Player Matchup

Xbalanque
Xbalanque
Himanto
Xbalanque
Level 86
God Stats
0W - 3L
1,281 SR
Queue Stats
143W - 138L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
PhanEPacc
Baron Samedi
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
291W - 284L
1,715 Elo+
Solo
Jing Wei
Jing Wei
The_MazMan
Jing Wei
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,533 Elo+
Solo
Ullr
Ullr
WetInSeconds
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 170L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
w0lffman17
Ao Kuang
Level 127
God Stats
6W - 8L
1,517 SR
Queue Stats
406W - 398L
1,535 Elo+
Solo
Team Averages
Level 98
1,460 SR
1,545 Elo+

VS

Team Averages
Level 93
1,565 SR
1,454 Elo+
Shiva
Shiva
ASlay28
Shiva
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 320L
1,453 Elo+
Solo
Athena
Athena
DARK_TIDIINGS
Athena
Level 99
God Stats
4W - 0L
1,718 SR
Queue Stats
96W - 119L
1,531 Elo+
Solo
Cerberus
Cerberus
FatKidHtchts
Cerberus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,390 Elo+
Solo
Cliodhna
Cliodhna
FrstyThSnwSknk
Cliodhna
Level 68
God Stats
2W - 1L
1,605 SR
Queue Stats
74W - 85L
1,341 Elo+
Solo
Hera
Hera
o429
Hera
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
286W - 295L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Himanto
Xbalanque
15
2 / 5 / 9
8,372
761
8,888
10,932
4,583
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PhanEPacc
Baron Samedi
13
2 / 6 / 2
7,476
680
11,104
13,881
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
The_MazMan
Jing Wei
14
0 / 6 / 9
7,544
686
8,828
12,997
4,846
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 6 / 2
6,932
630
4,570
12,476
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ao Kuang
w0lffman17
Ao Kuang
13
5 / 7 / 4
8,245
750
12,662
16,498
9,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ASlay28
Shiva
18
7 / 2 / 17
10,837
985
14,331
18,192
18,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 15
9,681
880
4,756
19,148
21,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
FatKidHtchts
Cerberus
17
8 / 4 / 15
10,680
971
13,390
17,932
17,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
17
9 / 3 / 12
10,640
967
15,095
13,231
6,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
o429
Hera
16
4 / 2 / 9
9,866
897
13,634
6,408
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
11
Kills
30
30
Deaths
14
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Shiva
ASlay28
Shiva
7
2
17
7.75
W
2
3
15
3.17
W
Cerberus
FatKidHtchts
Cerberus
8
4
15
3.88
W
Cliodhna
9
3
12
5
L
Xbalanque
Himanto
Xbalanque
2
5
9
1.3
L
Baron Samedi
PhanEPacc
Baron Samedi
2
6
2
0.5
L
Jing Wei
The_MazMan
Jing Wei
0
6
9
0.75
L
2
6
2
0.5
W
Hera
o429
Hera
4
2
9
4.25
L
Ao Kuang
w0lffman17
Ao Kuang
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,052
Damage
61,206
66,784
Taken
74,911
30,482
Mitigated
67,726
14,944
Healing
27,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
ASlay28
Shiva
14,331
1,547
3,776
4,532
18,192
18,452
1,052
5,250
12,942
0
28,247
W
4,756
1,230
1,914
5,047
19,148
21,355
766
6,704
12,444
9,984
0
W
Cerberus
FatKidHtchts
Cerberus
13,390
582
294
4,094
17,932
17,429
2,048
6,265
11,667
22,351
2,066
W
Cliodhna
15,095
1,301
913
3,636
13,231
6,928
295
3,827
9,404
0
22,568
L
Xbalanque
Himanto
Xbalanque
8,888
5,413
303
1,674
10,932
4,583
0
4,919
6,013
0
19,189
L
Baron Samedi
PhanEPacc
Baron Samedi
11,104
2,225
1,720
3,572
13,881
6,570
0
6,634
7,247
18,854
0
L
Jing Wei
The_MazMan
Jing Wei
8,828
7,797
659
1,437
12,997
4,846
0
5,709
7,288
0
20,940
L
4,570
1,568
219
1,808
12,476
4,939
0
7,560
4,916
0
10,626
W
Hera
o429
Hera
13,634
2,636
1,409
1,406
6,408
3,562
2,719
1,720
4,688
38,820
0
L
Ao Kuang
w0lffman17
Ao Kuang
12,662
4,333
179
3,373
16,498
9,544
0
5,119
11,379
18,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,569
Gold Earned
51,704
92
Minions Killed
133
0
Camps Cleared
0
782,633
Distance Traveled
1,094,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,837
985
30
3
0
229,308
0
W
Athena
9,681
880
8
1
0
212,594
0
W
Cerberus
10,680
971
20
2
0
201,487
0
W
Cliodhna
10,640
967
14
1
0
265,825
0
L
Xbalanque
8,372
761
27
2
0
160,900
0
L
Baron Samedi
7,476
680
16
1
0
164,668
0
L
Jing Wei
7,544
686
29
3
0
163,185
0
L
Ullr
6,932
630
10
1
0
115,068
0
W
Hera
9,866
897
61
6
0
184,787
0
L
Ao Kuang
8,245
750
10
1
0
178,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role