Player Matchup

Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Arturo_Laurel
Eset
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 95L
1,573 Elo+
Solo
Merlin
Merlin
BlightSpawn
Merlin
Level 159
God Stats
6W - 2L
1,715 SR
Queue Stats
236W - 233L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
BrunoPHD
Gilgamesh
Level 118
God Stats
6W - 4L
1,715 SR
Queue Stats
300W - 321L
1,413 Elo+
Solo
Aphrodite
Aphrodite
philipkensebben
Aphrodite
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,735 Elo+
Party 2
Team Averages
Level 158
1,586 SR
1,539 Elo+

VS

Team Averages
Level 51
1,547 SR
1,280 Elo+
Nu Wa
Nu Wa
Achilles1998
Nu Wa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,223 Elo+
Party 1
Ares
Ares
Amadeus_007
Ares
Level 127
God Stats
9W - 6L
1,733 SR
Queue Stats
331W - 339L
1,498 Elo+
Solo
Aphrodite
Aphrodite
PestilenceWolf
Aphrodite
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 158L
1,233 Elo+
Party 1
Nox
Nox
Ruttinbuck22
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,223 Elo+
Party 1
Izanami
Izanami
w1z4rdh4v0k
Izanami
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 36L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 1 / 18
8,437
844
7,882
15,875
15,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 14
8,834
883
12,680
10,113
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
18
11 / 3 / 11
10,344
1,034
24,588
11,619
5,775
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
BrunoPHD
Gilgamesh
14
5 / 4 / 11
8,749
875
8,019
14,880
13,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
philipkensebben
Aphrodite
16
6 / 0 / 17
9,724
972
11,043
16,354
9,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,327
833
15,353
9,757
5,111
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 5
7,849
785
9,790
18,108
24,126
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
PestilenceWolf
Aphrodite
14
3 / 4 / 5
7,786
779
9,532
16,522
19,879
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 6
7,300
730
3,894
10,420
7,099
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
w1z4rdh4v0k
Izanami
10
1 / 8 / 2
6,668
667
4,141
12,967
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
26
Kills
9
10
Deaths
26
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
18
10
L
3
5
5
1.1
L
1
4
5
0.88
W
3
2
14
5
W
Merlin
11
3
11
5.5
W
Gilgamesh
BrunoPHD
Gilgamesh
5
4
11
2.63
L
Aphrodite
PestilenceWolf
Aphrodite
3
4
5
1.38
L
1
5
6
0.8
W
Aphrodite
philipkensebben
Aphrodite
6
0
17
14.5
L
Izanami
w1z4rdh4v0k
Izanami
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,212
Damage
42,710
68,841
Taken
67,774
49,300
Mitigated
62,067
34,196
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,882
376
769
2,753
15,875
15,065
629
6,722
9,153
0
13,905
L
15,353
3,777
14
124
9,757
5,111
0
7,733
2,024
26,791
0
L
9,790
548
793
1,948
18,108
24,126
0
11,933
6,175
13,484
0
W
12,680
1,814
2,301
3,114
10,113
4,814
2,806
6,764
3,349
26,571
0
W
Merlin
24,588
2,013
825
1,830
11,619
5,775
64
7,575
4,044
41,810
2,813
W
Gilgamesh
BrunoPHD
Gilgamesh
8,019
1,674
762
1,630
14,880
13,741
1,554
8,466
6,414
0
20,496
L
Aphrodite
PestilenceWolf
Aphrodite
9,532
1,382
5,957
7,487
16,522
19,879
0
10,514
6,008
18,375
0
L
3,894
1,372
0
782
10,420
7,099
0
7,037
3,383
11,436
0
W
Aphrodite
philipkensebben
Aphrodite
11,043
708
9,745
10,467
16,354
9,905
880
9,042
7,312
27,127
0
L
Izanami
w1z4rdh4v0k
Izanami
4,141
3,480
0
573
12,967
5,852
0
10,037
2,930
0
11,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
37,930
153
Minions Killed
80
0
Camps Cleared
0
1,034,227
Distance Traveled
865,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,437
844
13
1
0
214,606
0
L
Nu Wa
8,327
833
20
2
0
177,463
0
L
Ares
7,849
785
6
1
0
202,829
0
W
Eset
8,834
883
29
3
0
193,197
0
W
Merlin
10,344
1,034
55
6
0
194,919
0
W
Gilgamesh
8,749
875
23
2
0
195,716
0
L
Aphrodite
7,786
779
31
3
0
183,136
0
L
Nox
7,300
730
15
2
0
175,352
0
W
Aphrodite
9,724
972
33
3
0
235,789
0
L
Izanami
6,668
667
8
1
0
127,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role