Player Matchup

Osiris
Osiris
Blood_of_Uchiha_
Osiris
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,500 Elo+
Party 1
Apollo
Apollo
Kto_to_iz_Grota-
Apollo
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
381W - 446L
1,296 Elo+
Party 1
Merlin
Merlin
Saint_Sergius
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,495 Elo+
Party 1
Team Averages
Level 132
1,500 SR
1,430 Elo+

VS

Team Averages
Level 78
1,468 SR
1,464 Elo+
Baron Samedi
Baron Samedi
By_jorgito17
Baron Samedi
Level 49
God Stats
38W - 23L
1,456 SR
Queue Stats
101W - 100L
1,360 Elo+
Solo
Surtr
Surtr
Saint_Dutch
Surtr
Level 123
God Stats
9W - 6L
1,447 SR
Queue Stats
22W - 23L
1,505 Elo+
Solo
Fenrir
Fenrir
justjorrik
Fenrir
Level 61
God Stats
8W - 10L
1,500 SR
Queue Stats
454W - 443L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
9,502
731
7,170
15,429
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 2
8,396
646
3,440
11,312
4,819
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 1
8,582
660
8,186
8,668
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
By_jorgito17
Baron Samedi
16
3 / 1 / 7
9,792
753
9,282
7,603
3,696
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 8
9,772
752
11,877
13,796
12,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
justjorrik
Fenrir
16
6 / 2 / 5
10,283
791
9,425
10,488
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
14
14
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Baron Samedi
By_jorgito17
Baron Samedi
3
1
7
6.5
L
1
5
2
0.4
W
5
0
8
9
L
1
5
1
0.3
W
Fenrir
justjorrik
Fenrir
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
30,584
35,409
Taken
31,887
27,252
Mitigated
21,457
6,430
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,170
1,520
383
3,552
15,429
18,960
0
2,902
11,964
0
26,779
W
Baron Samedi
By_jorgito17
Baron Samedi
9,282
443
1,064
2,680
7,603
3,696
1,144
1,793
5,810
49,801
0
L
3,440
2,241
0
1,580
11,312
4,819
0
4,166
6,824
0
17,651
W
11,877
4,237
146
3,216
13,796
12,688
802
3,355
10,441
815
31,771
L
8,186
897
0
915
8,668
3,473
0
2,397
6,001
46,347
1,410
W
Fenrir
justjorrik
Fenrir
9,425
1,433
0
3,983
10,488
5,073
721
2,901
7,587
0
34,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
29,847
160
Minions Killed
160
0
Camps Cleared
0
645,592
Distance Traveled
726,214
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,502
731
32
2
0
243,389
7
W
Baron Samedi
9,792
753
83
6
0
226,429
0
L
Apollo
8,396
646
29
2
0
200,947
0
W
Surtr
9,772
752
32
2
0
242,296
0
L
Merlin
8,582
660
99
8
0
201,256
0
W
Fenrir
10,283
791
45
3
0
257,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role