Player Matchup

Hercules
Hercules
CeeJayPee16
Hercules
Level 21
God Stats
4W - 2L
1,468 SR
Queue Stats
8W - 11L
1,371 Elo+
Party 1
Nemesis
Nemesis
OVI3D0
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,436 Elo+
Party 1
Anubis
Anubis
vishvap9
Anubis
Level 84
God Stats
2W - 4L
1,305 SR
Queue Stats
6W - 13L
1,164 Elo+
Party 1
Team Averages
Level 70
1,424 SR
1,324 Elo+

VS

Team Averages
Level 51
1,436 SR
1,466 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BasicallyRe4P34
Surtr
Level 28
God Stats
3W - 3L
1,508 SR
Queue Stats
9W - 14L
1,433 Elo+
Party 2
Vulcan
Vulcan
MrKanelol
Vulcan
Level 85
God Stats
1W - 1L
1,299 SR
Queue Stats
54W - 54L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CeeJayPee16
Hercules
12
0 / 0 / 7
8,010
728
5,397
12,753
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
OVI3D0
Nemesis
15
8 / 0 / 2
9,076
825
6,784
7,555
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
vishvap9
Anubis
12
2 / 0 / 4
7,810
710
6,765
5,251
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 4 / 0
7,012
637
2,776
8,428
2,632
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,807
619
4,841
11,478
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
MrKanelol
Vulcan
12
0 / 3 / 0
7,275
661
11,383
6,456
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
10
Kills
0
0
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
0
0
L
0
3
0
0
W
Hercules
CeeJayPee16
Hercules
0
0
7
3.5
L
Vulcan
MrKanelol
Vulcan
0
3
0
0
W
Nemesis
OVI3D0
Nemesis
8
0
2
9
W
Anubis
vishvap9
Anubis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
19,000
25,559
Taken
26,362
17,848
Mitigated
15,430
8,194
Healing
1,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,776
1,273
0
514
8,428
2,632
933
1,316
7,112
0
23,483
L
4,841
1,431
0
1,152
11,478
10,679
185
3,600
7,878
149
10,445
W
Hercules
CeeJayPee16
Hercules
5,397
1,836
0
4,436
12,753
11,742
0
5,644
6,655
0
16,310
L
Vulcan
MrKanelol
Vulcan
11,383
4,789
0
0
6,456
2,119
352
1,893
4,563
39,167
514
W
Nemesis
OVI3D0
Nemesis
6,784
3,060
0
2,580
7,555
3,448
0
4,081
3,388
0
28,055
W
Anubis
vishvap9
Anubis
6,765
141
0
1,178
5,251
2,658
0
1,765
3,406
30,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
21,094
140
Minions Killed
113
0
Camps Cleared
0
625,701
Distance Traveled
552,186
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,012
637
39
4
0
164,530
0
L
Surtr
6,807
619
21
2
0
186,691
1
W
Hercules
8,010
728
28
3
0
219,844
0
L
Vulcan
7,275
661
53
5
0
200,965
0
W
Nemesis
9,076
825
49
4
0
251,861
2
W
Anubis
7,810
710
63
6
0
153,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role