Player Matchup

Ymir
Ymir
SirDevil23
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 2
Nemesis
Nemesis
Zygutis
Nemesis
Level 120
God Stats
0W - 1L
1,762 SR
Queue Stats
9W - 5L
1,762 Elo+
Solo
Chronos
Chronos
frankenstein99
Chronos
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 10L
1,195 Elo+
Party 2
Team Averages
Level 61
1,587 SR
1,384 Elo+

VS

Team Averages
Level 61
1,458 SR
1,240 Elo+
Cerberus
Cerberus
NewAtomik
Cerberus
Level 67
God Stats
3W - 3L
1,373 SR
Queue Stats
5W - 6L
1,136 Elo+
Party 1
Mercury
Mercury
VitalyOS2000
Mercury
Level 111
God Stats
7W - 1L
1,503 SR
Queue Stats
54W - 37L
1,409 Elo+
Solo
Anhur
Anhur
zeyfox58
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
11,666
648
7,600
20,567
34,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Zygutis
Nemesis
17
4 / 6 / 1
11,272
626
17,495
19,702
9,311
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 2
9,505
528
1,997
8,036
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NewAtomik
Cerberus
17
3 / 1 / 7
12,350
686
7,807
16,378
13,547
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
VitalyOS2000
Mercury
20
12 / 0 / 2
14,739
819
14,768
13,399
6,252
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
zeyfox58
Anhur
16
1 / 4 / 8
11,463
637
16,587
14,389
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
16
16
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
NewAtomik
Cerberus
3
1
7
6.5
L
1
4
3
0.63
W
Mercury
VitalyOS2000
Mercury
12
0
2
13
L
Nemesis
Zygutis
Nemesis
4
6
1
0.75
L
0
6
2
0.17
W
Anhur
zeyfox58
Anhur
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,092
Damage
39,162
48,305
Taken
44,166
45,780
Mitigated
25,729
7,028
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
NewAtomik
Cerberus
7,807
432
678
3,986
16,378
13,547
248
5,740
10,638
33,998
0
L
7,600
1,030
0
2,246
20,567
34,217
0
5,660
14,907
32,064
0
W
Mercury
VitalyOS2000
Mercury
14,768
7,801
0
5,051
13,399
6,252
1,712
1,197
11,460
0
90,219
L
Nemesis
Zygutis
Nemesis
17,495
9,084
0
4,730
19,702
9,311
0
2,014
17,688
628
55,001
L
1,997
356
0
52
8,036
2,252
0
521
7,515
6,672
650
W
Anhur
zeyfox58
Anhur
16,587
6,420
0
2,805
14,389
5,930
661
3,886
10,503
0
53,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
38,552
128
Minions Killed
234
0
Camps Cleared
0
743,854
Distance Traveled
997,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,350
686
43
2
0
311,257
0
L
Ymir
11,666
648
45
3
0
303,994
0
W
Mercury
14,739
819
138
8
0
417,335
0
L
Nemesis
11,272
626
62
3
0
302,710
0
L
Chronos
9,505
528
21
1
0
137,150
0
W
Anhur
11,463
637
53
3
0
268,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role