Player Matchup

Cupid
Cupid
Bronze IV
 
Cupid
Bronze IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Bronze IV
Affi_Primati
Athena
Bronze IV
Level 103
God Stats
0W - 9L
1,521 SR
Queue Stats
8W - 38L
1,181 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver IV
TS200123
Morgan Le Fay
Silver IV
Level 129
God Stats
10W - 9L
1,592 SR
Queue Stats
188W - 194L
1,183 MMR
Solo
Tyr
Tyr
Silver III
Yonymakey
Tyr
Silver III
Level 68
God Stats
0W - 3L
1,207 SR
Queue Stats
125W - 136L
1,176 MMR
Solo
Ne Zha
Ne Zha
Silver I
goodluckbaby
Ne Zha
Silver I
Level 109
God Stats
11W - 12L
1,411 SR
Queue Stats
156W - 168L
1,179 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,446 SR
1,244 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,522 SR
1,244 MMR
Thanatos
Thanatos
Bronze IV
 
Thanatos
Bronze IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Alfa5aLFA
Bacchus
Silver III
Level 107
God Stats
10W - 8L
1,444 SR
Queue Stats
34W - 39L
1,126 MMR
Party 1
Poseidon
Poseidon
Silver II
Leccenero
Poseidon
Silver II
Level 157
God Stats
25W - 18L
1,500 SR
Queue Stats
309W - 320L
1,184 MMR
Solo
Amaterasu
Amaterasu
Silver V
NoeS97
Amaterasu
Silver V
Level 67
God Stats
4W - 5L
1,532 SR
Queue Stats
6W - 16L
1,186 MMR
Solo
Neith
Neith
Silver III
horn3t_the_boghi
Neith
Silver III
Level 117
God Stats
3W - 1L
1,636 SR
Queue Stats
33W - 36L
1,222 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 5 / 1
6,557
468
3,089
8,668
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
8
0 / 4 / 1
5,765
412
2,055
14,033
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
TS200123
Morgan Le Fay
12
0 / 3 / 2
6,914
494
5,701
8,350
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 2
7,489
535
5,728
12,586
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
11
2 / 5 / 1
7,269
519
6,999
13,516
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
He BoHadesThorHercules

VS

Bans
AwilixAo KuangIshtarYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
10 / 1 / 3
9,397
671
9,892
11,668
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Alfa5aLFA
Bacchus
12
2 / 0 / 14
8,100
579
8,452
12,116
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Leccenero
Poseidon
15
4 / 0 / 9
9,316
665
11,735
7,946
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
NoeS97
Amaterasu
14
1 / 3 / 2
8,243
589
4,834
12,452
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 6
7,867
562
5,207
6,389
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
20
20
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
1
0.3
W
Thanatos
 
Thanatos
10
1
3
11.5
L
Athena
0
4
1
0.13
W
Bacchus
Alfa5aLFA
Bacchus
2
0
14
9
W
Poseidon
Leccenero
Poseidon
4
0
9
8.5
W
Amaterasu
NoeS97
Amaterasu
1
3
2
0.67
L
Morgan Le Fay
TS200123
Morgan Le Fay
0
3
2
0.33
L
2
3
2
1
L
Ne Zha
2
5
1
0.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,572
Damage
40,120
57,153
Taken
50,571
27,573
Mitigated
32,168
13,173
Healing
31,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,089
1,918
118
2,299
8,668
2,620
0
3,453
5,215
0
30,408
W
Thanatos
 
Thanatos
9,892
3,521
0
14,613
11,668
6,106
210
2,141
9,527
0
82,650
L
Athena
2,055
373
410
2,743
14,033
9,976
0
5,750
8,283
10,922
0
W
Bacchus
Alfa5aLFA
Bacchus
8,452
2,105
470
4,769
12,116
14,490
132
1,438
10,678
24,812
0
W
Poseidon
Leccenero
Poseidon
11,735
1,801
585
3,157
7,946
3,022
599
2,605
5,341
91,803
472
W
Amaterasu
NoeS97
Amaterasu
4,834
2,055
0
6,108
12,452
6,197
352
1,103
11,349
0
61,712
L
Morgan Le Fay
TS200123
Morgan Le Fay
5,701
278
0
1,578
8,350
3,040
0
4,126
4,224
58,128
629
L
5,728
1,482
0
3,641
12,586
7,304
0
3,185
9,401
0
54,417
L
Ne Zha
6,999
1,666
0
2,384
13,516
4,633
0
3,584
9,932
0
40,168
W
5,207
2,081
0
1,562
6,389
2,353
792
794
5,595
0
54,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
42,923
333
Minions Killed
507
0
Camps Cleared
0
1,400,605
Distance Traveled
1,455,410
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,557
468
62
4
0
249,044
2
W
Thanatos
9,397
671
113
8
0
329,008
1
L
Athena
5,765
412
14
1
0
266,540
0
W
Bacchus
8,100
579
34
2
0
293,863
5
W
Poseidon
9,316
665
142
10
0
272,322
3
W
Amaterasu
8,243
589
122
9
0
307,303
2
L
Morgan Le Fay
6,914
494
112
8
0
290,471
2
L
Tyr
7,489
535
86
6
0
293,858
2
L
Ne Zha
7,269
519
59
4
0
300,692
3
W
Neith
7,867
562
96
7
0
252,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role