Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Triliph
Hercules
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 74L
1,611 Elo+
Solo
Ao Kuang
Ao Kuang
zSlei
Ao Kuang
Level 120
God Stats
5W - 2L
1,289 SR
Queue Stats
13W - 17L
1,391 Elo+
Solo
Team Averages
Level 155
1,430 SR
1,501 Elo+

VS

Team Averages
Level 128
1,581 SR
1,621 Elo+
Tyr
Tyr
MyXing
Tyr
Level 128
God Stats
12W - 14L
1,744 SR
Queue Stats
43W - 60L
1,639 Elo+
Solo
Ne Zha
Ne Zha
NineMønkeys
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Rhoot
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 3 / 9
7,327
733
5,014
8,676
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Triliph
Hercules
14
5 / 1 / 9
8,507
851
9,539
10,366
10,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
zSlei
Ao Kuang
15
8 / 0 / 6
8,693
869
11,564
10,763
4,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
MyXing
Tyr
11
1 / 4 / 3
6,852
685
4,646
11,928
14,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
11
2 / 5 / 1
6,865
687
5,714
11,255
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Rhoot
Nu Wa
12
1 / 6 / 2
7,252
725
8,612
8,287
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
3
9
2.17
L
Tyr
MyXing
Tyr
1
4
3
0.63
L
Ne Zha
2
5
1
0.5
L
Nu Wa
Rhoot
Nu Wa
1
6
2
0.33
W
Hercules
Triliph
Hercules
5
1
9
9.5
W
Ao Kuang
zSlei
Ao Kuang
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,117
Damage
18,972
29,805
Taken
31,470
18,723
Mitigated
24,494
10,448
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,014
2,353
0
1,310
8,676
3,109
234
3,510
4,922
0
29,105
L
Tyr
MyXing
Tyr
4,646
81
0
1,985
11,928
14,122
0
4,826
7,102
344
13,339
L
Ne Zha
5,714
732
0
2,376
11,255
7,293
0
5,148
6,107
0
15,442
L
Nu Wa
Rhoot
Nu Wa
8,612
2,050
0
327
8,287
3,079
0
2,905
5,382
40,426
894
W
Hercules
Triliph
Hercules
9,539
2,222
0
3,454
10,366
10,980
0
2,494
7,626
3,628
25,575
W
Ao Kuang
zSlei
Ao Kuang
11,564
1,918
0
5,684
10,763
4,634
0
2,727
7,918
29,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
20,969
131
Minions Killed
124
0
Camps Cleared
0
595,990
Distance Traveled
541,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,327
733
44
4
0
164,167
0
L
Tyr
6,852
685
19
2
0
197,650
0
L
Ne Zha
6,865
687
26
3
0
193,658
0
L
Nu Wa
7,252
725
79
8
0
150,106
0
W
Hercules
8,507
851
53
5
0
212,004
0
W
Ao Kuang
8,693
869
34
3
0
219,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role