Player Matchup

Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AstroooBoyTM
Scylla
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 21L
1,541 Elo+
Party 2
Artemis
Artemis
DJC29
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,719 Elo+
Party 2
Team Averages
Level 98
1,500 SR
1,587 Elo+

VS

Team Averages
Level 89
1,572 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
Its_Mossiah
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,528 Elo+
Party 1
Achilles
Achilles
RootZepplin
Achilles
Level 152
God Stats
3W - 2L
1,715 SR
Queue Stats
92W - 92L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
RustyBrainz
Ao Kuang
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 65L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
2 / 4 / 4
9,628
642
17,580
16,964
20,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
16
3 / 4 / 3
11,101
740
11,243
13,532
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DJC29
Artemis
14
1 / 6 / 3
9,254
617
9,844
18,046
8,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Its_Mossiah
Ah Muzen Cab
18
3 / 2 / 8
11,564
771
13,378
13,367
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
RootZepplin
Achilles
16
1 / 2 / 7
10,216
681
12,260
19,652
20,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
RustyBrainz
Ao Kuang
18
10 / 2 / 3
12,249
817
17,790
22,694
19,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
14
14
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
4
4
1
L
Scylla
3
4
3
1.13
L
Artemis
DJC29
Artemis
1
6
3
0.42
W
Ah Muzen Cab
Its_Mossiah
Ah Muzen Cab
3
2
8
3.5
W
Achilles
RootZepplin
Achilles
1
2
7
2.25
W
Ao Kuang
RustyBrainz
Ao Kuang
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
43,428
48,542
Taken
55,713
34,719
Mitigated
47,122
7,654
Healing
16,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
17,580
5,892
0
4,505
16,964
20,835
197
6,134
10,228
818
27,836
L
Scylla
11,243
2,100
0
437
13,532
5,598
0
5,309
7,839
59,089
0
L
Artemis
DJC29
Artemis
9,844
5,248
0
2,712
18,046
8,286
0
6,387
11,267
0
27,067
W
Ah Muzen Cab
Its_Mossiah
Ah Muzen Cab
13,378
4,721
0
3,460
13,367
6,945
2,048
2,938
10,018
0
64,310
W
Achilles
RootZepplin
Achilles
12,260
2,681
0
6,541
19,652
20,489
612
4,720
14,294
0
44,872
W
Ao Kuang
RustyBrainz
Ao Kuang
17,790
2,405
0
6,920
22,694
19,688
159
4,247
17,695
61,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
34,029
176
Minions Killed
241
0
Camps Cleared
0
782,806
Distance Traveled
845,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,628
642
31
2
0
289,753
0
L
Scylla
11,101
740
110
7
0
243,170
0
L
Artemis
9,254
617
35
2
0
249,883
0
W
Ah Muzen Cab
11,564
771
113
8
0
250,950
0
W
Achilles
10,216
681
49
3
0
289,913
0
W
Ao Kuang
12,249
817
79
5
0
304,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role