Player Matchup

Arachne
Arachne
Curlyjefferson21
Arachne
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
22W - 19L
1,686 Elo+
Party 1
Ymir
Ymir
Im01dGr3g330
Ymir
Level 107
God Stats
19W - 25L
1,285 SR
Queue Stats
745W - 818L
1,406 Elo+
Party 1
Poseidon
Poseidon
LooseBussy1038
Poseidon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,514 Elo+
Solo
Neith
Neith
MrMilkyy
Neith
Level 64
God Stats
6W - 8L
1,500 SR
Queue Stats
386W - 418L
1,420 Elo+
Party 1
Surtr
Surtr
facu621
Surtr
Level 46
God Stats
8W - 10L
1,439 SR
Queue Stats
164W - 175L
1,389 Elo+
Solo
Team Averages
Level 63
1,445 SR
1,483 Elo+

VS

Team Averages
Level 78
1,658 SR
1,572 Elo+
Nu Wa
Nu Wa
Blushboy101_
Nu Wa
Level 86
God Stats
39W - 40L
1,377 SR
Queue Stats
762W - 780L
1,387 Elo+
Solo
Cerberus
Cerberus
CinderGaze
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,770 Elo+
Party 2
Ah Puch
Ah Puch
GtotheA512
Ah Puch
Level 64
God Stats
2W - 8L
1,729 SR
Queue Stats
153W - 141L
1,391 Elo+
Solo
Da Ji
Da Ji
PALEX32
Da Ji
Level 107
God Stats
6W - 11L
1,717 SR
Queue Stats
87W - 84L
1,809 Elo+
Party 2
Medusa
Medusa
Twi5t3dS4iNt
Medusa
Level 69
God Stats
13W - 4L
1,965 SR
Queue Stats
362W - 373L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
8,917
594
9,594
14,522
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 7
7,057
470
5,104
10,551
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
15
4 / 4 / 1
9,161
611
11,180
9,042
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
MrMilkyy
Neith
13
8 / 1 / 2
8,456
564
12,203
8,088
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
facu621
Surtr
15
5 / 1 / 3
9,538
636
6,587
13,966
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,659
444
8,375
8,890
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
CinderGaze
Cerberus
11
1 / 7 / 2
6,817
454
3,082
17,596
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
GtotheA512
Ah Puch
12
3 / 4 / 0
7,206
480
5,571
13,073
5,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
PALEX32
Da Ji
13
4 / 3 / 3
7,826
522
6,604
12,055
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
12
2 / 5 / 2
7,230
482
9,916
10,416
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
25
Kills
11
11
Deaths
25
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Cerberus
CinderGaze
Cerberus
1
7
2
0.29
W
6
2
6
4.5
L
Ah Puch
GtotheA512
Ah Puch
3
4
0
0.75
W
2
3
7
1.83
W
Poseidon
4
4
1
1.13
W
Neith
MrMilkyy
Neith
8
1
2
9
L
Da Ji
PALEX32
Da Ji
4
3
3
1.83
L
Medusa
2
5
2
0.6
W
Surtr
facu621
Surtr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,668
Damage
33,548
56,169
Taken
62,030
26,478
Mitigated
34,527
11,478
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,375
1,449
0
1,506
8,890
2,618
0
112
8,778
49,862
0
L
Cerberus
CinderGaze
Cerberus
3,082
177
0
1,369
17,596
17,740
64
3,117
14,479
23,258
0
W
9,594
6,105
0
3,768
14,522
5,643
16
2,016
12,506
0
75,367
L
Ah Puch
GtotheA512
Ah Puch
5,571
751
0
5,584
13,073
5,037
0
6,369
6,704
47,356
0
W
5,104
34
411
724
10,551
5,507
71
2,617
7,934
23,495
0
W
Poseidon
11,180
1,764
0
1,194
9,042
3,315
708
4,870
4,172
70,914
209
W
Neith
MrMilkyy
Neith
12,203
6,315
0
3,086
8,088
3,944
644
1,782
6,306
0
52,333
L
Da Ji
PALEX32
Da Ji
6,604
1,899
0
2,254
12,055
4,990
0
5,255
6,800
0
33,756
L
Medusa
9,916
2,961
0
887
10,416
4,142
70
1,680
8,736
0
56,560
W
Surtr
facu621
Surtr
6,587
2,055
0
2,295
13,966
8,069
598
5,743
8,223
888
66,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
35,738
440
Minions Killed
333
0
Camps Cleared
0
1,399,513
Distance Traveled
1,332,774
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,659
444
69
5
0
252,585
0
L
Cerberus
6,817
454
35
2
0
251,335
0
W
Arachne
8,917
594
88
6
0
330,196
0
L
Ah Puch
7,206
480
75
5
0
252,275
5
W
Ymir
7,057
470
35
2
0
250,626
0
W
Poseidon
9,161
611
145
10
0
249,758
0
W
Neith
8,456
564
73
5
0
268,174
0
L
Da Ji
7,826
522
62
4
0
304,306
0
L
Medusa
7,230
482
92
6
0
272,273
4
W
Surtr
9,538
636
99
7
0
300,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role