Player Matchup

Surtr
Surtr
JORGE1189
Surtr
Level 104
God Stats
8W - 7L
1,488 SR
Queue Stats
106W - 108L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LazzyPudding
Morgan Le Fay
Level 69
God Stats
30W - 38L
1,717 SR
Queue Stats
123W - 115L
1,550 Elo+
Solo
Cernunnos
Cernunnos
OGWildfire
Cernunnos
Level 102
God Stats
17W - 17L
1,602 SR
Queue Stats
107W - 102L
1,486 Elo+
Solo
Jormungandr
Jormungandr
ness9230
Jormungandr
Level 106
God Stats
8W - 4L
1,285 SR
Queue Stats
780W - 756L
1,541 Elo+
Solo
Heimdallr
Heimdallr
specldark
Heimdallr
Level 197
God Stats
81W - 85L
1,430 SR
Queue Stats
438W - 426L
1,405 Elo+
Solo
Team Averages
Level 116
1,504 SR
1,506 Elo+

VS

Team Averages
Level 113
1,472 SR
1,347 Elo+
Nu Wa
Nu Wa
Boltofthegods
Nu Wa
Level 143
God Stats
5W - 4L
1,498 SR
Queue Stats
122W - 132L
1,457 Elo+
Solo
Ishtar
Ishtar
JondarKorric
Ishtar
Level 89
God Stats
0W - 3L
1,373 SR
Queue Stats
83W - 80L
1,239 Elo+
Solo
Hera
Hera
Mitskii Moon
Hera
Level 98
God Stats
1W - 1L
1,560 SR
Queue Stats
19W - 20L
1,466 Elo+
Solo
Surtr
Surtr
NewBreedl
Surtr
Level 127
God Stats
0W - 4L
1,207 SR
Queue Stats
43W - 54L
1,076 Elo+
Solo
Bakasura
Bakasura
VFA_Catuts842
Bakasura
Level 106
God Stats
12W - 12L
1,720 SR
Queue Stats
136W - 131L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JORGE1189
Surtr
5
2 / 0 / 1
6,723
306
1,698
4,314
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
LazzyPudding
Morgan Le Fay
17
4 / 5 / 3
11,017
501
14,714
14,706
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
OGWildfire
Cernunnos
19
6 / 5 / 4
11,578
526
15,886
19,043
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
ness9230
Jormungandr
16
4 / 4 / 7
10,189
463
16,469
24,023
20,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
specldark
Heimdallr
16
0 / 3 / 2
9,463
430
8,009
13,798
11,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
9,689
440
13,884
19,851
20,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
17
2 / 7 / 5
10,925
497
13,353
17,642
7,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
6,205
282
782
1,475
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
NewBreedl
Surtr
17
4 / 2 / 5
11,497
523
12,849
24,174
24,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
VFA_Catuts842
Bakasura
19
9 / 3 / 3
12,144
552
11,358
16,460
7,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
16
Kills
17
17
Deaths
16
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Surtr
JORGE1189
Surtr
2
0
1
2.5
L
Ishtar
2
7
5
0.64
W
Morgan Le Fay
LazzyPudding
Morgan Le Fay
4
5
3
1.1
L
0
1
0
0
L
Surtr
NewBreedl
Surtr
4
2
5
3.25
W
Cernunnos
OGWildfire
Cernunnos
6
5
4
1.6
L
Bakasura
VFA_Catuts842
Bakasura
9
3
3
3.5
W
Jormungandr
ness9230
Jormungandr
4
4
7
1.88
W
Heimdallr
specldark
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,776
Damage
52,226
75,884
Taken
79,602
48,295
Mitigated
60,460
21,304
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,884
5,909
1,195
2,020
19,851
20,021
425
7,804
12,047
50,117
0
W
Surtr
JORGE1189
Surtr
1,698
721
0
1,112
4,314
1,569
22
1,254
3,060
147
7,906
L
Ishtar
13,353
9,162
0
2,419
17,642
7,713
344
7,948
9,694
0
90,308
W
Morgan Le Fay
LazzyPudding
Morgan Le Fay
14,714
2,056
0
1,731
14,706
6,962
437
2,843
11,760
84,950
0
L
782
47
0
356
1,475
367
0
674
801
4,526
0
L
Surtr
NewBreedl
Surtr
12,849
3,283
0
5,713
24,174
24,519
233
8,407
15,767
710
84,427
W
Cernunnos
OGWildfire
Cernunnos
15,886
9,261
0
8,766
19,043
8,398
1,829
3,299
15,247
0
108,175
L
Bakasura
VFA_Catuts842
Bakasura
11,358
6,803
0
3,307
16,460
7,840
688
6,915
9,545
0
66,316
W
Jormungandr
ness9230
Jormungandr
16,469
6,756
323
6,003
24,023
20,182
590
4,316
18,878
87,564
0
W
Heimdallr
specldark
Heimdallr
8,009
3,508
0
3,369
13,798
11,184
137
2,496
10,594
0
70,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
50,460
523
Minions Killed
445
0
Camps Cleared
0
1,636,320
Distance Traveled
1,885,068
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,689
440
31
1
0
446,930
1
W
Surtr
6,723
306
11
1
0
102,595
0
L
Ishtar
10,925
497
156
7
0
384,803
0
W
Morgan Le Fay
11,017
501
140
6
0
377,209
0
L
Hera
6,205
282
11
1
0
57,941
0
L
Surtr
11,497
523
135
6
0
536,055
0
W
Cernunnos
11,578
526
150
7
0
384,278
2
L
Bakasura
12,144
552
112
5
0
459,339
0
W
Jormungandr
10,189
463
110
5
0
400,160
0
W
Heimdallr
9,463
430
112
5
0
372,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role