApexSquid
The Morrigan
19,432
3,074
1,448
2,121
8,259
3,876
0
943
7,281
33,936
1,322
W
13,144
6,725
2,399
4,430
17,007
15,291
746
10,370
6,637
0
26,536
W
17,849
9,433
500
2,936
13,135
6,319
2,485
9,317
3,818
0
39,438
L
11,874
5,375
386
3,349
13,631
6,107
0
2,091
11,540
0
23,651
W
12,270
6,909
901
1,603
9,311
4,865
2,885
6,480
2,831
0
42,576
L
11,321
1,284
3,223
2,381
13,646
5,862
0
2,198
11,448
30,593
0
W
9,291
2,158
8,687
7,862
25,232
31,287
337
16,301
8,931
17,988
0
L
Fafnir
6,932
2,354
2,045
4,442
23,549
32,860
0
3,193
20,356
14,497
0
W
Bastet
cratos02
Bastet
13,664
3,280
1,259
3,242
14,311
6,996
1,675
6,261
8,050
0
26,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,118
Gold Earned
57,514
195
Minions Killed
160
0
Camps Cleared
0
1,130,000
Distance Traveled
1,397,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,453
697
27
2
0
225,623
0
L
The Morrigan
10,169
678
48
3
0
213,825
0
W
Vamana
11,233
749
23
2
0
314,947
0
W
Izanami
11,736
782
38
3
0
247,734
0
L
Medusa
9,277
618
36
2
0
220,741
0
W
Ishtar
12,040
803
63
4
0
282,279
0
L
Ra
9,738
649
54
4
0
221,730
0
W
Terra
12,126
808
22
1
0
280,456
0
L
Fafnir
9,481
632
30
2
0
248,081
0
W
Bastet
10,379
692
14
1
0
272,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role