Player Matchup

Cernunnos
Cernunnos
Gold V
Alexremen
Cernunnos
Gold V
Level 145
God Stats
5W - 8L
1,500 SR
Queue Stats
138W - 142L
1,357 MMR
Solo
Achilles
Achilles
Silver III
Hagen54
Achilles
Silver III
Level 107
God Stats
0W - 3L
1,298 SR
Queue Stats
96W - 92L
1,394 MMR
Solo
Da Ji
Da Ji
Silver II
TheUnknowenEnder
Da Ji
Silver II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,362 MMR
Solo
Yu Huang
Yu Huang
Bronze III
bu11et
Yu Huang
Bronze III
Level 137
God Stats
2W - 3L
1,492 SR
Queue Stats
2W - 5L
1,370 MMR
Solo
Ganesha
Ganesha
Bronze III
Денворд
Ganesha
Bronze III
Level 145
God Stats
0W - 5L
1,500 SR
Queue Stats
254W - 265L
1,332 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,458 SR
1,363 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,549 SR
1,433 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver III
CheerierDuke900
Ne Zha
Silver III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 156L
1,395 MMR
Solo
Ymir
Ymir
Bronze III
Narutо
Ymir
Bronze III
Level 142
God Stats
3W - 1L
1,743 SR
Queue Stats
16W - 23L
1,396 MMR
Solo
Jing Wei
Jing Wei
Silver I
Soroush77m
Jing Wei
Silver I
Level 83
God Stats
3W - 6L
1,500 SR
Queue Stats
589W - 591L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alexremen
Cernunnos
14
2 / 3 / 0
8,762
584
8,570
9,659
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Hagen54
Achilles
13
2 / 4 / 2
7,928
529
11,877
14,442
9,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 7 / 4
7,430
495
8,036
14,833
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
bu11et
Yu Huang
13
3 / 4 / 2
8,301
553
9,079
8,300
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 3 / 3
7,333
489
4,498
14,369
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HerculesKing ArthurPoseidonThorMaui

VS

Bans
Ao KuangGuan YuSolAgniUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 3 / 4
7,709
514
7,921
9,977
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
 
Fenrir
12
4 / 2 / 5
7,632
509
5,111
17,716
14,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
12 / 1 / 4
10,082
672
14,247
14,296
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Narutо
Ymir
11
0 / 2 / 9
6,930
462
3,707
14,821
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Soroush77m
Jing Wei
15
3 / 0 / 6
8,544
570
7,947
9,976
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
21
21
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
4
1.33
W
Fenrir
 
Fenrir
4
2
5
3.25
L
Cernunnos
Alexremen
Cernunnos
2
3
0
0.67
W
12
1
4
14
L
Achilles
Hagen54
Achilles
2
4
2
0.75
W
Ymir
Narutо
Ymir
0
2
9
2.25
W
Jing Wei
Soroush77m
Jing Wei
3
0
6
6
L
1
7
4
0.43
L
Yu Huang
bu11et
Yu Huang
3
4
2
1
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,060
Damage
38,933
61,603
Taken
66,786
34,983
Mitigated
41,304
15,737
Healing
21,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,921
984
0
888
9,977
3,776
634
4,928
5,012
61,841
0
W
Fenrir
 
Fenrir
5,111
1,228
0
5,562
17,716
14,507
0
1,399
16,280
0
38,119
L
Cernunnos
Alexremen
Cernunnos
8,570
3,282
0
3,128
9,659
3,849
0
470
9,189
0
68,899
W
14,247
5,020
0
3,572
14,296
7,088
92
1,436
12,835
0
90,145
L
Achilles
Hagen54
Achilles
11,877
2,128
0
4,969
14,442
9,754
164
2,336
12,106
937
52,583
W
Ymir
Narutо
Ymir
3,707
750
0
4,670
14,821
12,042
0
5,687
9,014
19,530
0
W
Jing Wei
Soroush77m
Jing Wei
7,947
6,992
0
6,500
9,976
3,891
40
758
9,218
0
73,220
L
8,036
1,587
0
3,856
14,833
5,999
0
1,495
13,338
0
50,612
L
Yu Huang
bu11et
Yu Huang
9,079
1,052
0
1,759
8,300
3,038
542
2,572
5,728
65,440
0
L
4,498
702
0
2,025
14,369
12,343
0
4,755
9,614
24,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
40,897
394
Minions Killed
444
0
Camps Cleared
0
1,506,271
Distance Traveled
1,503,599
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,709
514
113
8
0
289,710
4
W
Fenrir
7,632
509
52
3
0
267,460
0
L
Cernunnos
8,762
584
124
8
0
284,161
0
W
Ne Zha
10,082
672
132
9
0
353,144
2
L
Achilles
7,928
529
68
5
0
299,840
0
W
Ymir
6,930
462
26
2
0
295,537
6
W
Jing Wei
8,544
570
121
8
0
297,748
2
L
Da Ji
7,430
495
80
5
0
335,257
0
L
Yu Huang
8,301
553
110
7
0
268,701
5
L
Ganesha
7,333
489
12
1
0
318,312
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role