Player Matchup

Erlang Shen
Erlang Shen
CurliestBard317
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,517 Elo+
Solo
Hera
Hera
JiveTruck
Hera
Level 25
God Stats
0W - 1L
1,200 SR
Queue Stats
14W - 29L
1,300 Elo+
Solo
Susano
Susano
Nekroz520
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,263 Elo+
Party 1
Cerberus
Cerberus
ViniciusJO
Cerberus
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
204W - 261L
1,500 Elo+
Solo
Cupid
Cupid
xXGiomar11Xx
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 159L
1,204 Elo+
Party 1
Team Averages
Level 39
1,440 SR
1,357 Elo+

VS

Team Averages
Level 58
1,500 SR
1,479 Elo+
Olorun
Olorun
Mustafa0786
Olorun
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 152L
1,388 Elo+
Solo
Mercury
Mercury
PurpleNeck1413
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,638 Elo+
Solo
Chaac
Chaac
SuchIzLif3
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,443 Elo+
Solo
Amaterasu
Amaterasu
TenableCleric33
Amaterasu
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 58L
1,483 Elo+
Solo
Agni
Agni
pravda-tyrok
Agni
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 160L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CurliestBard317
Erlang Shen
18
5 / 3 / 10
10,641
760
15,075
20,895
17,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
16
1 / 8 / 8
9,411
672
12,990
17,757
9,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Nekroz520
Susano
17
2 / 7 / 10
10,099
721
11,928
15,807
9,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
ViniciusJO
Cerberus
16
2 / 7 / 7
10,266
733
7,272
25,799
30,603
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 3 / 7
10,443
746
16,765
13,023
7,088
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
4 / 3 / 18
11,092
792
15,098
14,374
7,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 4 / 9
11,983
856
17,329
14,395
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
2 / 5 / 11
9,793
700
9,526
17,530
16,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
TenableCleric33
Amaterasu
16
2 / 3 / 15
10,267
733
5,947
19,756
18,084
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 3 / 17
12,712
908
33,208
17,300
8,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
98
18
Kills
28
28
Deaths
18
42
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CurliestBard317
Erlang Shen
5
3
10
3.33
L
Hera
1
8
8
0.63
W
Olorun
4
3
18
4.33
L
Susano
Nekroz520
Susano
2
7
10
1
W
10
4
9
3.63
W
Chaac
2
5
11
1.5
W
Amaterasu
TenableCleric33
Amaterasu
2
3
15
3.17
L
Cerberus
ViniciusJO
Cerberus
2
7
7
0.79
W
10
3
17
6.17
L
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,030
Damage
81,108
93,281
Taken
83,355
74,570
Mitigated
56,898
37,944
Healing
30,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CurliestBard317
Erlang Shen
15,075
2,812
1,805
7,216
20,895
17,744
321
10,371
10,524
0
25,935
L
Hera
12,990
4,312
1,966
3,365
17,757
9,990
205
12,505
5,252
30,968
0
W
Olorun
15,098
8,022
4,529
4,542
14,374
7,520
2,849
3,738
10,260
39,798
0
L
Susano
Nekroz520
Susano
11,928
1,571
3,493
2,509
15,807
9,145
442
7,788
8,019
0
18,300
W
17,329
7,224
2,505
3,316
14,395
6,675
1,777
3,367
10,713
0
28,564
W
Chaac
9,526
349
828
2,284
17,530
16,001
353
3,381
14,149
0
20,056
W
Amaterasu
TenableCleric33
Amaterasu
5,947
2,224
1,631
6,065
19,756
18,084
1,404
4,156
15,600
0
14,588
L
Cerberus
ViniciusJO
Cerberus
7,272
570
607
5,436
25,799
30,603
58
11,364
14,435
18,555
0
W
33,208
2,724
1,849
3,203
17,300
8,618
1,240
5,620
11,680
61,931
0
L
16,765
10,726
6,962
4,585
13,023
7,088
1,053
6,278
6,745
0
31,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,860
Gold Earned
55,847
142
Minions Killed
160
0
Camps Cleared
0
1,244,686
Distance Traveled
1,369,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,641
760
18
1
0
291,712
0
L
Hera
9,411
672
44
3
0
210,085
0
W
Olorun
11,092
792
55
4
0
244,986
0
L
Susano
10,099
721
18
1
0
246,934
0
W
Mercury
11,983
856
13
1
0
326,388
0
W
Chaac
9,793
700
19
1
0
240,133
0
W
Amaterasu
10,267
733
19
1
0
312,590
0
L
Cerberus
10,266
733
32
2
0
230,409
0
W
Agni
12,712
908
54
4
0
245,699
0
L
Cupid
10,443
746
30
2
0
265,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role