Player Matchup

Nu Wa
Nu Wa
DexterDX
Nu Wa
Level 125
God Stats
132W - 108L
1,445 SR
Queue Stats
516W - 498L
1,473 Elo+
Solo
Geb
Geb
LordTraczar
Geb
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 29L
1,430 Elo+
Solo
Danzaburou
Danzaburou
RoqueMarcia
Danzaburou
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,313 Elo+
Solo
Osiris
Osiris
StingrayKuro
Osiris
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 134L
1,512 Elo+
Solo
Agni
Agni
pedrinho_roots
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 241L
1,415 Elo+
Solo
Team Averages
Level 133
1,489 SR
1,429 Elo+

VS

Team Averages
Level 127
1,469 SR
1,490 Elo+
Bacchus
Bacchus
AllcalldE
Bacchus
Level 149
God Stats
1W - 4L
1,485 SR
Queue Stats
258W - 275L
1,501 Elo+
Solo
Susano
Susano
Giburr
Susano
Level 144
God Stats
66W - 60L
1,623 SR
Queue Stats
261W - 256L
1,451 Elo+
Solo
Awilix
Awilix
KevinApuzzo
Awilix
Level 80
God Stats
4W - 7L
1,236 SR
Queue Stats
291W - 304L
1,485 Elo+
Solo
Chang'e
Chang'e
Pelito22
Chang'e
Level 158
God Stats
3W - 7L
1,500 SR
Queue Stats
605W - 641L
1,352 Elo+
Solo
Sol
Sol
berserker293
Sol
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
32W - 31L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DexterDX
Nu Wa
10
0 / 4 / 2
6,465
462
7,368
10,119
1,763
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
6,190
442
2,781
13,037
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
RoqueMarcia
Danzaburou
11
1 / 2 / 0
6,352
454
6,029
8,819
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
13
4 / 4 / 0
7,607
543
7,111
11,855
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 3 / 3
6,862
490
5,952
9,444
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AllcalldE
Bacchus
12
4 / 1 / 8
8,358
597
5,286
12,272
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Giburr
Susano
15
6 / 2 / 3
9,337
667
10,613
10,358
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
13
3 / 1 / 1
7,751
554
2,843
11,366
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Pelito22
Chang'e
13
2 / 2 / 6
8,040
574
7,539
12,255
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 3
8,131
581
6,127
10,069
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
16
17
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AllcalldE
Bacchus
4
1
8
8
L
Nu Wa
DexterDX
Nu Wa
0
4
2
0.25
W
Susano
Giburr
Susano
6
2
3
3.75
W
Awilix
3
1
1
3.5
L
1
4
1
0.38
W
Chang'e
Pelito22
Chang'e
2
2
6
2.5
L
Danzaburou
RoqueMarcia
Danzaburou
1
2
0
0.5
L
Osiris
4
4
0
1
W
1
1
3
2.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,241
Damage
32,408
53,274
Taken
56,320
24,149
Mitigated
30,224
16,774
Healing
20,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AllcalldE
Bacchus
5,286
561
0
2,777
12,272
12,193
0
3,392
8,880
14,209
0
L
Nu Wa
DexterDX
Nu Wa
7,368
1,529
0
3,392
10,119
1,763
156
681
9,438
40,820
0
W
Susano
Giburr
Susano
10,613
3,199
0
1,585
10,358
4,569
1,071
4,301
6,057
0
73,235
W
Awilix
2,843
1,006
0
1,443
11,366
5,032
0
2,274
9,092
0
49,492
L
2,781
228
486
3,065
13,037
7,932
0
6,004
7,033
20,758
0
W
Chang'e
Pelito22
Chang'e
7,539
863
2,388
5,769
12,255
5,010
324
5,528
6,727
60,907
0
L
Danzaburou
RoqueMarcia
Danzaburou
6,029
2,070
0
3,085
8,819
3,312
0
4,765
4,054
0
36,127
L
Osiris
7,111
2,320
0
3,536
11,855
7,656
0
3,522
8,333
0
57,243
W
6,127
1,680
0
6,791
10,069
3,420
1,174
1,100
8,969
68,219
0
L
5,952
801
0
3,210
9,444
3,486
0
3,980
5,464
50,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
41,617
293
Minions Killed
402
0
Camps Cleared
0
1,346,163
Distance Traveled
1,464,078
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,358
597
9
1
0
295,328
0
L
Nu Wa
6,465
462
61
4
0
227,144
0
W
Susano
9,337
667
99
7
0
289,121
4
W
Awilix
7,751
554
64
5
0
340,726
0
L
Geb
6,190
442
20
1
0
277,893
2
W
Chang'e
8,040
574
108
8
0
279,104
1
L
Danzaburou
6,352
454
52
4
0
263,619
0
L
Osiris
7,607
543
82
6
0
299,899
0
W
Sol
8,131
581
122
9
0
259,799
0
L
Agni
6,862
490
78
6
0
277,608
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role