Player Matchup

Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
 
Athena
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
LetMeAdcc
Odin
Gold III
Level 142
God Stats
6W - 6L
1,500 SR
Queue Stats
730W - 753L
1,445 MMR
Solo
Vulcan
Vulcan
Gold V
TheNUMA
Vulcan
Gold V
Level 43
God Stats
0W - 2L
1,270 SR
Queue Stats
62W - 79L
1,478 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,454 SR
1,485 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,670 SR
1,472 MMR
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DiceHG
Sylvanus
Bronze III
Level 149
God Stats
10W - 4L
1,768 SR
Queue Stats
191W - 170L
1,500 MMR
Solo
Neith
Neith
Silver III
Kainx1
Neith
Silver III
Level 66
God Stats
2W - 1L
1,722 SR
Queue Stats
7W - 14L
1,361 MMR
Party 1
Olorun
Olorun
Silver II
Pidori
Olorun
Silver II
Level 66
God Stats
1W - 0L
1,858 SR
Queue Stats
5W - 9L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 3 / 1
6,282
483
3,687
9,855
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
 
Athena
10
1 / 1 / 0
6,181
475
3,676
9,521
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
 
Cupid
6
0 / 1 / 0
4,607
354
3,438
4,473
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
11
1 / 4 / 0
6,068
467
6,340
13,702
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
TheNUMA
Vulcan
11
0 / 0 / 1
6,382
491
4,038
4,550
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
FenrirSusanoRatatoskrYmir

VS

Bans
Ao KuangThanatosIzanamiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 0 / 1
7,823
602
4,418
9,588
3,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
 
Fafnir
12
1 / 0 / 3
7,705
593
2,571
8,308
7,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
DiceHG
Sylvanus
14
3 / 1 / 3
8,987
691
9,988
13,897
9,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Kainx1
Neith
13
0 / 1 / 1
7,448
573
5,155
7,460
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
Pidori
Olorun
13
0 / 1 / 3
7,809
601
6,385
5,443
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
1
0.5
L
Athena
 
Athena
1
1
0
1
L
Cupid
 
Cupid
0
1
0
0
W
Thor
 
Thor
5
0
1
5.5
W
Fafnir
 
Fafnir
1
0
3
2.5
W
Sylvanus
DiceHG
Sylvanus
3
1
3
4.5
W
Neith
Kainx1
Neith
0
1
1
0.5
L
Odin
1
4
0
0.25
W
Olorun
Pidori
Olorun
0
1
3
1.5
L
Vulcan
TheNUMA
Vulcan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
28,517
42,101
Taken
44,696
24,521
Mitigated
26,738
11,572
Healing
22,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,687
803
0
3,659
9,855
4,118
0
3,587
6,268
0
46,959
L
Athena
 
Athena
3,676
885
0
1,275
9,521
6,385
0
3,449
6,072
20,252
0
L
Cupid
 
Cupid
3,438
2,091
216
1,661
4,473
1,214
0
603
3,870
0
17,471
W
Thor
 
Thor
4,418
1,646
0
1,278
9,588
3,806
0
1,091
8,374
0
51,887
W
Fafnir
 
Fafnir
2,571
756
2,699
3,266
8,308
7,874
161
1,543
6,720
19,202
0
W
Sylvanus
DiceHG
Sylvanus
9,988
3,883
1,563
8,538
13,897
9,167
578
1,385
11,843
63,346
16,409
W
Neith
Kainx1
Neith
5,155
2,203
0
2,580
7,460
3,158
2,563
1,394
6,066
0
59,985
L
Odin
6,340
1,593
0
4,335
13,702
11,126
0
7,737
5,965
0
41,441
W
Olorun
Pidori
Olorun
6,385
2,701
206
2,275
5,443
2,733
1,393
2,301
3,142
60,283
4,624
L
Vulcan
TheNUMA
Vulcan
4,038
316
0
426
4,550
1,678
0
2,120
2,430
46,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,520
Gold Earned
39,772
301
Minions Killed
475
0
Camps Cleared
0
1,174,156
Distance Traveled
1,270,405
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,282
483
82
6
0
294,748
2
L
Athena
6,181
475
25
2
0
270,186
0
L
Cupid
4,607
354
28
2
0
118,392
0
W
Thor
7,823
602
81
6
0
295,710
1
W
Fafnir
7,705
593
15
1
0
276,081
6
W
Sylvanus
8,987
691
134
10
0
210,999
0
W
Neith
7,448
573
119
9
0
240,991
2
L
Odin
6,068
467
69
5
0
233,765
0
W
Olorun
7,809
601
126
10
0
246,624
2
L
Vulcan
6,382
491
97
7
0
257,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role