Player Matchup

Kumbhakarna
Kumbhakarna
FunFreelance
Kumbhakarna
Level 64
God Stats
3W - 1L
1,802 SR
Queue Stats
95W - 78L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImbaldingVbad
Tsukuyomi
Level 4
God Stats
1W - 2L
1,729 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 1
Tiamat
Tiamat
TonyR3dGrave
Tiamat
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 17L
1,518 Elo+
Party 1
Team Averages
Level 31
1,677 SR
1,500 Elo+

VS

Team Averages
Level 72
1,501 SR
1,502 Elo+
Sol
Sol
TKDreako
Sol
Level 121
God Stats
2W - 2L
1,721 SR
Queue Stats
24W - 31L
1,696 Elo+
Party 2
He Bo
He Bo
tamaska75
He Bo
Level 35
God Stats
1W - 2L
1,040 SR
Queue Stats
3W - 9L
1,089 Elo+
Solo
Chaac
Chaac
uzne
Chaac
Level 59
God Stats
3W - 3L
1,742 SR
Queue Stats
7W - 8L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FunFreelance
Kumbhakarna
13
0 / 4 / 3
9,334
667
5,466
19,763
22,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ImbaldingVbad
Tsukuyomi
13
0 / 5 / 2
8,134
581
6,831
11,674
5,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
14
3 / 3 / 1
9,709
694
9,559
10,691
7,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
10,760
769
16,366
12,502
4,962
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

He Bo
tamaska75
He Bo
18
5 / 1 / 7
11,176
798
11,004
9,836
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
uzne
Chaac
15
1 / 0 / 11
9,857
704
10,102
9,463
9,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
FunFreelance
Kumbhakarna
0
4
3
0.38
L
Tsukuyomi
ImbaldingVbad
Tsukuyomi
0
5
2
0.2
W
6
3
3
2.5
L
Tiamat
3
3
1
1.17
W
He Bo
tamaska75
He Bo
5
1
7
8.5
W
Chaac
uzne
Chaac
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
37,472
42,128
Taken
31,801
36,059
Mitigated
18,560
2,873
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
FunFreelance
Kumbhakarna
5,466
514
0
1,181
19,763
22,536
0
15,290
4,473
23,644
0
L
Tsukuyomi
ImbaldingVbad
Tsukuyomi
6,831
1,706
0
205
11,674
5,750
0
6,517
5,157
0
17,054
W
16,366
5,180
0
4,672
12,502
4,962
1,401
5,138
7,364
79,027
1,886
L
Tiamat
9,559
601
0
1,487
10,691
7,773
0
5,445
5,246
31,624
1,805
W
He Bo
tamaska75
He Bo
11,004
1,054
0
3,409
9,836
4,058
1,111
6,194
3,642
45,995
813
W
Chaac
uzne
Chaac
10,102
747
493
3,126
9,463
9,540
583
3,131
6,332
274
25,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,177
Gold Earned
31,793
113
Minions Killed
208
0
Camps Cleared
0
736,542
Distance Traveled
746,420
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,334
667
20
1
0
241,060
0
L
Tsukuyomi
8,134
581
25
2
0
242,299
0
W
Sol
10,760
769
96
7
0
213,170
0
L
Tiamat
9,709
694
68
5
0
253,183
0
W
He Bo
11,176
798
86
6
0
262,946
0
W
Chaac
9,857
704
26
2
0
270,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role