Player Matchup

Maui
Maui
 
Maui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ADAPTTING
Ao Kuang
Level 158
God Stats
2W - 5L
1,282 SR
Queue Stats
314W - 339L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
Deathkill929
Hou Yi
Level 67
God Stats
6W - 12L
1,500 SR
Queue Stats
257W - 231L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
EiderSeek
Heimdallr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,493 Elo+
Solo
Team Averages
Level 114
1,456 SR
1,510 Elo+

VS

Team Averages
Level 82
1,425 SR
1,495 Elo+
Camazotz
Camazotz
 
Camazotz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Beardo91
Ah Puch
Level 89
God Stats
2W - 3L
1,328 SR
Queue Stats
135W - 138L
1,485 Elo+
Solo
Izanami
Izanami
NoParallels
Izanami
Level 89
God Stats
3W - 3L
1,298 SR
Queue Stats
133W - 126L
1,457 Elo+
Solo
Cabrakan
Cabrakan
UriBoy1
Cabrakan
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,396 Elo+
Party 2
Rama
Rama
huppi71
Rama
Level 56
God Stats
6W - 1L
1,500 SR
Queue Stats
463W - 444L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
2 / 4 / 12
9,574
798
8,808
20,365
22,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
 
Lancelot
15
0 / 4 / 13
8,632
719
11,070
15,624
13,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ao Kuang
ADAPTTING
Ao Kuang
16
10 / 5 / 5
10,192
849
15,100
16,947
12,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
15
2 / 5 / 8
9,120
760
10,357
14,711
7,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
EiderSeek
Heimdallr
15
3 / 5 / 8
8,795
733
13,766
12,036
6,754
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
7 / 5 / 9
10,252
854
12,723
18,404
15,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Beardo91
Ah Puch
18
4 / 3 / 13
10,784
899
22,649
9,853
5,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
NoParallels
Izanami
17
5 / 4 / 12
10,533
878
14,893
12,243
7,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cabrakan
UriBoy1
Cabrakan
17
3 / 2 / 16
10,932
911
5,952
17,475
33,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Rama
huppi71
Rama
17
4 / 3 / 12
10,076
840
10,530
14,448
8,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
85
17
Kills
23
23
Deaths
17
46
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
4
12
2
L
Lancelot
 
Lancelot
0
4
13
1.63
W
Camazotz
 
Camazotz
7
5
9
2.3
L
Ao Kuang
ADAPTTING
Ao Kuang
10
5
5
2.5
W
Ah Puch
Beardo91
Ah Puch
4
3
13
3.5
L
Hou Yi
2
5
8
1.2
L
Heimdallr
EiderSeek
Heimdallr
3
5
8
1.4
W
Izanami
NoParallels
Izanami
5
4
12
2.75
W
Cabrakan
UriBoy1
Cabrakan
3
2
16
5.5
W
Rama
huppi71
Rama
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,101
Damage
66,747
79,683
Taken
72,423
62,390
Mitigated
70,838
22,196
Healing
29,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
8,808
1,549
848
3,645
20,365
22,840
466
9,655
10,710
11,097
0
L
Lancelot
 
Lancelot
11,070
1,154
909
3,319
15,624
13,300
1,237
3,685
11,939
0
21,098
W
Camazotz
 
Camazotz
12,723
3,542
1,336
7,968
18,404
15,824
798
6,181
12,223
0
20,379
L
Ao Kuang
ADAPTTING
Ao Kuang
15,100
2,708
2,207
5,357
16,947
12,367
2,210
4,944
12,003
18,569
0
W
Ah Puch
Beardo91
Ah Puch
22,649
559
1,273
1,946
9,853
5,723
1,292
2,955
6,898
45,301
0
L
Hou Yi
10,357
4,681
807
3,101
14,711
7,129
1,718
6,090
8,621
0
28,724
L
Heimdallr
EiderSeek
Heimdallr
13,766
3,051
960
1,043
12,036
6,754
1,293
4,227
7,809
0
30,421
W
Izanami
NoParallels
Izanami
14,893
7,884
3,883
3,406
12,243
7,503
2,276
5,342
6,901
0
35,829
W
Cabrakan
UriBoy1
Cabrakan
5,952
1,073
933
2,815
17,475
33,510
176
4,651
12,823
9,300
0
W
Rama
huppi71
Rama
10,530
9,819
1,166
4,939
14,448
8,278
3,216
4,779
9,669
0
28,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,313
Gold Earned
52,577
127
Minions Killed
150
0
Camps Cleared
0
1,084,701
Distance Traveled
1,247,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,574
798
9
1
0
233,664
0
L
Lancelot
8,632
719
20
2
0
231,063
0
W
Camazotz
10,252
854
6
1
0
282,514
0
L
Ao Kuang
10,192
849
19
2
0
205,436
0
W
Ah Puch
10,784
899
59
5
0
233,605
0
L
Hou Yi
9,120
760
48
4
0
195,685
0
L
Heimdallr
8,795
733
31
3
0
218,853
0
W
Izanami
10,533
878
43
4
0
230,126
0
W
Cabrakan
10,932
911
11
1
0
283,194
0
W
Rama
10,076
840
31
3
0
218,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role