Player Matchup

Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
NeONAres
Cthulhu
Platinum I
Level 127
God Stats
3W - 1L
1,739 SR
Queue Stats
303W - 297L
2,082 MMR
Party 3
Ullr
Ullr
Diamond V
evotioNN
Ullr
Diamond V
Level 169
God Stats
8W - 8L
1,609 SR
Queue Stats
267W - 218L
2,108 MMR
Party 1
Terra
Terra
Platinum II
ghgfddrt
Terra
Platinum II
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
108W - 93L
1,935 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,570 SR
1,825 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 173
1,521 SR
1,956 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hachiman
Hachiman
Platinum II
MeatyPariah
Hachiman
Platinum II
Level 128
God Stats
2W - 2L
1,269 SR
Queue Stats
200W - 148L
2,014 MMR
Party 2
Cliodhna
Cliodhna
Platinum IV
Vayr0nIsAFurry
Cliodhna
Platinum IV
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 150L
2,006 MMR
Party 4
Morgan Le Fay
Morgan Le Fay
Diamond IV
Yеji
Morgan Le Fay
Diamond IV
Level 151
God Stats
5W - 5L
1,640 SR
Queue Stats
75W - 58L
2,206 MMR
Party 2
Thor
Thor
Platinum III
interpl4y
Thor
Platinum III
Level 245
God Stats
7W - 5L
1,694 SR
Queue Stats
86W - 82L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 4 / 4
7,569
541
4,539
11,572
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
12
2 / 2 / 1
7,255
518
3,301
8,481
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
NeONAres
Cthulhu
13
0 / 3 / 0
7,681
549
6,149
13,395
13,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
12
2 / 3 / 1
7,123
509
6,840
11,379
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
ghgfddrt
Terra
10
0 / 3 / 3
6,173
441
5,571
15,863
11,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
GebMercuryHades

VS

Bans
KhepriFenrirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 4
7,451
532
4,511
10,919
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
MeatyPariah
Hachiman
16
3 / 0 / 4
9,545
682
8,962
6,373
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
16
4 / 0 / 0
9,632
688
8,458
9,361
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Yеji
Morgan Le Fay
13
2 / 1 / 5
8,170
584
8,802
5,286
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
15
6 / 2 / 5
9,161
654
9,456
11,524
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
15
15
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
4
0.75
L
Apollo
 
Apollo
2
2
1
1.25
W
Sylvanus
 
Sylvanus
0
2
4
1
W
Hachiman
MeatyPariah
Hachiman
3
0
4
5
L
Cthulhu
NeONAres
Cthulhu
0
3
0
0
W
Cliodhna
4
0
0
4
W
Morgan Le Fay
Yеji
Morgan Le Fay
2
1
5
4.5
L
Ullr
2
3
1
0.83
L
Terra
ghgfddrt
Terra
0
3
3
0.5
W
Thor
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,400
Damage
40,189
60,690
Taken
43,463
36,986
Mitigated
24,657
15,937
Healing
23,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,539
1,079
0
2,098
11,572
4,399
0
2,724
8,848
60,806
0
L
Apollo
 
Apollo
3,301
1,396
0
2,467
8,481
2,862
0
1,341
7,140
0
51,100
W
Sylvanus
 
Sylvanus
4,511
771
1,102
3,838
10,919
9,763
0
3,641
7,250
16,963
0
W
Hachiman
MeatyPariah
Hachiman
8,962
5,241
0
4,701
6,373
2,791
0
1,620
4,753
0
89,965
L
Cthulhu
NeONAres
Cthulhu
6,149
428
0
3,382
13,395
13,970
0
434
12,961
62,772
178
W
Cliodhna
8,458
1,956
0
5,390
9,361
4,219
606
5,001
3,946
0
90,131
W
Morgan Le Fay
Yеji
Morgan Le Fay
8,802
779
0
2,032
5,286
2,692
570
2,095
3,191
65,810
0
L
Ullr
6,840
2,718
0
1,978
11,379
4,235
0
5,659
5,720
0
62,673
L
Terra
ghgfddrt
Terra
5,571
675
2,336
3,676
15,863
11,520
0
3,155
12,708
15,710
0
W
Thor
9,456
3,159
0
6,241
11,524
5,192
0
3,958
7,520
0
70,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
43,959
464
Minions Killed
559
0
Camps Cleared
0
1,442,276
Distance Traveled
1,544,490
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,569
541
94
7
0
342,334
0
L
Apollo
7,255
518
101
7
0
277,326
0
W
Sylvanus
7,451
532
20
1
0
267,865
2
W
Hachiman
9,545
682
155
11
0
276,581
2
L
Cthulhu
7,681
549
136
10
0
274,479
0
W
Cliodhna
9,632
688
162
12
0
368,262
1
W
Morgan Le Fay
8,170
584
120
9
0
310,744
1
L
Ullr
7,123
509
114
8
0
258,194
0
L
Terra
6,173
441
19
1
0
289,943
8
W
Thor
9,161
654
102
7
0
321,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role