Player Matchup

Cthulhu
Cthulhu
AED7M
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 49L
1,183 Elo+
Party 3
Izanami
Izanami
Blank1598
Izanami
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 33L
1,431 Elo+
Party 2
Surtr
Surtr
FoulKun
Surtr
Level 66
God Stats
9W - 7L
1,531 SR
Queue Stats
468W - 441L
1,510 Elo+
Party 3
Nu Wa
Nu Wa
kapox
Nu Wa
Level 86
God Stats
19W - 12L
1,686 SR
Queue Stats
37W - 32L
1,431 Elo+
Party 2
Thanatos
Thanatos
soji1974
Thanatos
Level 68
God Stats
15W - 20L
1,215 SR
Queue Stats
827W - 799L
1,396 Elo+
Party 3
Team Averages
Level 52
1,486 SR
1,390 Elo+

VS

Team Averages
Level 52
1,583 SR
1,452 Elo+
Danzaburou
Danzaburou
Jamezonix
Danzaburou
Level 57
God Stats
4W - 1L
1,746 SR
Queue Stats
5W - 2L
1,565 Elo+
Party 1
The Morrigan
The Morrigan
MrFounder
The Morrigan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,424 Elo+
Party 1
Bakasura
Bakasura
Nonne98
Bakasura
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,380 Elo+
Party 1
Xing Tian
Xing Tian
TheRealPringles
Xing Tian
Level 46
God Stats
3W - 2L
1,466 SR
Queue Stats
29W - 33L
1,465 Elo+
Solo
Jormungandr
Jormungandr
brainzz
Jormungandr
Level 38
God Stats
2W - 0L
1,704 SR
Queue Stats
18W - 14L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AED7M
Cthulhu
16
1 / 5 / 3
9,956
433
6,427
23,728
24,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Blank1598
Izanami
17
2 / 6 / 2
10,443
454
11,888
21,579
10,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
FoulKun
Surtr
17
1 / 3 / 3
10,421
453
16,130
31,012
36,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
kapox
Nu Wa
18
5 / 6 / 5
12,546
545
24,988
16,077
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
soji1974
Thanatos
16
4 / 9 / 2
10,512
457
8,644
19,149
9,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jamezonix
Danzaburou
18
2 / 2 / 6
11,474
499
18,500
17,724
9,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
MrFounder
The Morrigan
17
6 / 1 / 9
11,563
503
16,339
12,315
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Nonne98
Bakasura
20
15 / 4 / 5
13,832
601
23,726
22,970
11,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TheRealPringles
Xing Tian
16
3 / 1 / 11
10,885
473
10,111
17,403
21,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
brainzz
Jormungandr
18
3 / 6 / 7
11,824
514
19,376
28,351
28,222
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
13
Kills
29
29
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AED7M
Cthulhu
1
5
3
0.5
L
Izanami
Blank1598
Izanami
2
6
2
0.5
L
Surtr
FoulKun
Surtr
1
3
3
0.83
W
Danzaburou
Jamezonix
Danzaburou
2
2
6
2.5
W
The Morrigan
MrFounder
The Morrigan
6
1
9
10.5
W
Bakasura
Nonne98
Bakasura
15
4
5
4.38
W
Xing Tian
TheRealPringles
Xing Tian
3
1
11
8.5
W
Jormungandr
brainzz
Jormungandr
3
6
7
1.08
L
Nu Wa
kapox
Nu Wa
5
6
5
1.25
L
Thanatos
soji1974
Thanatos
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,077
Damage
88,052
111,545
Taken
98,763
87,542
Mitigated
74,926
27,548
Healing
26,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AED7M
Cthulhu
6,427
570
0
3,451
23,728
24,339
60
6,940
15,768
32,440
0
L
Izanami
Blank1598
Izanami
11,888
8,350
0
6,457
21,579
10,203
0
5,216
15,523
0
85,707
L
Surtr
FoulKun
Surtr
16,130
3,743
0
6,376
31,012
36,522
0
16,467
13,994
296
92,019
W
Danzaburou
Jamezonix
Danzaburou
18,500
11,861
0
6,352
17,724
9,025
2,733
5,510
12,214
0
119,133
W
The Morrigan
MrFounder
The Morrigan
16,339
2,892
814
1,647
12,315
5,573
996
3,994
8,317
68,300
3,822
W
Bakasura
Nonne98
Bakasura
23,726
14,492
0
2,212
22,970
11,011
0
8,462
14,508
0
132,950
W
Xing Tian
TheRealPringles
Xing Tian
10,111
999
696
5,732
17,403
21,095
516
6,647
10,756
24,115
750
W
Jormungandr
brainzz
Jormungandr
19,376
5,985
0
8,587
28,351
28,222
55
7,848
20,503
115,369
0
L
Nu Wa
kapox
Nu Wa
24,988
5,895
13
925
16,077
6,937
714
6,656
8,393
114,770
0
L
Thanatos
soji1974
Thanatos
8,644
1,838
0
10,326
19,149
9,541
481
6,086
12,206
0
70,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,878
Gold Earned
59,578
542
Minions Killed
673
0
Camps Cleared
0
2,148,267
Distance Traveled
2,204,234
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,956
433
38
2
0
420,600
0
L
Izanami
10,443
454
165
7
0
357,762
0
L
Surtr
10,421
453
119
5
0
471,783
0
W
Danzaburou
11,474
499
168
7
0
427,778
0
W
The Morrigan
11,563
503
121
5
0
439,349
0
W
Bakasura
13,832
601
175
8
0
560,864
0
W
Xing Tian
10,885
473
14
1
0
383,070
1
W
Jormungandr
11,824
514
195
8
0
393,173
0
L
Nu Wa
12,546
545
140
6
0
402,562
0
L
Thanatos
10,512
457
80
3
0
495,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role