Player Matchup

Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Adixu
Arachne
Level 154
God Stats
2W - 0L
1,888 SR
Queue Stats
63W - 26L
1,633 Elo+
Solo
Hel
Hel
Sleien
Hel
Level 122
God Stats
21W - 19L
1,737 SR
Queue Stats
145W - 123L
1,538 Elo+
Solo
Team Averages
Level 141
1,709 SR
1,557 Elo+

VS

Team Averages
Level 107
1,672 SR
1,549 Elo+
Xbalanque
Xbalanque
MipDoll
Xbalanque
Level 89
God Stats
9W - 4L
1,803 SR
Queue Stats
62W - 59L
1,536 Elo+
Party 1
Terra
Terra
NineMønkeys
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,547 Elo+
Solo
Hera
Hera
WarOfCute
Hera
Level 105
God Stats
3W - 2L
1,714 SR
Queue Stats
105W - 108L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
1 / 0 / 12
10,804
720
10,580
19,984
21,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Adixu
Arachne
16
4 / 0 / 5
10,939
729
7,417
13,682
9,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Sleien
Hel
19
9 / 0 / 5
12,521
835
17,941
16,576
8,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MipDoll
Xbalanque
13
0 / 5 / 0
8,523
568
10,434
15,378
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 0
8,743
583
7,758
16,438
15,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
15
0 / 5 / 0
9,145
610
9,395
8,852
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
12
7
W
Arachne
Adixu
Arachne
4
0
5
6.5
L
Xbalanque
MipDoll
Xbalanque
0
5
0
0
L
0
4
0
0
W
Hel
Sleien
Hel
9
0
5
11.5
L
Hera
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
27,587
50,242
Taken
40,668
39,576
Mitigated
23,909
35,459
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,580
2,893
0
6,952
19,984
21,882
736
3,670
16,314
789
30,233
W
Arachne
Adixu
Arachne
7,417
4,940
0
7,359
13,682
9,073
919
6,122
7,560
0
65,535
L
Xbalanque
MipDoll
Xbalanque
10,434
4,799
0
1,498
15,378
4,896
0
8,094
7,054
0
41,483
L
7,758
591
615
3,826
16,438
15,646
0
6,960
9,025
26,734
316
W
Hel
Sleien
Hel
17,941
1,191
7,620
13,528
16,576
8,621
521
7,991
8,585
81,024
0
L
Hera
9,395
2,353
0
162
8,852
3,367
15
3,327
5,236
43,863
1,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
26,411
236
Minions Killed
204
0
Camps Cleared
0
934,756
Distance Traveled
802,386
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,804
720
28
2
0
315,220
4
W
Arachne
10,939
729
81
5
0
302,705
0
L
Xbalanque
8,523
568
76
5
0
260,306
0
L
Terra
8,743
583
46
3
0
285,416
0
W
Hel
12,521
835
127
8
0
316,831
5
L
Hera
9,145
610
82
5
0
256,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role