Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Moral
Ymir
Level 122
God Stats
3W - 3L
1,654 SR
Queue Stats
22W - 18L
1,636 Elo+
Solo
Cerberus
Cerberus
Sp1derdrian
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 133L
1,465 Elo+
Solo
Yu Huang
Yu Huang
axeltheflame
Yu Huang
Level 194
God Stats
4W - 3L
1,500 SR
Queue Stats
331W - 313L
1,506 Elo+
Solo
Heimdallr
Heimdallr
darkflare93
Heimdallr
Level 149
God Stats
0W - 1L
1,284 SR
Queue Stats
29W - 22L
1,582 Elo+
Solo
Team Averages
Level 131
1,488 SR
1,538 Elo+

VS

Team Averages
Level 121
1,574 SR
1,467 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Arise Oblivion
Surtr
Level 179
God Stats
31W - 34L
1,441 SR
Queue Stats
270W - 235L
1,520 Elo+
Solo
Izanami
Izanami
Clyde8490
Izanami
Level 157
God Stats
31W - 27L
1,619 SR
Queue Stats
532W - 529L
1,564 Elo+
Solo
Cthulhu
Cthulhu
MzCobalt
Cthulhu
Level 29
God Stats
4W - 3L
1,812 SR
Queue Stats
132W - 154L
1,365 Elo+
Party 1
Hun Batz
Hun Batz
SyaKKuyS
Hun Batz
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
144W - 159L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 4 / 2
6,416
583
5,296
11,338
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Moral
Ymir
9
2 / 4 / 0
5,615
510
5,075
11,436
6,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
Sp1derdrian
Cerberus
9
0 / 1 / 2
4,996
454
3,192
8,986
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
axeltheflame
Yu Huang
11
1 / 1 / 1
5,602
509
3,946
4,545
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
darkflare93
Heimdallr
1
0 / 0 / 0
2,052
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
4 / 2 / 1
6,458
587
7,996
5,554
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 2 / 3
7,122
647
10,259
10,916
8,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Clyde8490
Izanami
13
1 / 1 / 0
7,492
681
996
4,855
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
MzCobalt
Cthulhu
9
0 / 1 / 5
6,188
563
2,540
6,953
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
SyaKKuyS
Hun Batz
9
0 / 1 / 1
5,706
519
1,614
7,724
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
10
10
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
4
2
1.25
W
Hera
 
Hera
4
2
1
2.25
W
5
2
3
3.25
W
Izanami
Clyde8490
Izanami
1
1
0
1
L
Ymir
Moral
Ymir
2
4
0
0.5
W
Cthulhu
MzCobalt
Cthulhu
0
1
5
2.5
L
Cerberus
Sp1derdrian
Cerberus
0
1
2
1
W
Hun Batz
SyaKKuyS
Hun Batz
0
1
1
0.5
L
Yu Huang
axeltheflame
Yu Huang
1
1
1
1.5
L
Heimdallr
darkflare93
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,509
Damage
23,405
36,305
Taken
36,002
16,492
Mitigated
18,293
11,662
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,296
2,604
0
2,904
11,338
4,067
0
2,993
8,267
0
29,806
W
Hera
 
Hera
7,996
2,516
0
1,258
5,554
1,758
142
2,283
3,271
40,253
0
W
10,259
2,884
0
4,501
10,916
8,075
204
5,237
5,679
5,285
38,999
W
Izanami
Clyde8490
Izanami
996
701
0
3,154
4,855
1,591
1,320
648
4,207
0
70,187
L
Ymir
Moral
Ymir
5,075
1,424
0
4,485
11,436
6,092
0
4,335
6,990
39,678
0
W
Cthulhu
MzCobalt
Cthulhu
2,540
160
58
1,903
6,953
4,154
369
1,909
5,044
12,973
0
L
Cerberus
Sp1derdrian
Cerberus
3,192
301
350
3,085
8,986
4,594
0
3,514
5,248
20,629
0
W
Hun Batz
SyaKKuyS
Hun Batz
1,614
54
0
807
7,724
2,715
357
2,136
5,588
0
30,204
L
Yu Huang
axeltheflame
Yu Huang
3,946
451
0
838
4,545
1,739
0
1,262
3,263
43,256
0
L
Heimdallr
darkflare93
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
32,966
240
Minions Killed
347
0
Camps Cleared
0
883,783
Distance Traveled
1,072,377
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,416
583
49
4
0
240,331
0
W
Hera
6,458
587
77
7
0
205,032
1
W
Surtr
7,122
647
70
6
0
192,214
0
W
Izanami
7,492
681
133
12
0
201,624
2
L
Ymir
5,615
510
70
6
0
192,296
0
W
Cthulhu
6,188
563
14
1
0
223,951
2
L
Cerberus
4,996
454
44
4
0
225,504
0
W
Hun Batz
5,706
519
53
5
0
249,556
0
L
Yu Huang
5,602
509
77
7
0
225,652
0
L
Heimdallr
2,052
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role