Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
Messeery
King Arthur
Gold V
Level 124
God Stats
11W - 16L
1,338 SR
Queue Stats
65W - 70L
1,290 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
NotSpany
Ah Muzen Cab
Gold IV
Level 149
God Stats
3W - 0L
1,764 SR
Queue Stats
192W - 193L
1,451 MMR
Solo
Bastet
Bastet
Gold III
RoadBlocker
Bastet
Gold III
Level 121
God Stats
7W - 5L
1,797 SR
Queue Stats
24W - 25L
1,620 MMR
Party 1
Jormungandr
Jormungandr
Gold III
xVxVenenoxVx
Jormungandr
Gold III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 249L
1,451 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,580 SR
1,462 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,473 SR
1,462 MMR
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze III
Wolf58
Maui
Bronze III
Level 154
God Stats
2W - 5L
1,266 SR
Queue Stats
21W - 21L
1,453 MMR
Solo
Ullr
Ullr
Silver II
arnaucas99
Ullr
Silver II
Level 88
God Stats
3W - 7L
1,500 SR
Queue Stats
59W - 72L
1,455 MMR
Solo
Thanatos
Thanatos
Bronze III
farbouti
Thanatos
Bronze III
Level 90
God Stats
1W - 2L
1,598 SR
Queue Stats
22W - 24L
1,461 MMR
Solo
Achilles
Achilles
Bronze III
the_warden280
Achilles
Bronze III
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
170W - 181L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 0 / 2
6,098
610
8,056
8,123
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Messeery
King Arthur
10
2 / 4 / 0
6,105
611
4,061
9,752
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
NotSpany
Ah Muzen Cab
12
2 / 0 / 0
6,376
638
4,868
5,742
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
11
3 / 0 / 5
6,333
633
4,986
8,915
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
xVxVenenoxVx
Jormungandr
10
2 / 0 / 2
5,360
536
4,974
7,338
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KumbhakarnaHe BoThor

VS

Bans
MercuryHerculesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 2 / 0
5,241
524
2,965
4,428
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
Wolf58
Maui
8
0 / 1 / 1
4,935
494
2,611
7,395
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,551
455
2,286
7,814
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
farbouti
Thanatos
9
1 / 4 / 0
5,271
527
6,209
11,191
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
the_warden280
Achilles
9
3 / 3 / 1
5,524
552
6,061
8,365
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
2
4
L
Thoth
 
Thoth
0
2
0
0
W
King Arthur
Messeery
King Arthur
2
4
0
0.5
W
Ah Muzen Cab
NotSpany
Ah Muzen Cab
2
0
0
2
W
Bastet
3
0
5
5.5
L
Maui
Wolf58
Maui
0
1
1
0.5
L
0
2
0
0
L
Thanatos
farbouti
Thanatos
1
4
0
0.25
L
Achilles
the_warden280
Achilles
3
3
1
1.17
W
Jormungandr
xVxVenenoxVx
Jormungandr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,945
Damage
20,132
39,870
Taken
39,193
14,589
Mitigated
19,462
17,821
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,056
7,150
0
5,815
8,123
2,270
1,141
789
7,334
0
46,101
L
Thoth
 
Thoth
2,965
0
0
320
4,428
1,310
0
190
4,213
40,313
0
W
King Arthur
Messeery
King Arthur
4,061
788
0
3,002
9,752
3,730
0
251
8,987
0
37,349
W
Ah Muzen Cab
NotSpany
Ah Muzen Cab
4,868
1,428
0
2,104
5,742
1,986
0
1,894
3,806
0
50,634
W
Bastet
4,986
2,349
0
5,166
8,915
2,532
0
1,096
7,780
0
39,089
L
Maui
Wolf58
Maui
2,611
945
244
3,315
7,395
5,033
0
1,727
5,425
13,538
0
L
2,286
566
0
2,086
7,814
2,685
0
1,314
6,284
0
27,807
L
Thanatos
farbouti
Thanatos
6,209
2,274
0
7,819
11,191
4,717
0
533
10,613
0
30,952
L
Achilles
the_warden280
Achilles
6,061
1,714
0
2,255
8,365
5,717
0
543
7,780
0
26,997
W
Jormungandr
xVxVenenoxVx
Jormungandr
4,974
1,262
0
1,734
7,338
4,071
0
1,546
5,748
27,763
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
25,522
340
Minions Killed
256
0
Camps Cleared
0
1,100,372
Distance Traveled
981,706
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,098
610
76
8
0
193,196
1
L
Thoth
5,241
524
87
9
0
202,894
2
W
King Arthur
6,105
611
59
6
0
210,654
0
W
Ah Muzen Cab
6,376
638
90
9
0
222,324
0
W
Bastet
6,333
633
66
7
0
263,204
3
L
Maui
4,935
494
17
2
0
208,349
2
L
Ullr
4,551
455
42
4
0
185,387
1
L
Thanatos
5,271
527
66
7
0
213,288
0
L
Achilles
5,524
552
44
4
0
171,788
4
W
Jormungandr
5,360
536
49
5
0
210,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role