Player Matchup

Olorun
Olorun
GKGC__
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Hektor-d-Fliege
Jormungandr
Level 58
God Stats
11W - 7L
1,564 SR
Queue Stats
54W - 68L
1,445 Elo+
Party 3
Chaac
Chaac
IxmSascha
Chaac
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 51L
1,733 Elo+
Party 2
Charybdis
Charybdis
NRG-GameOver
Charybdis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 70L
1,547 Elo+
Party 2
Ao Kuang
Ao Kuang
RoadToSpiker
Ao Kuang
Level 87
God Stats
1W - 1L
1,691 SR
Queue Stats
94W - 97L
1,503 Elo+
Party 3
Team Averages
Level 50
1,551 SR
1,546 Elo+

VS

Team Averages
Level 121
1,500 SR
1,581 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Lemonah_007
Janus
Level 165
God Stats
7W - 1L
1,458 SR
Queue Stats
118W - 104L
1,672 Elo+
Party 1
Hercules
Hercules
Namikaze-F9
Hercules
Level 146
God Stats
6W - 6L
1,763 SR
Queue Stats
183W - 139L
1,706 Elo+
Party 1
Pele
Pele
hemszone
Pele
Level 45
God Stats
3W - 2L
1,598 SR
Queue Stats
261W - 263L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
khonchu
Sun Wukong
Level 42
God Stats
2W - 2L
1,182 SR
Queue Stats
158W - 88L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GKGC__
Olorun
8
0 / 10 / 2
6,097
359
3,369
14,395
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Hektor-d-Fliege
Jormungandr
10
0 / 9 / 2
6,818
401
7,212
22,266
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
IxmSascha
Chaac
13
2 / 6 / 0
8,588
505
13,837
17,920
24,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
NRG-GameOver
Charybdis
12
0 / 10 / 0
7,075
416
5,486
18,962
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
RoadToSpiker
Ao Kuang
9
1 / 9 / 0
7,040
414
8,932
21,366
7,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
13 / 1 / 8
10,982
646
19,782
17,805
8,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 0 / 14
10,373
610
16,986
10,177
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Namikaze-F9
Hercules
14
10 / 1 / 17
9,407
553
16,481
19,592
22,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
14
7 / 2 / 15
9,093
535
9,721
11,876
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
khonchu
Sun Wukong
14
6 / 0 / 11
9,291
547
13,509
14,301
16,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
109
3
Kills
44
44
Deaths
4
4
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
13
1
8
17
L
Olorun
GKGC__
Olorun
0
10
2
0.1
L
Jormungandr
Hektor-d-Fliege
Jormungandr
0
9
2
0.11
L
Chaac
IxmSascha
Chaac
2
6
0
0.33
W
8
0
14
15
L
Charybdis
NRG-GameOver
Charybdis
0
10
0
0
W
Hercules
Namikaze-F9
Hercules
10
1
17
18.5
L
Ao Kuang
RoadToSpiker
Ao Kuang
1
9
0
0.11
W
Pele
7
2
15
7.25
W
Sun Wukong
khonchu
Sun Wukong
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,836
Damage
76,479
94,909
Taken
73,751
59,282
Mitigated
56,647
13,727
Healing
28,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
19,782
17,257
0
11,058
17,805
8,569
1,882
4,282
13,523
0
95,270
L
Olorun
GKGC__
Olorun
3,369
1,935
228
1,238
14,395
5,679
0
5,039
9,298
14,777
1,145
L
Jormungandr
Hektor-d-Fliege
Jormungandr
7,212
2,944
78
2,494
22,266
14,190
0
3,810
18,443
27,710
0
L
Chaac
IxmSascha
Chaac
13,837
922
0
2,316
17,920
24,710
0
2,468
15,409
0
62,053
W
16,986
1,647
0
1,450
10,177
4,712
604
3,626
6,551
100,807
0
L
Charybdis
NRG-GameOver
Charybdis
5,486
3,053
0
3,089
18,962
7,149
0
1,247
17,680
0
46,924
W
Hercules
Namikaze-F9
Hercules
16,481
4,253
0
8,655
19,592
22,495
245
6,525
13,067
0
42,588
L
Ao Kuang
RoadToSpiker
Ao Kuang
8,932
1,918
0
4,284
21,366
7,554
0
4,816
16,500
40,358
0
W
Pele
9,721
2,116
0
1,617
11,876
4,626
331
1,826
10,050
0
57,014
W
Sun Wukong
khonchu
Sun Wukong
13,509
2,625
0
5,933
14,301
16,245
0
3,025
11,276
1,759
58,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
49,146
266
Minions Killed
491
0
Camps Cleared
0
1,506,546
Distance Traveled
1,811,053
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,982
646
140
8
0
312,598
1
L
Olorun
6,097
359
22
1
0
226,555
0
L
Jormungandr
6,818
401
29
2
0
306,465
2
L
Chaac
8,588
505
93
5
0
285,606
0
W
Janus
10,373
610
141
8
0
386,218
0
L
Charybdis
7,075
416
74
4
0
320,974
0
W
Hercules
9,407
553
43
3
0
373,569
0
L
Ao Kuang
7,040
414
48
3
0
366,946
0
W
Pele
9,093
535
72
4
0
441,896
0
W
Sun Wukong
9,291
547
95
6
0
296,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role