Player Matchup

Danzaburou
Danzaburou
Dirtskiii
Danzaburou
Level 117
God Stats
5W - 0L
1,627 SR
Queue Stats
49W - 45L
1,604 Elo+
Solo
King Arthur
King Arthur
Ssmada
King Arthur
Level 143
God Stats
2W - 1L
1,748 SR
Queue Stats
157W - 129L
1,744 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Young-_-Rab242
Morgan Le Fay
Level 109
God Stats
22W - 32L
1,476 SR
Queue Stats
219W - 256L
1,489 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,612 Elo+

VS

Team Averages
Level 113
1,485 SR
1,521 Elo+
Ne Zha
Ne Zha
RedactedCurse
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,506 Elo+
Solo
Kukulkan
Kukulkan
shirokusi
Kukulkan
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 48L
1,611 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
valdezvic
Ah Muzen Cab
Level 129
God Stats
18W - 21L
1,456 SR
Queue Stats
186W - 208L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dirtskiii
Danzaburou
14
4 / 1 / 5
9,107
828
6,545
7,604
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Ssmada
King Arthur
16
5 / 0 / 6
9,553
868
17,041
14,693
15,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Young-_-Rab242
Morgan Le Fay
14
2 / 1 / 5
8,364
760
9,263
9,610
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,570
597
4,470
14,925
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
shirokusi
Kukulkan
14
1 / 2 / 0
7,954
723
8,880
8,995
4,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
valdezvic
Ah Muzen Cab
12
1 / 4 / 0
7,760
705
8,996
11,611
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
2
2
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dirtskiii
Danzaburou
4
1
5
6.5
L
0
5
0
0
W
King Arthur
Ssmada
King Arthur
5
0
6
8
W
Morgan Le Fay
Young-_-Rab242
Morgan Le Fay
2
1
5
4.5
L
Kukulkan
shirokusi
Kukulkan
1
2
0
0.5
L
Ah Muzen Cab
valdezvic
Ah Muzen Cab
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,849
Damage
22,346
31,907
Taken
35,531
22,688
Mitigated
21,461
5,564
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dirtskiii
Danzaburou
6,545
1,215
0
1,676
7,604
3,146
846
1,167
6,244
0
36,491
L
4,470
1,242
437
1,040
14,925
12,276
0
3,007
11,918
0
10,412
W
King Arthur
Ssmada
King Arthur
17,041
2,091
0
3,127
14,693
15,099
0
4,103
10,230
0
43,359
W
Morgan Le Fay
Young-_-Rab242
Morgan Le Fay
9,263
396
0
761
9,610
4,443
384
3,814
5,716
32,156
2,285
L
Kukulkan
shirokusi
Kukulkan
8,880
1,533
0
835
8,995
4,198
0
1,877
7,118
43,233
0
L
Ah Muzen Cab
valdezvic
Ah Muzen Cab
8,996
2,782
0
2,066
11,611
4,987
0
3,675
7,936
0
31,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
22,284
191
Minions Killed
137
0
Camps Cleared
0
665,177
Distance Traveled
590,045
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,107
828
78
7
0
207,711
0
L
Ne Zha
6,570
597
15
1
0
202,286
2
W
King Arthur
9,553
868
54
5
0
244,600
0
W
Morgan Le Fay
8,364
760
59
5
0
212,866
0
L
Kukulkan
7,954
723
71
6
0
191,694
0
L
Ah Muzen Cab
7,760
705
51
5
0
196,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role