Player Matchup

Sobek
Sobek
Astroxic
Sobek
Level 31
God Stats
4W - 3L
1,438 SR
Queue Stats
124W - 127L
1,563 Elo+
Party 1
Neith
Neith
BadiBunnii
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,471 Elo+
Solo
Serqet
Serqet
ISmokeNarcoI
Serqet
Level 77
God Stats
6W - 2L
1,520 SR
Queue Stats
126W - 115L
1,403 Elo+
Party 1
King Arthur
King Arthur
Rancemanceee
King Arthur
Level 28
God Stats
2W - 1L
1,476 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Anubis
Anubis
catsuwu
Anubis
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 116L
1,338 Elo+
Party 1
Team Averages
Level 36
1,487 SR
1,455 Elo+

VS

Team Averages
Level 16
1,453 SR
1,440 Elo+
Bellona
Bellona
Batlefr0nt
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Kilaklwn420
Izanami
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
223W - 302L
1,179 Elo+
Solo
Tsukuyomi
Tsukuyomi
Megadeth676
Tsukuyomi
Level 25
God Stats
4W - 4L
1,507 SR
Queue Stats
34W - 19L
1,724 Elo+
Solo
Cernunnos
Cernunnos
RAlexander
Cernunnos
Level 28
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
TheSylar74
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Astroxic
Sobek
15
3 / 2 / 13
9,191
836
5,229
12,134
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
18
6 / 0 / 6
9,800
891
11,757
5,765
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
16
7 / 2 / 8
9,287
844
14,560
11,215
7,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Rancemanceee
King Arthur
15
4 / 3 / 9
8,687
790
12,920
12,656
12,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
catsuwu
Anubis
15
3 / 1 / 13
8,436
767
8,920
7,920
4,612
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Batlefr0nt
Bellona
13
0 / 7 / 3
7,185
653
3,501
15,266
13,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Kilaklwn420
Izanami
11
0 / 5 / 3
6,975
634
711
7,558
3,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Megadeth676
Tsukuyomi
17
7 / 6 / 0
9,793
890
19,957
15,714
6,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
RAlexander
Cernunnos
14
1 / 1 / 3
7,522
684
6,588
10,584
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TheSylar74
Baron Samedi
13
0 / 4 / 3
7,231
657
8,023
12,138
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
23
Kills
8
8
Deaths
23
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
Astroxic
Sobek
3
2
13
4.75
W
Neith
6
0
6
9
L
Bellona
Batlefr0nt
Bellona
0
7
3
0.21
W
Serqet
7
2
8
5.5
L
Izanami
Kilaklwn420
Izanami
0
5
3
0.3
L
Tsukuyomi
Megadeth676
Tsukuyomi
7
6
0
1.17
L
Cernunnos
RAlexander
Cernunnos
1
1
3
2.5
W
King Arthur
Rancemanceee
King Arthur
4
3
9
2.83
L
Baron Samedi
TheSylar74
Baron Samedi
0
4
3
0.38
W
Anubis
catsuwu
Anubis
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,386
Damage
38,780
49,690
Taken
61,260
42,781
Mitigated
32,653
12,758
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Astroxic
Sobek
5,229
336
0
3,436
12,134
14,520
609
2,669
9,465
8,531
0
W
Neith
11,757
3,738
0
3,663
5,765
3,533
1,813
1,092
4,673
0
52,187
L
Bellona
Batlefr0nt
Bellona
3,501
598
0
689
15,266
13,486
0
5,191
9,635
0
10,893
W
Serqet
14,560
3,832
0
898
11,215
7,279
224
1,610
9,605
0
31,359
L
Izanami
Kilaklwn420
Izanami
711
419
0
157
7,558
3,041
0
2,864
4,694
0
4,491
L
Tsukuyomi
Megadeth676
Tsukuyomi
19,957
3,905
0
3,173
15,714
6,809
0
5,496
9,632
0
50,981
L
Cernunnos
RAlexander
Cernunnos
6,588
2,759
0
1,681
10,584
4,015
0
969
9,534
0
19,117
W
King Arthur
Rancemanceee
King Arthur
12,920
692
0
912
12,656
12,837
127
2,089
10,567
4,100
23,704
L
Baron Samedi
TheSylar74
Baron Samedi
8,023
674
1,574
2,728
12,138
5,302
0
3,400
8,318
19,187
0
W
Anubis
catsuwu
Anubis
8,920
552
0
3,849
7,920
4,612
505
563
7,357
24,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,401
Gold Earned
38,706
189
Minions Killed
152
0
Camps Cleared
0
1,167,132
Distance Traveled
995,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,191
836
12
1
0
229,045
0
W
Neith
9,800
891
78
7
0
212,097
0
L
Bellona
7,185
653
21
2
0
195,995
0
W
Serqet
9,287
844
37
3
0
278,020
0
L
Izanami
6,975
634
14
1
0
127,535
0
L
Tsukuyomi
9,793
890
63
6
0
247,127
0
L
Cernunnos
7,522
684
29
3
0
212,613
0
W
King Arthur
8,687
790
22
2
0
254,781
0
L
Baron Samedi
7,231
657
25
2
0
212,723
0
W
Anubis
8,436
767
40
4
0
193,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role