Player Matchup

Surtr
Surtr
Chaselifeshield
Surtr
Level 101
God Stats
20W - 19L
1,670 SR
Queue Stats
363W - 353L
1,505 Elo+
Solo
Aphrodite
Aphrodite
KindleC2022
Aphrodite
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
247W - 234L
1,476 Elo+
Solo
Xbalanque
Xbalanque
RunTheLobbies
Xbalanque
Level 84
God Stats
5W - 2L
1,530 SR
Queue Stats
11W - 10L
1,402 Elo+
Solo
Atlas
Atlas
Shai-HuludH20
Atlas
Level 99
God Stats
14W - 19L
1,505 SR
Queue Stats
347W - 396L
1,443 Elo+
Solo
Ne Zha
Ne Zha
bonzoumet
Ne Zha
Level 75
God Stats
7W - 9L
1,475 SR
Queue Stats
158W - 170L
1,449 Elo+
Solo
Team Averages
Level 88
1,536 SR
1,455 Elo+

VS

Team Averages
Level 95
1,590 SR
1,406 Elo+
Skadi
Skadi
RoanokeWarrior
Skadi
Level 125
God Stats
3W - 2L
1,701 SR
Queue Stats
28W - 33L
1,418 Elo+
Solo
Tiamat
Tiamat
Ti0PuttisC4post
Tiamat
Level 108
God Stats
16W - 17L
1,811 SR
Queue Stats
148W - 153L
1,319 Elo+
Solo
Atlas
Atlas
enzoagueropo
Atlas
Level 59
God Stats
2W - 4L
1,523 SR
Queue Stats
24W - 22L
1,530 Elo+
Party 1
Shiva
Shiva
m0rg4n3auX
Shiva
Level 102
God Stats
3W - 6L
1,500 SR
Queue Stats
107W - 145L
1,297 Elo+
Solo
Mercury
Mercury
pumped_by_arii
Mercury
Level 81
God Stats
1W - 3L
1,416 SR
Queue Stats
45W - 43L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,268
585
3,184
6,931
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
KindleC2022
Aphrodite
9
1 / 2 / 3
5,287
587
2,069
7,800
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
RunTheLobbies
Xbalanque
9
4 / 1 / 3
5,562
618
7,250
6,562
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
4,540
504
1,133
5,399
2,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
bonzoumet
Ne Zha
8
3 / 2 / 2
5,255
584
1,561
5,611
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,405
489
3,666
4,820
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 2
5,512
612
3,908
4,039
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
3 / 3 / 0
5,225
581
3,734
8,263
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
5
1 / 0 / 0
4,123
458
873
2,351
738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 5 / 0
5,090
566
4,243
7,534
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
6
6
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Aphrodite
KindleC2022
Aphrodite
1
2
3
1.25
L
0
2
1
0.25
W
Xbalanque
RunTheLobbies
Xbalanque
4
1
3
5.5
W
0
0
0
0
L
0
0
2
1
W
Ne Zha
bonzoumet
Ne Zha
3
2
2
2
L
3
3
0
1
L
Shiva
1
0
0
1
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,197
Damage
16,424
32,303
Taken
27,007
13,226
Mitigated
12,239
12,322
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,184
1,348
0
3,708
6,931
2,935
753
0
6,931
312
28,083
W
Aphrodite
KindleC2022
Aphrodite
2,069
667
873
3,836
7,800
3,474
0
2,708
5,038
22,775
5,778
L
3,666
1,006
0
250
4,820
1,344
14
231
4,589
0
26,149
W
Xbalanque
RunTheLobbies
Xbalanque
7,250
3,693
0
2,257
6,562
2,203
0
1,890
4,664
0
32,034
W
1,133
280
0
877
5,399
2,939
0
2,454
2,711
22,825
0
L
3,908
628
0
1,154
4,039
2,251
342
1,136
2,903
34,277
0
W
Ne Zha
bonzoumet
Ne Zha
1,561
394
0
771
5,611
1,675
0
276
5,317
0
24,581
L
3,734
1,575
89
996
8,263
5,522
0
1,494
6,769
14,478
0
L
Shiva
873
243
0
390
2,351
738
0
27
2,324
0
9,437
L
4,243
2,552
0
242
7,534
2,384
0
332
7,202
0
26,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
24,355
236
Minions Killed
177
0
Camps Cleared
0
814,652
Distance Traveled
736,252
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,268
585
47
5
0
150,309
0
W
Aphrodite
5,287
587
48
5
0
154,699
0
L
Skadi
4,405
489
37
4
0
159,723
1
W
Xbalanque
5,562
618
54
6
0
169,767
0
W
Atlas
4,540
504
42
5
0
157,028
0
L
Tiamat
5,512
612
59
7
0
155,407
0
W
Ne Zha
5,255
584
45
5
0
182,849
0
L
Atlas
5,225
581
17
2
0
165,523
2
L
Shiva
4,123
458
20
2
0
70,337
0
L
Mercury
5,090
566
44
5
0
185,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role