Player Matchup

Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Beanoz4133
Surtr
Level 65
God Stats
10W - 10L
1,500 SR
Queue Stats
170W - 167L
1,730 Elo+
Party 3
Shiva
Shiva
DrMcglooble
Shiva
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 175L
1,824 Elo+
Party 3
Yu Huang
Yu Huang
Zouzhul
Yu Huang
Level 103
God Stats
3W - 3L
1,769 SR
Queue Stats
33W - 29L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
sT_Souless
Kumbhakarna
Level 135
God Stats
3W - 3L
1,656 SR
Queue Stats
67W - 54L
1,496 Elo+
Solo
Team Averages
Level 94
1,585 SR
1,590 Elo+

VS

Team Averages
Level 102
1,475 SR
1,633 Elo+
Tsukuyomi
Tsukuyomi
DominicanLoko89
Tsukuyomi
Level 87
God Stats
0W - 3L
1,286 SR
Queue Stats
14W - 18L
1,708 Elo+
Party 1
Baron Samedi
Baron Samedi
Dr NaturaL
Baron Samedi
Level 114
God Stats
4W - 4L
1,590 SR
Queue Stats
11W - 13L
1,659 Elo+
Party 2
Hades
Hades
YogrtTheOne
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,659 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dominicanoloko89
Kumbhakarna
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,708 Elo+
Party 1
Neith
Neith
skyodactyl
Neith
Level 56
God Stats
92W - 100L
1,501 SR
Queue Stats
103W - 120L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 1 / 10
8,388
839
10,306
6,155
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
13
3 / 1 / 9
7,723
772
5,886
10,215
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 9
8,692
869
3,429
7,733
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Zouzhul
Yu Huang
16
3 / 1 / 6
8,769
877
9,034
5,301
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
sT_Souless
Kumbhakarna
14
4 / 0 / 10
8,500
850
4,798
7,152
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DominicanLoko89
Tsukuyomi
12
1 / 7 / 0
6,497
650
5,370
11,904
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Dr NaturaL
Baron Samedi
10
0 / 2 / 0
5,981
598
1,486
2,348
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,952
595
2,605
3,941
1,784
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
dominicanoloko89
Kumbhakarna
12
0 / 3 / 0
6,901
690
1,884
8,888
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
14
1 / 5 / 1
7,349
735
7,745
11,613
4,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
19
Kills
2
3
Deaths
19
44
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
10
10
W
Surtr
3
1
9
7.5
L
Tsukuyomi
DominicanLoko89
Tsukuyomi
1
7
0
0.14
L
Baron Samedi
Dr NaturaL
Baron Samedi
0
2
0
0
W
4
0
9
8.5
L
0
2
0
0
W
Yu Huang
Zouzhul
Yu Huang
3
1
6
6
L
Kumbhakarna
dominicanoloko89
Kumbhakarna
0
3
0
0
W
Kumbhakarna
sT_Souless
Kumbhakarna
4
0
10
9
L
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
19,090
36,556
Taken
38,694
25,011
Mitigated
21,014
6,390
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,306
1,390
0
375
6,155
2,389
1,622
1,655
4,500
32,424
0
W
Surtr
5,886
914
0
1,463
10,215
8,251
768
1,676
8,539
521
16,926
L
Tsukuyomi
DominicanLoko89
Tsukuyomi
5,370
894
0
328
11,904
5,211
0
7,023
4,699
0
12,546
L
Baron Samedi
Dr NaturaL
Baron Samedi
1,486
104
669
343
2,348
993
62
1,146
1,164
5,924
0
W
3,429
569
74
2,276
7,733
4,288
523
907
6,826
0
27,663
L
2,605
229
0
1,421
3,941
1,784
28
1,492
2,449
5,826
0
W
Yu Huang
Zouzhul
Yu Huang
9,034
402
0
0
5,301
2,577
3,383
134
5,167
36,520
0
L
Kumbhakarna
dominicanoloko89
Kumbhakarna
1,884
0
0
571
8,888
8,160
0
6,303
2,341
9,092
0
W
Kumbhakarna
sT_Souless
Kumbhakarna
4,798
324
0
2,202
7,152
7,506
317
1,603
5,549
11,145
0
L
Neith
7,745
2,896
0
995
11,613
4,866
143
7,489
3,665
0
21,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,072
Gold Earned
32,680
230
Minions Killed
97
0
Camps Cleared
0
971,756
Distance Traveled
687,019
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,388
839
46
5
0
182,505
0
W
Surtr
7,723
772
25
3
0
182,796
0
L
Tsukuyomi
6,497
650
18
2
0
177,470
0
L
Baron Samedi
5,981
598
11
1
0
62,062
0
W
Shiva
8,692
869
62
6
0
243,723
0
L
Hades
5,952
595
12
1
0
70,576
2
W
Yu Huang
8,769
877
81
8
0
179,891
0
L
Kumbhakarna
6,901
690
17
2
0
193,408
0
W
Kumbhakarna
8,500
850
16
2
0
182,841
0
L
Neith
7,349
735
39
4
0
183,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role