Player Matchup

Raijin
Raijin
LastResørt
Raijin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,795 Elo+
Party 1
Hou Yi
Hou Yi
Rōnîn
Hou Yi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,532 Elo+
Party 1
Thor
Thor
iTsAxXeR
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,532 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,619 Elo+

VS

Team Averages
Level 24
1,568 SR
1,306 Elo+
Freya
Freya
YaeMiko丶
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Guan Yu
Guan Yu
l莫木l
Guan Yu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,306 Elo+
Party 2
Ravana
Ravana
无事无非
Ravana
Level 28
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 5L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 4 / 10
8,570
857
15,466
8,927
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Rōnîn
Hou Yi
15
10 / 1 / 5
9,708
971
10,800
10,144
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
13
2 / 4 / 9
7,806
781
7,063
8,859
3,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
3 / 7 / 2
7,581
758
5,310
12,683
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
l莫木l
Guan Yu
12
2 / 5 / 7
7,822
782
5,706
14,336
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
11
4 / 5 / 4
7,303
730
7,213
9,762
4,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
9
9
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
4
10
2.5
W
Hou Yi
Rōnîn
Hou Yi
10
1
5
12.5
L
Freya
3
7
2
0.57
W
Thor
2
4
9
1.63
L
Guan Yu
l莫木l
Guan Yu
2
5
7
1.1
L
Ravana
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
18,229
27,930
Taken
36,781
9,093
Mitigated
22,238
4,747
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
15,466
1,101
0
170
8,927
2,473
311
1,394
7,533
38,450
2,878
W
Hou Yi
Rōnîn
Hou Yi
10,800
4,399
0
4,577
10,144
3,474
384
1,951
8,193
0
36,999
L
Freya
5,310
1,119
0
1,355
12,683
4,072
0
5,812
6,871
15,129
0
W
Thor
7,063
1,604
0
0
8,859
3,146
97
2,042
6,817
0
19,917
L
Guan Yu
l莫木l
Guan Yu
5,706
245
925
1,654
14,336
13,888
0
5,854
8,482
0
16,386
L
Ravana
7,213
1,850
0
1,391
9,762
4,278
0
2,981
6,781
0
18,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
22,706
137
Minions Killed
59
0
Camps Cleared
0
519,155
Distance Traveled
462,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,570
857
54
5
0
167,424
0
W
Hou Yi
9,708
971
52
5
0
180,788
0
L
Freya
7,581
758
24
2
0
141,196
0
W
Thor
7,806
781
31
3
0
170,943
0
L
Guan Yu
7,822
782
18
2
0
168,500
0
L
Ravana
7,303
730
17
2
0
152,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role