Player Matchup

Bacchus
Bacchus
DualBaboHD_TTV
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 92L
1,375 Elo+
Party 3
Nemesis
Nemesis
SON-BilboBeggins
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,214 Elo+
Solo
Skadi
Skadi
X_Bow_42
Skadi
Level 78
God Stats
3W - 7L
1,030 SR
Queue Stats
151W - 154L
1,281 Elo+
Party 3
Anubis
Anubis
eskimo2017
Anubis
Level 37
God Stats
39W - 29L
1,508 SR
Queue Stats
59W - 47L
1,485 Elo+
Party 3
Surtr
Surtr
nic_chris27
Surtr
Level 65
God Stats
10W - 20L
1,159 SR
Queue Stats
83W - 102L
1,109 Elo+
Party 3
Team Averages
Level 58
1,339 SR
1,293 Elo+

VS

Team Averages
Level 44
1,528 SR
1,424 Elo+
Kukulkan
Kukulkan
AD-Manster
Kukulkan
Level 25
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
Areskka-no1
Vamana
Level 37
God Stats
79W - 68L
1,500 SR
Queue Stats
273W - 317L
1,453 Elo+
Solo
Xbalanque
Xbalanque
Not_Despiiise
Xbalanque
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 161L
1,428 Elo+
Party 1
Bacchus
Bacchus
Raze-Sphinx8
Bacchus
Level 87
God Stats
7W - 5L
1,756 SR
Queue Stats
98W - 129L
1,413 Elo+
Party 2
Da Ji
Da Ji
XxleahxX395
Da Ji
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 172L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 20
11,049
582
9,431
15,391
22,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 3 / 12
11,362
598
9,336
18,916
8,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
X_Bow_42
Skadi
17
13 / 1 / 12
11,505
606
21,032
12,494
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
eskimo2017
Anubis
17
10 / 0 / 11
11,584
610
17,242
14,348
8,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 6
11,743
618
10,292
15,363
8,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AD-Manster
Kukulkan
14
2 / 7 / 1
8,752
461
9,014
13,137
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
10
0 / 6 / 2
7,154
377
3,165
12,635
9,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Not_Despiiise
Xbalanque
12
1 / 9 / 1
7,745
408
11,879
19,041
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Raze-Sphinx8
Bacchus
12
1 / 8 / 2
8,020
422
6,286
23,791
26,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 11 / 1
6,213
327
768
13,968
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
11
40
Kills
4
6
Deaths
41
61
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AD-Manster
Kukulkan
2
7
1
0.36
L
Vamana
0
6
2
0.17
W
3
1
20
13
L
Xbalanque
Not_Despiiise
Xbalanque
1
9
1
0.17
L
Bacchus
Raze-Sphinx8
Bacchus
1
8
2
0.25
W
6
3
12
4
W
Skadi
X_Bow_42
Skadi
13
1
12
19
L
0
11
1
0.05
W
Anubis
eskimo2017
Anubis
10
0
11
15.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,333
Damage
31,112
76,512
Taken
82,572
52,695
Mitigated
53,198
33,508
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AD-Manster
Kukulkan
9,014
1,025
0
262
13,137
5,156
668
6,652
6,485
62,424
1,965
L
Vamana
3,165
1,011
0
50
12,635
9,685
0
1,381
11,254
0
36,877
W
9,431
842
0
5,823
15,391
22,179
544
3,022
12,369
32,208
0
L
Xbalanque
Not_Despiiise
Xbalanque
11,879
4,190
0
3,282
19,041
7,282
0
6,094
12,947
0
50,140
L
Bacchus
Raze-Sphinx8
Bacchus
6,286
404
0
4,083
23,791
26,349
0
8,596
15,195
28,801
0
W
9,336
4,373
0
4,533
18,916
8,235
2,981
2,576
15,776
0
89,662
W
Skadi
X_Bow_42
Skadi
21,032
12,752
0
7,021
12,494
5,607
4,734
3,811
8,683
0
95,305
L
768
0
0
538
13,968
4,726
0
4,771
9,197
0
9,655
W
Anubis
eskimo2017
Anubis
17,242
332
0
10,983
14,348
8,112
1,451
7,188
7,160
102,666
0
W
10,292
4,513
0
5,148
15,363
8,562
5,089
2,220
13,143
1,115
83,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,243
Gold Earned
37,884
538
Minions Killed
316
0
Camps Cleared
0
1,847,474
Distance Traveled
1,600,511
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,752
461
107
6
0
287,519
0
L
Vamana
7,154
377
75
4
0
301,991
0
W
Bacchus
11,049
582
39
2
0
390,533
2
L
Xbalanque
7,745
408
84
4
0
303,541
0
L
Bacchus
8,020
422
31
2
0
355,117
0
W
Nemesis
11,362
598
114
6
0
435,143
0
W
Skadi
11,505
606
97
5
0
359,292
0
L
Da Ji
6,213
327
19
1
0
352,343
0
W
Anubis
11,584
610
151
8
0
344,305
0
W
Surtr
11,743
618
137
7
0
318,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role