Player Matchup

Neith
Neith
GI Joey 252
Neith
Level 103
God Stats
8W - 10L
1,303 SR
Queue Stats
172W - 149L
1,352 Elo+
Solo
Cthulhu
Cthulhu
PalaZhins
Cthulhu
Level 60
God Stats
23W - 26L
1,538 SR
Queue Stats
322W - 311L
1,123 Elo+
Solo
Achilles
Achilles
PrinceB2-03
Achilles
Level 83
God Stats
6W - 4L
1,500 SR
Queue Stats
216W - 175L
1,459 Elo+
Solo
Bacchus
Bacchus
RoadBlockz
Bacchus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
xxxxninja
Ao Kuang
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 184L
1,525 Elo+
Solo
Team Averages
Level 82
1,468 SR
1,379 Elo+

VS

Team Averages
Level 106
1,500 SR
1,277 Elo+
Surtr
Surtr
 
Surtr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Disparea
Camazotz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,298 Elo+
Solo
Kukulkan
Kukulkan
Elpoyoman
Kukulkan
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 69L
1,117 Elo+
Party 1
Artemis
Artemis
defened
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,155 Elo+
Party 1
Merlin
Merlin
oznersic07
Merlin
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 23L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
4,585
917
1,674
3,623
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
PalaZhins
Cthulhu
9
0 / 0 / 5
4,895
979
1,689
4,918
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
PrinceB2-03
Achilles
9
2 / 1 / 3
4,861
972
2,564
4,564
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
RoadBlockz
Bacchus
9
1 / 0 / 2
5,017
1,003
1,547
4,210
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
xxxxninja
Ao Kuang
11
6 / 2 / 2
5,772
1,154
7,806
8,873
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 1 / 1
5,006
1,001
5,436
7,851
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Disparea
Camazotz
5
0 / 0 / 0
2,401
480
0
0
0
Kukulkan
Elpoyoman
Kukulkan
10
2 / 5 / 1
5,029
1,006
3,231
5,018
1,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
defened
Artemis
9
0 / 3 / 2
4,352
870
3,148
4,608
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
oznersic07
Merlin
9
0 / 0 / 1
4,391
878
1,415
1,632
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
1
2.5
L
Camazotz
Disparea
Camazotz
0
0
0
0
L
Kukulkan
Elpoyoman
Kukulkan
2
5
1
0.5
W
0
1
3
1.5
W
Cthulhu
PalaZhins
Cthulhu
0
0
5
2.5
W
Achilles
PrinceB2-03
Achilles
2
1
3
3.5
W
Bacchus
RoadBlockz
Bacchus
1
0
2
2
L
Artemis
defened
Artemis
0
3
2
0.33
L
Merlin
oznersic07
Merlin
0
0
1
0.5
W
Ao Kuang
xxxxninja
Ao Kuang
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
13,230
26,188
Taken
19,109
14,971
Mitigated
9,256
7,473
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,436
1,846
0
2,932
7,851
5,202
0
4,439
3,412
139
13,114
L
Camazotz
Disparea
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Elpoyoman
Kukulkan
3,231
593
0
0
5,018
1,809
0
2,924
1,908
9,350
0
W
1,674
563
0
698
3,623
1,532
1,081
867
2,602
0
14,410
W
Cthulhu
PalaZhins
Cthulhu
1,689
252
0
911
4,918
3,065
0
562
4,286
8,104
0
W
Achilles
PrinceB2-03
Achilles
2,564
718
0
562
4,564
3,986
13
391
4,056
0
8,330
W
Bacchus
RoadBlockz
Bacchus
1,547
76
0
969
4,210
2,736
311
507
3,667
6,596
0
L
Artemis
defened
Artemis
3,148
839
0
5
4,608
1,627
0
2,854
1,626
0
6,392
L
Merlin
oznersic07
Merlin
1,415
148
0
0
1,632
618
0
825
807
7,607
0
W
Ao Kuang
xxxxninja
Ao Kuang
7,806
2,327
0
4,333
8,873
3,652
0
2,432
6,275
15,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,130
Gold Earned
21,179
96
Minions Killed
62
0
Camps Cleared
0
597,972
Distance Traveled
384,322
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,006
1,001
18
4
0
120,950
0
L
Camazotz
2,401
480
0
0
0
0
0
L
Kukulkan
5,029
1,006
24
5
0
106,362
0
W
Neith
4,585
917
37
7
0
100,232
0
W
Cthulhu
4,895
979
7
1
0
104,226
2
W
Achilles
4,861
972
15
3
0
128,970
0
W
Bacchus
5,017
1,003
8
2
0
133,776
0
L
Artemis
4,352
870
8
2
0
100,136
0
L
Merlin
4,391
878
12
2
0
56,874
0
W
Ao Kuang
5,772
1,154
29
6
0
130,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role