Player Matchup

Ra
Ra
Gold III
Emeletim
Ra
Gold III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 109L
1,486 MMR
Party 1
Maui
Maui
Gold IV
LadyMeira
Maui
Gold IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,442 MMR
Party 1
Freya
Freya
Bronze III
Mateikos
Freya
Bronze III
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 124L
1,462 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Qc-R4phK1LL3R---
Sun Wukong
Silver II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,467 MMR
Solo
Ne Zha
Ne Zha
Bronze III
x_x-BRAGA-x_x
Ne Zha
Bronze III
Level 125
God Stats
0W - 1L
1,691 SR
Queue Stats
12W - 12L
1,469 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,538 SR
1,465 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,487 SR
1,465 MMR
Apollo
Apollo
Bronze III
CarønteИ2G
Apollo
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,461 MMR
Solo
Yu Huang
Yu Huang
Gold III
Griffann
Yu Huang
Gold III
Level 67
God Stats
10W - 9L
1,285 SR
Queue Stats
779W - 743L
1,471 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Kuiidaoree
Amaterasu
Bronze III
Level 106
God Stats
2W - 0L
1,476 SR
Queue Stats
27W - 38L
1,466 MMR
Solo
Thor
Thor
Bronze III
MagneticExcalibu
Thor
Bronze III
Level 153
God Stats
20W - 18L
1,390 SR
Queue Stats
184W - 151L
1,466 MMR
Solo
Cerberus
Cerberus
Silver II
Nagakure
Cerberus
Silver II
Level 147
God Stats
3W - 2L
1,785 SR
Queue Stats
36W - 33L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,564
540
1,566
8,736
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
8
0 / 2 / 0
5,850
418
2,437
14,311
8,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
Mateikos
Freya
11
0 / 4 / 0
6,781
484
5,845
9,889
4,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
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Sun Wukong
14
1 / 3 / 0
7,924
566
7,864
13,177
8,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 0
5,797
414
5,308
13,760
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
He BoFenrirSusanoCu Chulainn

VS

Bans
Ao KuangChronosIshtarAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 0 / 2
8,912
637
6,810
8,755
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Griffann
Yu Huang
15
6 / 0 / 3
9,137
653
17,387
5,741
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Kuiidaoree
Amaterasu
14
1 / 1 / 1
7,985
570
7,265
12,677
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 6
8,511
608
6,718
10,871
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Nagakure
Cerberus
12
2 / 0 / 7
8,066
576
4,863
10,882
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
16
17
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
0
2
5
L
0
3
0
0
W
Yu Huang
Griffann
Yu Huang
6
0
3
7.5
W
Amaterasu
Kuiidaoree
Amaterasu
1
1
1
1.5
L
Maui
0
2
0
0
W
3
0
6
6
L
Freya
Mateikos
Freya
0
4
0
0
W
Cerberus
Nagakure
Cerberus
2
0
7
5.5
L
Sun Wukong
Qc-R4phK1LL3R---
Sun Wukong
1
3
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,020
Damage
43,043
59,873
Taken
48,926
28,889
Mitigated
30,923
16,630
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,810
4,292
0
6,047
8,755
3,808
593
3,897
4,858
0
82,554
L
1,566
62
884
3,258
8,736
3,262
0
5,528
3,208
70,430
235
W
Yu Huang
Griffann
Yu Huang
17,387
1,416
0
1,775
5,741
2,205
0
1,369
4,372
85,385
1,918
W
Amaterasu
Kuiidaoree
Amaterasu
7,265
2,375
0
5,923
12,677
10,941
0
353
12,324
1,536
59,098
L
Maui
2,437
390
1,388
1,951
14,311
8,191
0
8,336
5,975
13,161
0
W
6,718
1,818
0
625
10,871
4,469
0
2,863
8,008
0
72,985
L
Freya
Mateikos
Freya
5,845
2,323
0
2,307
9,889
4,029
0
1,070
8,819
53,632
0
W
Cerberus
Nagakure
Cerberus
4,863
197
424
4,358
10,882
9,500
0
3,639
7,243
24,470
187
L
Sun Wukong
Qc-R4phK1LL3R---
Sun Wukong
7,864
1,568
0
4,702
13,177
8,793
0
2,041
10,306
1,594
61,408
L
5,308
1,695
0
2,140
13,760
4,614
0
5,375
8,287
0
35,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
42,611
396
Minions Killed
514
0
Camps Cleared
0
1,436,808
Distance Traveled
1,495,993
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,912
637
121
9
0
275,678
6
L
Ra
7,564
540
128
9
0
286,443
2
W
Yu Huang
9,137
653
143
10
0
290,034
0
W
Amaterasu
7,985
570
112
8
0
306,914
2
L
Maui
5,850
418
17
1
0
301,728
5
W
Thor
8,511
608
96
7
0
329,739
5
L
Freya
6,781
484
100
7
0
254,506
3
W
Cerberus
8,066
576
42
3
0
293,628
7
L
Sun Wukong
7,924
566
109
8
0
286,722
2
L
Ne Zha
5,797
414
42
3
0
307,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role