Player Matchup

Fenrir
Fenrir
CeeJayPee16
Fenrir
Level 22
God Stats
1W - 1L
1,441 SR
Queue Stats
8W - 11L
1,515 Elo+
Party 1
Sobek
Sobek
OVI3D0
Sobek
Level 106
God Stats
2W - 5L
1,665 SR
Queue Stats
16W - 17L
1,519 Elo+
Party 1
Anubis
Anubis
vishvap9
Anubis
Level 84
God Stats
2W - 4L
1,611 SR
Queue Stats
6W - 13L
1,374 Elo+
Party 1
Team Averages
Level 71
1,572 SR
1,469 Elo+

VS

Team Averages
Level 131
1,384 SR
1,458 Elo+
Sol
Sol
DarkPersonXD
Sol
Level 129
God Stats
1W - 2L
1,257 SR
Queue Stats
104W - 101L
1,485 Elo+
Solo
Surtr
Surtr
Kujo187
Surtr
Level 191
God Stats
36W - 47L
1,400 SR
Queue Stats
57W - 65L
1,476 Elo+
Solo
Pele
Pele
SonasMelody
Pele
Level 73
God Stats
22W - 27L
1,495 SR
Queue Stats
57W - 63L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 5 / 2
8,357
696
7,562
12,158
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
OVI3D0
Sobek
14
2 / 4 / 4
9,354
780
6,316
18,902
25,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
vishvap9
Anubis
14
2 / 6 / 2
8,830
736
5,032
9,832
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
10,269
856
15,227
7,063
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Kujo187
Surtr
14
3 / 1 / 12
9,734
811
8,264
9,064
9,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
9 / 4 / 5
10,173
848
12,910
14,443
7,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
15
15
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
2
0.6
W
3
2
10
4
W
Surtr
Kujo187
Surtr
3
1
12
9
L
Sobek
OVI3D0
Sobek
2
4
4
1
W
9
4
5
2.88
L
Anubis
vishvap9
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,910
Damage
36,401
40,892
Taken
30,570
38,179
Mitigated
19,705
4,718
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,562
1,061
0
455
12,158
7,709
0
3,976
8,182
0
25,256
W
15,227
4,713
0
2,210
7,063
2,644
3,223
2,951
4,112
55,387
0
W
Surtr
Kujo187
Surtr
8,264
4,455
0
3,085
9,064
9,303
452
2,411
6,653
603
31,388
L
Sobek
OVI3D0
Sobek
6,316
560
0
3,076
18,902
25,053
0
7,679
11,223
22,523
0
W
12,910
5,163
0
4,600
14,443
7,758
0
6,603
7,840
0
30,816
L
Anubis
vishvap9
Anubis
5,032
94
0
1,187
9,832
5,417
0
3,880
5,952
39,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,541
Gold Earned
30,176
141
Minions Killed
162
0
Camps Cleared
0
647,700
Distance Traveled
688,076
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,357
696
34
3
0
231,873
0
W
Sol
10,269
856
82
7
0
227,243
0
W
Surtr
9,734
811
55
5
0
240,318
1
L
Sobek
9,354
780
37
3
0
231,904
2
W
Pele
10,173
848
25
2
0
220,515
3
L
Anubis
8,830
736
70
6
0
183,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role