Player Matchup

Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver I
Asura死鬼
Xing Tian
Silver I
Level 157
God Stats
0W - 3L
1,271 SR
Queue Stats
142W - 141L
1,501 MMR
Solo
Thanatos
Thanatos
Bronze III
MNPWR-
Thanatos
Bronze III
Level 47
God Stats
0W - 2L
1,859 SR
Queue Stats
19W - 42L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Suniotsa
Morgan Le Fay
Bronze III
Level 150
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 9L
1,508 MMR
Solo
Ishtar
Ishtar
Silver I
Вантолино
Ishtar
Silver I
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,529 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,569 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,574 SR
1,508 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
ByDonut
Bacchus
Gold IV
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 165L
1,504 MMR
Solo
Guan Yu
Guan Yu
Bronze III
DonaldDrugless
Guan Yu
Bronze III
Level 65
God Stats
7W - 0L
1,500 SR
Queue Stats
15W - 4L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
PeterEynis
Olorun
Gold IV
Level 86
God Stats
14W - 8L
1,500 SR
Queue Stats
499W - 527L
1,512 MMR
Solo
Loki
Loki
Gold V
iYellow
Loki
Gold V
Level 169
God Stats
6W - 0L
1,870 SR
Queue Stats
144W - 124L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 6 / 0
4,670
467
2,898
12,558
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Asura死鬼
Xing Tian
8
0 / 1 / 0
5,159
516
2,973
8,720
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
MNPWR-
Thanatos
7
0 / 5 / 0
4,432
443
1,993
7,277
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Suniotsa
Morgan Le Fay
10
0 / 1 / 0
5,670
567
5,153
5,309
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,733
473
1,004
8,215
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Ao KuangMercuryAthenaAwilix

VS

Bans
MedusaVamanaFenrirHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 0 / 3
6,365
637
5,778
5,290
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
ByDonut
Bacchus
9
1 / 0 / 5
5,873
587
4,756
6,891
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
7 / 0 / 2
7,252
725
11,222
8,838
8,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
PeterEynis
Olorun
11
1 / 0 / 0
6,432
643
2,489
5,245
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
iYellow
Loki
12
5 / 0 / 4
7,020
702
5,037
5,412
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
17
17
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
0
0
W
Artemis
 
Artemis
3
0
3
4.5
L
Xing Tian
Asura死鬼
Xing Tian
0
1
0
0
W
Bacchus
ByDonut
Bacchus
1
0
5
3.5
W
7
0
2
8
L
Thanatos
MNPWR-
Thanatos
0
5
0
0
W
Olorun
PeterEynis
Olorun
1
0
0
1
L
Morgan Le Fay
Suniotsa
Morgan Le Fay
0
1
0
0
W
Loki
iYellow
Loki
5
0
4
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,021
Damage
29,282
42,079
Taken
31,676
20,625
Mitigated
20,961
11,370
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,898
1,182
0
3,202
12,558
7,757
0
57
12,501
0
29,094
W
Artemis
 
Artemis
5,778
3,084
0
3,238
5,290
2,153
0
1,361
3,929
0
47,513
L
Xing Tian
Asura死鬼
Xing Tian
2,973
412
0
2,290
8,720
6,172
0
2,680
6,040
18,263
0
W
Bacchus
ByDonut
Bacchus
4,756
629
0
1,809
6,891
7,088
0
1,999
4,892
18,127
0
W
11,222
1,540
151
4,325
8,838
8,093
0
0
8,838
624
53,196
L
Thanatos
MNPWR-
Thanatos
1,993
523
0
2,801
7,277
2,355
0
930
6,347
21
17,701
W
Olorun
PeterEynis
Olorun
2,489
1,224
0
3,191
5,245
1,882
0
3,475
1,770
50,593
0
L
Morgan Le Fay
Suniotsa
Morgan Le Fay
5,153
487
0
738
5,309
1,750
0
1,664
3,645
51,383
2,960
W
Loki
iYellow
Loki
5,037
1,421
0
3,555
5,412
1,745
0
1,286
4,126
0
50,194
L
1,004
527
0
2,339
8,215
2,591
0
2,151
6,064
0
24,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,664
Gold Earned
32,942
253
Minions Killed
378
0
Camps Cleared
0
991,518
Distance Traveled
1,037,376
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,670
467
48
5
0
186,508
0
W
Artemis
6,365
637
85
9
0
166,554
0
L
Xing Tian
5,159
516
18
2
0
186,325
2
W
Bacchus
5,873
587
10
1
0
196,559
2
W
Guan Yu
7,252
725
91
9
0
215,268
2
L
Thanatos
4,432
443
31
3
0
209,191
0
W
Olorun
6,432
643
101
10
0
208,407
2
L
Morgan Le Fay
5,670
567
99
10
0
213,998
1
W
Loki
7,020
702
91
9
0
250,588
0
L
Ishtar
4,733
473
57
6
0
195,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role