Player Matchup

Anubis
Anubis
AndrewTateTheory
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,715 Elo+
Solo
Izanami
Izanami
Ganimedes13
Izanami
Level 11
God Stats
0W - 6L
1,147 SR
Queue Stats
11W - 18L
1,186 Elo+
Solo
Surtr
Surtr
SCPi_Bored
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheJman2002
Tsukuyomi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,309 Elo+
Solo
Cerberus
Cerberus
pgyugf2135521478
Cerberus
Level 26
God Stats
4W - 4L
1,440 SR
Queue Stats
31W - 34L
1,366 Elo+
Solo
Team Averages
Level 22
1,417 SR
1,415 Elo+

VS

Team Averages
Level 67
1,626 SR
1,515 Elo+
Janus
Janus
Davods
Janus
Level 155
God Stats
16W - 11L
1,745 SR
Queue Stats
434W - 390L
1,624 Elo+
Party 1
Neith
Neith
ElCojeburra
Neith
Level 5
God Stats
2W - 2L
1,276 SR
Queue Stats
2W - 2L
1,251 Elo+
Party 1
Hera
Hera
JulianDro1d
Hera
Level 37
God Stats
2W - 3L
1,628 SR
Queue Stats
36W - 51L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
Tryphoony
Zhong Kui
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 53L
1,399 Elo+
Solo
Fenrir
Fenrir
Zaroxg
Fenrir
Level 120
God Stats
10W - 6L
1,980 SR
Queue Stats
42W - 31L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 0
9,976
665
9,989
18,040
9,796
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ganimedes13
Izanami
15
0 / 5 / 1
8,872
591
2,692
13,660
6,613
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Surtr
16
1 / 7 / 0
9,739
649
8,643
20,315
12,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TheJman2002
Tsukuyomi
15
1 / 7 / 0
9,300
620
6,325
15,870
7,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
0 / 0 / 1
10,172
678
5,407
10,129
10,960
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Davods
Janus
20
12 / 0 / 10
14,208
947
28,761
12,177
5,524
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 16
11,035
736
8,213
8,041
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 0
8,709
581
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Tryphoony
Zhong Kui
19
4 / 1 / 9
11,891
793
13,407
13,053
10,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Zaroxg
Fenrir
19
10 / 1 / 7
11,979
799
13,212
15,637
15,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
3
Kills
28
29
Deaths
3
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Janus
Davods
Janus
12
0
10
17
W
2
1
16
10
L
Izanami
Ganimedes13
Izanami
0
5
1
0.1
W
0
0
0
0
L
Surtr
1
7
0
0.14
L
Tsukuyomi
TheJman2002
Tsukuyomi
1
7
0
0.14
W
Zhong Kui
Tryphoony
Zhong Kui
4
1
9
8.5
W
Fenrir
Zaroxg
Fenrir
10
1
7
13.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,056
Damage
63,593
78,014
Taken
48,908
47,948
Mitigated
35,292
15,475
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,989
423
0
3,715
18,040
9,796
0
9,278
8,683
38,067
0
W
Janus
Davods
Janus
28,761
2,817
266
4,069
12,177
5,524
517
3,920
8,203
100,728
0
W
8,213
3,593
0
2,700
8,041
3,817
5,612
2,822
5,178
0
23,799
L
Izanami
Ganimedes13
Izanami
2,692
1,818
0
989
13,660
6,613
0
9,210
4,308
0
17,396
W
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
8,643
3,449
0
3,572
20,315
12,654
756
9,868
10,334
230
28,124
L
Tsukuyomi
TheJman2002
Tsukuyomi
6,325
1,131
0
1,674
15,870
7,925
34
8,532
7,186
0
22,590
W
Zhong Kui
Tryphoony
Zhong Kui
13,407
2,168
0
6,440
13,053
10,768
2,150
3,390
9,595
54,037
0
W
Fenrir
Zaroxg
Fenrir
13,212
2,681
0
4,051
15,637
15,183
468
5,468
10,072
0
35,671
L
5,407
67
1,817
3,708
10,129
10,960
59
4,634
5,335
25,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
57,822
225
Minions Killed
358
0
Camps Cleared
0
1,330,077
Distance Traveled
1,216,360
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,976
665
56
4
0
233,035
0
W
Janus
14,208
947
185
12
0
349,627
0
W
Neith
11,035
736
41
3
0
225,882
0
L
Izanami
8,872
591
28
2
0
246,055
0
W
Hera
8,709
581
0
0
0
0
0
L
Surtr
9,739
649
50
3
0
264,979
0
L
Tsukuyomi
9,300
620
31
2
0
272,437
0
W
Zhong Kui
11,891
793
93
6
0
288,410
0
W
Fenrir
11,979
799
39
3
0
352,441
1
L
Cerberus
10,172
678
60
4
0
313,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role