Player Matchup

Athena
Athena
AnimaI-x_
Athena
Level 56
God Stats
9W - 3L
1,758 SR
Queue Stats
47W - 39L
1,484 Elo+
Party 1
Apollo
Apollo
Canadian-Banks
Apollo
Level 41
God Stats
3W - 5L
1,560 SR
Queue Stats
11W - 20L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
Crimaiko
Guan Yu
Level 58
God Stats
17W - 5L
2,025 SR
Queue Stats
34W - 24L
1,486 Elo+
Party 1
Team Averages
Level 52
1,781 SR
1,452 Elo+

VS

Team Averages
Level 60
1,380 SR
1,292 Elo+
Janus
Janus
Andyvxc
Janus
Level 46
God Stats
0W - 3L
1,285 SR
Queue Stats
19W - 29L
1,251 Elo+
Party 2
Amaterasu
Amaterasu
Jaytoon
Amaterasu
Level 87
God Stats
70W - 55L
1,356 SR
Queue Stats
217W - 237L
1,373 Elo+
Solo
Pele
Pele
NekoCing
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AnimaI-x_
Athena
14
1 / 1 / 7
9,478
729
7,019
16,365
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 1
10,409
801
13,278
9,976
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Guan Yu
Crimaiko
Guan Yu
13
0 / 1 / 8
9,144
703
6,633
16,627
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andyvxc
Janus
14
3 / 4 / 0
9,129
702
15,916
9,407
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Jaytoon
Amaterasu
11
0 / 1 / 2
7,659
589
3,917
9,872
6,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
13
0 / 3 / 1
8,301
639
9,228
12,500
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
3
3
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Andyvxc
Janus
3
4
0
0.75
W
Athena
AnimaI-x_
Athena
1
1
7
4.5
W
7
1
1
7.5
W
Guan Yu
Crimaiko
Guan Yu
0
1
8
4
L
Amaterasu
Jaytoon
Amaterasu
0
1
2
1
L
Pele
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,930
Damage
29,061
42,968
Taken
31,779
36,762
Mitigated
15,539
19,052
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Andyvxc
Janus
15,916
2,273
0
1,595
9,407
3,821
0
2,377
7,030
43,316
201
W
Athena
AnimaI-x_
Athena
7,019
2,189
0
4,628
16,365
16,198
422
6,047
10,318
16,591
0
W
13,278
5,515
0
3,342
9,976
4,330
2,642
4,532
5,444
0
58,072
W
Guan Yu
Crimaiko
Guan Yu
6,633
927
4,974
6,108
16,627
16,234
342
5,171
11,456
0
21,386
L
Amaterasu
Jaytoon
Amaterasu
3,917
1,036
0
2,559
9,872
6,889
0
2,071
7,801
0
18,440
L
Pele
9,228
2,300
0
2,533
12,500
4,829
0
2,779
9,721
0
40,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
25,089
131
Minions Killed
166
0
Camps Cleared
0
703,792
Distance Traveled
600,719
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,129
702
63
5
0
191,015
0
W
Athena
9,478
729
17
1
0
262,798
0
W
Apollo
10,409
801
89
7
0
192,244
0
W
Guan Yu
9,144
703
25
2
0
248,750
3
L
Amaterasu
7,659
589
26
2
0
192,711
0
L
Pele
8,301
639
77
6
0
216,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role