Player Matchup

Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
I2AIVI
Cthulhu
Level 188
God Stats
11W - 7L
1,500 SR
Queue Stats
222W - 220L
1,361 Elo+
Solo
Skadi
Skadi
Rasahra
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,506 Elo+
Party 1
Da Ji
Da Ji
Scrubyton
Da Ji
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
holey_defect2
Baron Samedi
Level 57
God Stats
4W - 5L
1,500 SR
Queue Stats
76W - 87L
1,481 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,471 Elo+

VS

Team Averages
Level 135
1,557 SR
1,527 Elo+
Shiva
Shiva
Jotaro267
Shiva
Level 118
God Stats
5W - 2L
1,820 SR
Queue Stats
24W - 28L
1,550 Elo+
Party 2
Athena
Athena
KotiC1217
Athena
Level 106
God Stats
10W - 4L
1,849 SR
Queue Stats
345W - 329L
1,518 Elo+
Solo
Poseidon
Poseidon
SoulDemonThanato
Poseidon
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 99L
1,529 Elo+
Party 2
Surtr
Surtr
potatoman12321
Surtr
Level 141
God Stats
6W - 10L
1,533 SR
Queue Stats
160W - 159L
1,567 Elo+
Solo
Izanami
Izanami
xDOC HOLLID4Y x
Izanami
Level 158
God Stats
1W - 1L
1,085 SR
Queue Stats
87W - 110L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 3 / 0
6,070
506
8,497
12,505
12,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
I2AIVI
Cthulhu
10
2 / 2 / 0
6,279
523
4,950
8,808
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Rasahra
Skadi
9
0 / 3 / 1
5,701
475
2,666
5,693
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Scrubyton
Da Ji
11
1 / 4 / 0
6,763
564
2,672
10,741
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
holey_defect2
Baron Samedi
9
0 / 7 / 1
5,387
449
1,871
8,625
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jotaro267
Shiva
13
9 / 1 / 4
8,300
692
12,974
7,781
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
KotiC1217
Athena
9
1 / 0 / 3
5,767
481
1,757
6,417
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 3
7,312
609
5,407
5,389
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 1 / 1
7,239
603
9,126
13,194
11,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 0
5,496
458
2,350
7,713
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
19
19
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
L
Cthulhu
I2AIVI
Cthulhu
2
2
0
1
W
Shiva
Jotaro267
Shiva
9
1
4
11
W
Athena
KotiC1217
Athena
1
0
3
2.5
L
Skadi
Rasahra
Skadi
0
3
1
0.17
L
Da Ji
Scrubyton
Da Ji
1
4
0
0.25
W
6
0
3
7.5
L
Baron Samedi
holey_defect2
Baron Samedi
0
7
1
0.07
W
3
1
1
3.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
31,614
46,372
Taken
40,494
28,819
Mitigated
23,149
9,449
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,497
3,366
0
3,938
12,505
12,410
0
370
12,135
824
44,094
L
Cthulhu
I2AIVI
Cthulhu
4,950
739
0
2,733
8,808
6,721
0
2,237
6,571
26,979
0
W
Shiva
Jotaro267
Shiva
12,974
3,490
47
1,470
7,781
3,498
0
1,013
6,768
0
60,272
W
Athena
KotiC1217
Athena
1,757
400
308
1,890
6,417
4,170
0
2,522
3,895
11,650
0
L
Skadi
Rasahra
Skadi
2,666
1,015
0
707
5,693
2,010
309
2,708
2,985
0
33,532
L
Da Ji
Scrubyton
Da Ji
2,672
527
0
1,226
10,741
4,104
0
1,197
9,544
0
35,988
W
5,407
1,258
0
520
5,389
1,602
0
1,023
4,366
54,816
0
L
Baron Samedi
holey_defect2
Baron Samedi
1,871
217
0
845
8,625
3,574
0
1,022
7,603
24,751
0
W
9,126
3,327
0
4,447
13,194
11,243
10
320
12,874
637
57,568
W
2,350
2,000
0
2,928
7,713
2,636
0
2,263
5,450
0
32,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
34,114
276
Minions Killed
345
0
Camps Cleared
0
1,120,936
Distance Traveled
1,169,566
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,070
506
86
7
0
193,782
1
L
Cthulhu
6,279
523
35
3
0
241,568
2
W
Shiva
8,300
692
87
7
0
251,983
0
W
Athena
5,767
481
22
2
0
217,892
0
L
Skadi
5,701
475
58
5
0
218,449
2
L
Da Ji
6,763
564
63
5
0
262,859
0
W
Poseidon
7,312
609
73
6
0
294,770
0
L
Baron Samedi
5,387
449
34
3
0
204,278
1
W
Surtr
7,239
603
108
9
0
224,974
0
W
Izanami
5,496
458
55
5
0
179,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role