Player Matchup

Baron Samedi
Baron Samedi
DrUNkEn SAYjin
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,733 Elo+
Party 2
Cernunnos
Cernunnos
Gnarcamole
Cernunnos
Level 3
God Stats
1W - 2L
1,699 SR
Queue Stats
1W - 2L
1,733 Elo+
Party 2
Hercules
Hercules
Xendori
Hercules
Level 150
God Stats
0W - 3L
1,715 SR
Queue Stats
40W - 45L
1,458 Elo+
Solo
Team Averages
Level 80
1,638 SR
1,642 Elo+

VS

Team Averages
Level 129
1,472 SR
1,586 Elo+
King Arthur
King Arthur
BlackVenom1996
King Arthur
Level 147
God Stats
11W - 10L
1,415 SR
Queue Stats
49W - 47L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
gef9824
Baron Samedi
Level 157
God Stats
3W - 3L
1,285 SR
Queue Stats
624W - 516L
1,636 Elo+
Party 1
Ishtar
Ishtar
mattuozzi
Ishtar
Level 82
God Stats
3W - 3L
1,715 SR
Queue Stats
377W - 333L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrUNkEn SAYjin
Baron Samedi
11
1 / 4 / 1
6,557
656
5,027
9,446
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Gnarcamole
Cernunnos
12
2 / 6 / 3
7,486
749
5,336
12,899
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Xendori
Hercules
11
2 / 4 / 2
6,929
693
5,364
10,873
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackVenom1996
King Arthur
12
0 / 2 / 12
7,085
709
4,496
12,076
14,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
gef9824
Baron Samedi
15
13 / 1 / 1
9,715
972
18,366
9,484
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
mattuozzi
Ishtar
12
1 / 2 / 13
7,624
762
5,651
10,188
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
14
14
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlackVenom1996
King Arthur
0
2
12
3
L
Baron Samedi
DrUNkEn SAYjin
Baron Samedi
1
4
1
0.38
L
Cernunnos
Gnarcamole
Cernunnos
2
6
3
0.58
L
Hercules
Xendori
Hercules
2
4
2
0.75
W
Baron Samedi
gef9824
Baron Samedi
13
1
1
13.5
W
Ishtar
mattuozzi
Ishtar
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,727
Damage
28,513
33,218
Taken
31,748
19,496
Mitigated
24,203
4,439
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlackVenom1996
King Arthur
4,496
163
0
1,820
12,076
14,201
236
2,524
9,251
3,464
12,061
L
Baron Samedi
DrUNkEn SAYjin
Baron Samedi
5,027
334
451
1,179
9,446
4,142
0
6,364
3,082
22,237
0
L
Cernunnos
Gnarcamole
Cernunnos
5,336
1,909
0
1,011
12,899
4,385
0
7,768
5,131
0
16,725
L
Hercules
Xendori
Hercules
5,364
844
0
1,798
10,873
10,969
0
5,447
5,426
0
15,690
W
Baron Samedi
gef9824
Baron Samedi
18,366
1,278
3,180
5,662
9,484
5,931
676
971
8,348
47,106
2,385
W
Ishtar
mattuozzi
Ishtar
5,651
3,071
0
3,716
10,188
4,071
1,148
1,828
8,200
0
24,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,972
Gold Earned
24,424
71
Minions Killed
126
0
Camps Cleared
0
458,565
Distance Traveled
565,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,085
709
17
2
0
195,539
0
L
Baron Samedi
6,557
656
31
3
0
145,816
0
L
Cernunnos
7,486
749
18
2
0
134,763
0
L
Hercules
6,929
693
22
2
0
177,986
0
W
Baron Samedi
9,715
972
60
6
0
196,096
0
W
Ishtar
7,624
762
49
5
0
173,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role