Player Matchup

Surtr
Surtr
Andre__4-_-
Surtr
Level 26
God Stats
4W - 4L
1,616 SR
Queue Stats
17W - 14L
1,553 Elo+
Party 2
Cupid
Cupid
Duklaust
Cupid
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
633W - 628L
1,610 Elo+
Solo
Cerberus
Cerberus
Jb__Lock
Cerberus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 180L
1,563 Elo+
Party 2
Arachne
Arachne
iMaze97
Arachne
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 169L
1,530 Elo+
Solo
Kukulkan
Kukulkan
sherlock1800284
Kukulkan
Level 129
God Stats
1W - 0L
1,295 SR
Queue Stats
52W - 40L
1,569 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,565 Elo+

VS

Team Averages
Level 98
1,554 SR
1,496 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JeMeFeKaryfoplat
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 209L
1,450 Elo+
Party 1
Mercury
Mercury
Shoto_Todoroki_A
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 210L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
Theredgodslay3r
Baron Samedi
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 46L
1,580 Elo+
Solo
Guan Yu
Guan Yu
darkbee2411
Guan Yu
Level 158
God Stats
7W - 14L
1,769 SR
Queue Stats
356W - 433L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,320
555
11,062
14,903
15,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Duklaust
Cupid
15
3 / 0 / 0
8,580
572
4,502
8,228
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Jb__Lock
Cerberus
12
0 / 0 / 8
7,649
510
6,069
13,669
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
iMaze97
Arachne
15
7 / 1 / 6
8,987
599
9,041
12,027
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
14
1 / 1 / 5
8,605
574
7,108
7,077
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 2 / 1
7,202
480
5,725
9,465
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 2
7,294
486
5,752
8,597
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 1
7,478
499
3,731
11,773
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Theredgodslay3r
Baron Samedi
12
0 / 2 / 0
6,932
462
7,543
8,429
4,476
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
darkbee2411
Guan Yu
14
2 / 5 / 0
8,905
594
10,124
18,994
16,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
3
3
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
1
0.25
W
5
1
2
6
W
Cupid
Duklaust
Cupid
3
0
0
3
W
Cerberus
Jb__Lock
Cerberus
0
0
8
4
L
0
5
2
0.2
L
1
2
1
0.75
L
Baron Samedi
Theredgodslay3r
Baron Samedi
0
2
0
0
L
Guan Yu
darkbee2411
Guan Yu
2
5
0
0.4
W
Arachne
iMaze97
Arachne
7
1
6
10
W
Kukulkan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
32,875
55,904
Taken
57,258
39,306
Mitigated
32,257
18,563
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,725
3,048
0
4,891
9,465
3,452
0
1,194
8,271
0
61,283
W
11,062
3,822
0
4,184
14,903
15,763
128
1,046
12,890
2,156
47,952
W
Cupid
Duklaust
Cupid
4,502
1,720
0
5,366
8,228
3,389
641
2,204
6,024
0
62,854
W
Cerberus
Jb__Lock
Cerberus
6,069
164
0
4,365
13,669
11,953
42
5,368
8,259
31,403
967
L
5,752
877
0
658
8,597
3,030
0
4,911
3,686
53,070
245
L
3,731
1,544
0
1,946
11,773
4,347
0
2,781
8,950
0
55,508
L
Baron Samedi
Theredgodslay3r
Baron Samedi
7,543
806
540
3,453
8,429
4,476
0
3,512
4,917
32,752
0
L
Guan Yu
darkbee2411
Guan Yu
10,124
1,212
85
10,814
18,994
16,952
0
1,401
16,477
1,814
69,271
W
Arachne
iMaze97
Arachne
9,041
5,770
0
3,648
12,027
5,059
0
1,922
10,018
0
66,532
W
Kukulkan
7,108
638
0
1,000
7,077
3,142
753
3,070
4,007
75,442
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,141
Gold Earned
37,811
455
Minions Killed
467
0
Camps Cleared
0
1,586,821
Distance Traveled
1,477,215
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,202
480
113
8
0
297,010
4
W
Surtr
8,320
555
67
4
0
312,904
0
W
Cupid
8,580
572
123
8
0
264,039
2
W
Cerberus
7,649
510
44
3
0
307,180
1
L
Scylla
7,294
486
104
7
0
269,748
0
L
Mercury
7,478
499
88
6
0
342,534
4
L
Baron Samedi
6,932
462
34
2
0
291,572
0
L
Guan Yu
8,905
594
128
9
0
276,351
0
W
Arachne
8,987
599
96
6
0
382,224
3
W
Kukulkan
8,605
574
125
8
0
320,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role