Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Jcpuddles
Persephone
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 127L
1,530 Elo+
Solo
Charybdis
Charybdis
Mr Chainsawuraz
Charybdis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 41L
1,394 Elo+
Solo
Baba Yaga
Baba Yaga
sladan1
Baba Yaga
Level 27
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 19L
1,295 Elo+
Solo
Neith
Neith
xXGiomar11Xx
Neith
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
150W - 159L
1,500 Elo+
Solo
Team Averages
Level 56
1,458 SR
1,444 Elo+

VS

Team Averages
Level 93
1,460 SR
1,405 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DrLightSkin
Sun Wukong
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
754W - 755L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drinkurr
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 274L
1,186 Elo+
Solo
Sol
Sol
EetShyteNDye
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,457 Elo+
Solo
Tiamat
Tiamat
Soup568
Tiamat
Level 87
God Stats
2W - 0L
1,298 SR
Queue Stats
85W - 79L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 10 / 7
9,657
690
6,087
24,330
32,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Jcpuddles
Persephone
15
3 / 7 / 3
10,058
718
13,509
14,807
5,171
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Mr Chainsawuraz
Charybdis
17
4 / 10 / 6
10,039
717
5,205
17,546
7,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
sladan1
Baba Yaga
16
1 / 7 / 6
9,426
673
10,417
18,306
7,665
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 4 / 9
10,002
714
11,099
15,092
6,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
17 / 4 / 14
13,687
978
22,436
19,425
12,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
DrLightSkin
Sun Wukong
18
5 / 3 / 22
11,265
805
11,618
20,341
21,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
Drinkurr
Ah Muzen Cab
18
9 / 2 / 21
11,438
817
18,699
13,355
7,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 21
10,748
768
20,179
10,013
4,413
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Soup568
Tiamat
17
3 / 1 / 22
10,505
750
12,781
8,681
6,646
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
139
12
Kills
39
38
Deaths
12
31
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
10
7
0.55
W
Anubis
 
Anubis
17
4
14
6
W
Sun Wukong
DrLightSkin
Sun Wukong
5
3
22
5.33
W
Ah Muzen Cab
Drinkurr
Ah Muzen Cab
9
2
21
9.75
W
5
2
21
7.75
L
Persephone
Jcpuddles
Persephone
3
7
3
0.64
L
Charybdis
Mr Chainsawuraz
Charybdis
4
10
6
0.7
W
Tiamat
Soup568
Tiamat
3
1
22
14
L
Baba Yaga
sladan1
Baba Yaga
1
7
6
0.57
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,317
Damage
85,713
90,081
Taken
71,815
58,233
Mitigated
53,080
20,136
Healing
36,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,087
458
701
1,707
24,330
32,021
27
13,083
10,611
10,669
0
W
Anubis
 
Anubis
22,436
2,174
491
8,734
19,425
12,673
982
8,029
11,396
56,290
0
W
Sun Wukong
DrLightSkin
Sun Wukong
11,618
1,729
2,117
5,954
20,341
21,683
1,467
5,822
14,519
0
21,596
W
Ah Muzen Cab
Drinkurr
Ah Muzen Cab
18,699
5,829
2,178
5,338
13,355
7,665
2,516
5,917
7,438
0
39,722
W
20,179
4,323
1,836
4,018
10,013
4,413
1,950
4,430
5,583
31,399
3,463
L
Persephone
Jcpuddles
Persephone
13,509
181
1,395
755
14,807
5,171
220
8,925
5,785
24,639
2,630
L
Charybdis
Mr Chainsawuraz
Charybdis
5,205
2,685
535
1,015
17,546
7,089
470
10,557
6,764
0
15,490
W
Tiamat
Soup568
Tiamat
12,781
268
2,282
3,490
8,681
6,646
1,250
4,707
3,974
17,734
0
L
Baba Yaga
sladan1
Baba Yaga
10,417
508
2,425
4,982
18,306
7,665
511
10,285
7,685
26,049
0
L
11,099
2,009
1,087
5,534
15,092
6,287
0
8,485
6,514
0
24,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
57,643
155
Minions Killed
180
0
Camps Cleared
0
1,051,898
Distance Traveled
1,264,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,657
690
6
0
0
178,951
0
W
Anubis
13,687
978
75
5
0
182,374
0
W
Sun Wukong
11,265
805
24
2
0
272,754
0
W
Ah Muzen Cab
11,438
817
41
3
0
258,798
0
W
Sol
10,748
768
26
2
0
280,475
0
L
Persephone
10,058
718
43
3
0
217,119
0
L
Charybdis
10,039
717
37
3
0
175,760
0
W
Tiamat
10,505
750
14
1
0
270,347
0
L
Baba Yaga
9,426
673
41
3
0
211,988
0
L
Neith
10,002
714
28
2
0
268,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role