Player Matchup

Ne Zha
Ne Zha
Bronze IV
Bugkii
Ne Zha
Bronze IV
Level 87
God Stats
24W - 27L
1,280 SR
Queue Stats
286W - 318L
1,239 MMR
Solo
Ishtar
Ishtar
Silver II
Leccenero
Ishtar
Silver II
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
309W - 320L
1,230 MMR
Solo
Amaterasu
Amaterasu
Silver V
NoeS97
Amaterasu
Silver V
Level 67
God Stats
4W - 5L
1,592 SR
Queue Stats
6W - 16L
1,232 MMR
Solo
Cupid
Cupid
Silver II
Waiiikiki
Cupid
Silver II
Level 85
God Stats
83W - 75L
1,374 SR
Queue Stats
636W - 652L
1,249 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
oCHORWEILERo
Baron Samedi
Silver I
Level 117
God Stats
6W - 4L
1,584 SR
Queue Stats
120W - 102L
1,232 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,466 SR
1,236 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,543 SR
1,294 MMR
Agni
Agni
Bronze IV
 
Agni
Bronze IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Alfa5aLFA
Bacchus
Silver III
Level 107
God Stats
10W - 8L
1,510 SR
Queue Stats
34W - 39L
1,172 MMR
Party 1
King Arthur
King Arthur
Bronze III
HouseStark__Jon
King Arthur
Bronze III
Level 153
God Stats
19W - 18L
1,547 SR
Queue Stats
125W - 127L
1,264 MMR
Party 2
Loki
Loki
Bronze III
Lord7th__
Loki
Bronze III
Level 155
God Stats
22W - 23L
1,454 SR
Queue Stats
127W - 124L
1,264 MMR
Party 2
Neith
Neith
Silver II
horn3t_the_boghi
Neith
Silver II
Level 117
God Stats
3W - 1L
1,702 SR
Queue Stats
33W - 36L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bugkii
Ne Zha
12
1 / 3 / 0
7,149
511
2,989
11,977
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Leccenero
Ishtar
13
0 / 0 / 0
6,915
494
2,801
8,566
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
NoeS97
Amaterasu
11
0 / 3 / 0
6,500
464
3,898
15,086
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Waiiikiki
Cupid
12
1 / 3 / 1
6,467
462
3,393
9,468
3,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
oCHORWEILERo
Baron Samedi
11
0 / 5 / 1
6,492
464
4,093
14,865
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ArachneHadesHerculesThor

VS

Bans
SusanoAo KuangAwilixKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 1 / 1
8,930
638
13,135
8,666
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Alfa5aLFA
Bacchus
11
0 / 1 / 5
6,921
494
4,403
10,073
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
HouseStark__Jon
King Arthur
15
3 / 0 / 2
8,932
638
10,325
8,021
7,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
5 / 0 / 1
8,234
588
6,122
7,599
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 3
7,914
565
6,070
5,303
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
1
6.5
W
Bacchus
Alfa5aLFA
Bacchus
0
1
5
2.5
L
Ne Zha
Bugkii
Ne Zha
1
3
0
0.33
W
King Arthur
HouseStark__Jon
King Arthur
3
0
2
4
L
Ishtar
Leccenero
Ishtar
0
0
0
0
W
Loki
5
0
1
5.5
L
Amaterasu
NoeS97
Amaterasu
0
3
0
0
L
Cupid
Waiiikiki
Cupid
1
3
1
0.5
W
0
0
3
1.5
L
Baron Samedi
oCHORWEILERo
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,174
Damage
40,055
59,962
Taken
39,662
31,262
Mitigated
26,126
21,797
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,135
1,788
0
2,468
8,666
3,273
343
570
8,096
83,235
0
W
Bacchus
Alfa5aLFA
Bacchus
4,403
533
385
4,261
10,073
9,921
0
1,839
8,234
19,584
0
L
Ne Zha
Bugkii
Ne Zha
2,989
826
0
2,508
11,977
4,820
0
2,988
8,989
0
51,169
W
King Arthur
HouseStark__Jon
King Arthur
10,325
1,350
0
1,866
8,021
7,987
0
115
7,906
3,065
71,882
L
Ishtar
Leccenero
Ishtar
2,801
946
0
5,262
8,566
3,169
0
2,048
6,518
0
62,976
W
Loki
6,122
1,386
0
552
7,599
2,909
0
464
7,135
0
63,553
L
Amaterasu
NoeS97
Amaterasu
3,898
1,991
0
6,120
15,086
7,557
0
2,661
12,425
0
48,155
L
Cupid
Waiiikiki
Cupid
3,393
1,913
197
3,594
9,468
3,451
0
4,932
4,536
0
38,680
W
6,070
1,600
0
1,881
5,303
2,036
510
1,105
4,198
0
73,093
L
Baron Samedi
oCHORWEILERo
Baron Samedi
4,093
319
491
3,625
14,865
12,265
0
6,299
8,566
25,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
40,931
391
Minions Killed
507
0
Camps Cleared
0
1,342,438
Distance Traveled
1,484,690
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,930
638
131
9
0
270,185
3
W
Bacchus
6,921
494
32
2
0
297,382
5
L
Ne Zha
7,149
511
84
6
0
304,071
0
W
King Arthur
8,932
638
120
9
0
274,977
2
L
Ishtar
6,915
494
110
8
0
245,444
3
W
Loki
8,234
588
94
7
0
363,247
5
L
Amaterasu
6,500
464
87
6
0
280,954
1
L
Cupid
6,467
462
79
6
0
257,282
1
W
Neith
7,914
565
130
9
0
278,899
3
L
Baron Samedi
6,492
464
31
2
0
254,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role