Player Matchup

Vamana
Vamana
 
Vamana
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HOMIEzzZZ
Zhong Kui
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,527 Elo+
Party 2
Artemis
Artemis
MetilOrange
Artemis
Level 116
God Stats
5W - 3L
1,715 SR
Queue Stats
124W - 145L
1,439 Elo+
Party 2
Team Averages
Level 89
1,543 SR
1,493 Elo+

VS

Team Averages
Level 154
1,456 SR
1,447 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Mîrkul
Hera
Level 144
God Stats
2W - 1L
1,281 SR
Queue Stats
58W - 69L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
Zeraken
Nu Wa
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 81L
1,570 Elo+
Party 1
Eset
Eset
rekyn
Eset
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 80L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 7 / 2
9,369
721
6,011
18,906
24,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
 
Ishtar
16
3 / 5 / 4
9,342
719
10,057
15,978
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
 
Ares
14
0 / 5 / 7
8,231
633
7,479
18,116
25,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
HOMIEzzZZ
Zhong Kui
15
0 / 4 / 2
7,964
613
9,094
12,093
11,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
MetilOrange
Artemis
15
2 / 4 / 2
8,392
646
14,203
12,288
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 2 / 17
11,730
902
10,038
16,084
24,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
 
Chaac
18
5 / 1 / 13
10,319
794
11,703
20,493
17,766
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
Mîrkul
Hera
16
4 / 4 / 14
9,928
764
14,070
10,986
6,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
Zeraken
Nu Wa
18
10 / 2 / 11
11,103
854
21,700
10,100
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
rekyn
Eset
15
1 / 2 / 17
9,531
733
8,263
7,516
3,594
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
9
Kills
25
25
Deaths
11
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
7
2
0.71
L
Ishtar
 
Ishtar
3
5
4
1
L
Ares
 
Ares
0
5
7
0.7
W
Cthulhu
 
Cthulhu
5
2
17
6.75
W
Chaac
 
Chaac
5
1
13
11.5
L
Zhong Kui
HOMIEzzZZ
Zhong Kui
0
4
2
0.25
L
Artemis
MetilOrange
Artemis
2
4
2
0.75
W
Hera
Mîrkul
Hera
4
4
14
2.75
W
Nu Wa
Zeraken
Nu Wa
10
2
11
7.75
W
Eset
rekyn
Eset
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,844
Damage
65,774
77,381
Taken
65,179
76,998
Mitigated
57,589
21,545
Healing
30,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,011
2,372
1,152
2,443
18,906
24,991
0
11,644
7,262
0
18,937
L
Ishtar
 
Ishtar
10,057
3,270
916
4,929
15,978
8,740
0
11,356
4,622
0
33,470
L
Ares
 
Ares
7,479
117
479
2,091
18,116
25,674
0
11,960
6,156
13,590
0
W
Cthulhu
 
Cthulhu
10,038
191
2,933
2,372
16,084
24,506
155
5,188
10,896
20,799
0
W
Chaac
 
Chaac
11,703
1,618
2,106
8,656
20,493
17,766
1,074
4,542
15,951
0
27,679
L
Zhong Kui
HOMIEzzZZ
Zhong Kui
9,094
1,117
986
3,557
12,093
11,093
213
8,455
3,638
22,076
0
L
Artemis
MetilOrange
Artemis
14,203
5,767
1,868
3,124
12,288
6,500
1,705
7,776
4,512
0
30,002
W
Hera
Mîrkul
Hera
14,070
3,085
2,425
1,803
10,986
6,141
2,962
2,010
8,976
28,523
0
W
Nu Wa
Zeraken
Nu Wa
21,700
6,448
2,223
2,240
10,100
5,582
2,427
2,839
7,261
43,212
1,654
W
Eset
rekyn
Eset
8,263
400
4,412
1,343
7,516
3,594
1,153
1,994
5,522
12,177
2,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
52,611
118
Minions Killed
142
0
Camps Cleared
0
1,067,537
Distance Traveled
1,208,148
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,369
721
12
1
0
203,336
2
L
Ishtar
9,342
719
38
3
0
221,681
0
L
Ares
8,231
633
6
0
0
218,104
0
W
Cthulhu
11,730
902
35
3
0
232,149
0
W
Chaac
10,319
794
18
1
0
276,212
0
L
Zhong Kui
7,964
613
23
2
0
212,834
0
L
Artemis
8,392
646
39
3
0
211,582
0
W
Hera
9,928
764
28
2
0
251,385
0
W
Nu Wa
11,103
854
47
4
0
190,843
0
W
Eset
9,531
733
14
1
0
257,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role